Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
AlexSlav
Kuzenbo
Level 25
God Stats
45W - 46L
1,385 SR
Queue Stats
168W - 177L
1,425 Elo+
Party 3
Merlin
Merlin
DeathBringer000
Merlin
Level 41
God Stats
0W - 1L
1,556 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
Eledroid
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
Pudggeasy
Guan Yu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 2
Team Averages
Level 44
1,488 SR
1,484 Elo+

VS

Team Averages
Level 41
1,438 SR
1,582 Elo+
Awilix
Awilix
DonnyLord
Awilix
Level 69
God Stats
7W - 14L
1,251 SR
Queue Stats
175W - 184L
1,428 Elo+
Solo
Guan Yu
Guan Yu
KyoJonxy
Guan Yu
Level 3
God Stats
3W - 1L
1,733 SR
Queue Stats
15W - 10L
1,751 Elo+
Party 1
Nox
Nox
kevviinoo
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,751 Elo+
Party 1
Achilles
Achilles
mag2thefrag
Achilles
Level 55
God Stats
1W - 0L
1,307 SR
Queue Stats
29W - 25L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
realNotes
Hou Yi
Level 62
God Stats
1W - 0L
1,399 SR
Queue Stats
26W - 25L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 3 / 2
6,957
696
6,044
9,484
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
AlexSlav
Kuzenbo
7
0 / 0 / 1
4,715
472
2,344
4,581
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 2 / 2
5,157
516
3,208
4,876
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Eledroid
Heimdallr
7
0 / 4 / 1
4,347
435
4,278
7,393
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Pudggeasy
Guan Yu
10
2 / 2 / 2
5,912
591
3,017
6,814
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DonnyLord
Awilix
10
2 / 2 / 4
6,029
603
4,765
6,343
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
KyoJonxy
Guan Yu
10
1 / 0 / 3
5,926
593
3,387
7,331
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 0
5,445
545
2,368
4,821
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
mag2thefrag
Achilles
11
4 / 3 / 0
6,749
675
5,823
8,280
3,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
realNotes
Hou Yi
10
2 / 0 / 2
5,939
594
5,388
4,879
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
11
11
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
3
2
2
L
Kuzenbo
AlexSlav
Kuzenbo
0
0
1
0.5
L
1
2
2
1
W
Awilix
DonnyLord
Awilix
2
2
4
2
L
Heimdallr
Eledroid
Heimdallr
0
4
1
0.13
W
Guan Yu
KyoJonxy
Guan Yu
1
0
3
2.5
L
Guan Yu
Pudggeasy
Guan Yu
2
2
2
1.5
W
2
3
0
0.67
W
Achilles
mag2thefrag
Achilles
4
3
0
1.33
W
Hou Yi
realNotes
Hou Yi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
21,731
33,148
Taken
31,654
14,336
Mitigated
12,581
7,351
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,044
4,631
0
1,672
9,484
3,412
0
120
9,364
0
33,797
L
Kuzenbo
AlexSlav
Kuzenbo
2,344
1,326
0
1,714
4,581
3,378
0
0
4,581
11,236
0
L
3,208
265
0
661
4,876
1,117
74
2,248
2,628
20,620
0
W
Awilix
DonnyLord
Awilix
4,765
1,952
0
2,553
6,343
1,647
0
421
5,623
0
32,318
L
Heimdallr
Eledroid
Heimdallr
4,278
1,218
0
1,088
7,393
1,567
0
0
7,393
0
19,506
W
Guan Yu
KyoJonxy
Guan Yu
3,387
382
520
3,134
7,331
4,855
0
1,915
5,321
0
20,031
L
Guan Yu
Pudggeasy
Guan Yu
3,017
437
0
2,216
6,814
4,862
484
0
6,814
3,677
20,207
W
2,368
353
0
1,080
4,821
1,611
126
2,600
2,081
16,579
0
W
Achilles
mag2thefrag
Achilles
5,823
1,973
0
2,936
8,280
3,063
0
321
7,349
0
37,355
W
Hou Yi
realNotes
Hou Yi
5,388
2,481
0
1,987
4,879
1,405
588
616
4,263
0
37,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
30,088
219
Minions Killed
272
0
Camps Cleared
0
978,668
Distance Traveled
1,059,336
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,957
696
73
7
0
250,215
0
L
Kuzenbo
4,715
472
14
1
0
174,688
2
L
Merlin
5,157
516
39
4
0
185,757
0
W
Awilix
6,029
603
64
6
0
240,997
2
L
Heimdallr
4,347
435
35
4
0
176,895
1
W
Guan Yu
5,926
593
20
2
0
243,193
4
L
Guan Yu
5,912
591
58
6
0
191,113
0
W
Nox
5,445
545
33
3
0
186,805
2
W
Achilles
6,749
675
78
8
0
210,047
1
W
Hou Yi
5,939
594
77
8
0
178,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role