Player Matchup

Ares
Ares
Jaisho
Ares
Level 71
God Stats
2W - 3L
1,539 SR
Queue Stats
108W - 113L
1,536 Elo+
Party 3
Bakasura
Bakasura
Kellstonebul
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,537 Elo+
Party 3
Yemoja
Yemoja
Waddled_Away
Yemoja
Level 69
God Stats
2W - 2L
1,274 SR
Queue Stats
181W - 145L
1,598 Elo+
Party 4
Nike
Nike
Za_Worldo_Muda
Nike
Level 158
God Stats
4W - 3L
1,284 SR
Queue Stats
217W - 195L
1,593 Elo+
Party 4
Ne Zha
Ne Zha
youngsterjoey31
Ne Zha
Level 156
God Stats
7W - 3L
1,571 SR
Queue Stats
223W - 202L
1,586 Elo+
Party 4
Team Averages
Level 116
1,434 SR
1,570 Elo+

VS

Team Averages
Level 136
1,507 SR
1,576 Elo+
Jing Wei
Jing Wei
Bablyboo
Jing Wei
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 134L
1,630 Elo+
Party 1
Da Ji
Da Ji
BearNakedKiller
Da Ji
Level 129
God Stats
1W - 2L
1,183 SR
Queue Stats
28W - 31L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
FrequencyDQuaid
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 118L
1,621 Elo+
Party 1
Nu Wa
Nu Wa
LostCharlie
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,462 Elo+
Party 2
Hades
Hades
TheVandal920
Hades
Level 152
God Stats
5W - 0L
1,852 SR
Queue Stats
141W - 119L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jaisho
Ares
16
2 / 6 / 17
10,664
762
8,445
22,836
32,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Kellstonebul
Bakasura
15
3 / 8 / 10
9,961
712
10,118
15,968
10,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
16
2 / 5 / 11
10,378
741
8,180
16,330
22,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 5 / 11
11,279
806
18,378
28,698
24,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 6 / 7
11,203
800
18,918
13,950
5,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bablyboo
Jing Wei
17
3 / 8 / 19
10,628
759
12,998
15,689
5,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
11 / 4 / 16
12,181
870
19,007
17,317
15,456
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
FrequencyDQuaid
Aphrodite
18
2 / 5 / 24
10,493
750
11,151
12,832
6,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
8 / 4 / 20
11,732
838
15,582
10,578
3,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 5 / 21
11,914
851
22,287
20,589
15,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
130
25
Kills
30
30
Deaths
26
56
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bablyboo
Jing Wei
3
8
19
1.56
W
11
4
16
4.75
W
Aphrodite
FrequencyDQuaid
Aphrodite
2
5
24
2.8
L
Ares
Jaisho
Ares
2
6
17
1.75
L
Bakasura
Kellstonebul
Bakasura
3
8
10
1
W
8
4
20
4.5
W
6
5
21
3.3
L
Yemoja
2
5
11
1.5
L
9
5
11
2.9
L
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,039
Damage
81,025
97,782
Taken
77,005
96,020
Mitigated
45,733
25,971
Healing
29,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bablyboo
Jing Wei
12,998
8,481
1,231
1,508
15,689
5,097
1,123
3,090
12,489
0
30,028
W
19,007
6,215
886
1,006
17,317
15,456
984
3,526
13,472
0
26,283
W
Aphrodite
FrequencyDQuaid
Aphrodite
11,151
2,457
8,762
5,287
12,832
6,758
508
3,133
9,578
23,196
0
L
Ares
Jaisho
Ares
8,445
743
266
3,265
22,836
32,129
248
10,807
12,029
13,901
0
L
Bakasura
Kellstonebul
Bakasura
10,118
6,616
0
1,351
15,968
10,328
1,209
9,836
6,132
0
15,850
W
15,582
3,687
1,593
938
10,578
3,080
1,581
2,002
8,515
31,665
0
W
22,287
1,438
3,207
5,358
20,589
15,342
1,182
4,874
15,361
42,496
0
L
Yemoja
8,180
2,457
6,075
1,863
16,330
22,680
850
8,803
7,527
17,183
0
L
18,378
2,234
1,648
8,098
28,698
24,966
208
10,669
18,029
0
39,385
L
18,918
1,430
1,292
2,113
13,950
5,917
911
8,905
5,045
0
44,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
56,948
139
Minions Killed
153
0
Camps Cleared
0
1,172,699
Distance Traveled
1,240,984
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,628
759
35
3
0
229,403
2
W
Da Ji
12,181
870
20
1
0
246,793
0
W
Aphrodite
10,493
750
30
2
0
257,975
0
L
Ares
10,664
762
12
1
0
238,042
0
L
Bakasura
9,961
712
24
2
0
211,219
1
W
Nu Wa
11,732
838
26
2
0
247,289
1
W
Hades
11,914
851
42
3
0
259,524
3
L
Yemoja
10,378
741
21
2
0
222,154
0
L
Nike
11,279
806
43
3
0
260,278
0
L
Ne Zha
11,203
800
39
3
0
241,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role