Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
Choddy
Fenrir
Silver I
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 82L
1,543 MMR
Solo
Bacchus
Bacchus
Gold II
Cuchurrumy
Bacchus
Gold II
Level 157
God Stats
5W - 13L
1,371 SR
Queue Stats
71W - 79L
1,570 MMR
Party 2
Persephone
Persephone
Gold V
Fr0stee
Persephone
Gold V
Level 154
God Stats
1W - 1L
1,611 SR
Queue Stats
12W - 13L
1,598 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,496 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,625 SR
1,518 MMR
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
CheetahNuggets
Cthulhu
Gold III
Level 137
God Stats
4W - 3L
1,591 SR
Queue Stats
64W - 66L
1,511 MMR
Party 1
Atlas
Atlas
Gold V
ShagMePlenty911
Atlas
Gold V
Level 104
God Stats
1W - 0L
1,745 SR
Queue Stats
11W - 9L
1,496 MMR
Solo
Cupid
Cupid
Gold II
dailydoseofmary
Cupid
Gold II
Level 134
God Stats
4W - 3L
1,663 SR
Queue Stats
16W - 13L
1,617 MMR
Solo
Osiris
Osiris
Gold V
ericlark
Osiris
Gold V
Level 123
God Stats
1W - 0L
1,626 SR
Queue Stats
19W - 21L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 1
5,316
665
3,454
8,157
3,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
 
Artemis
6
2 / 0 / 0
4,629
579
1,485
1,840
445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Choddy
Fenrir
7
1 / 4 / 0
4,408
551
1,963
7,438
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Cuchurrumy
Bacchus
7
0 / 1 / 3
4,635
579
1,310
4,191
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Fr0stee
Persephone
9
1 / 0 / 1
5,168
646
3,819
3,766
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliCliodhnaSusanoBellona

VS

Bans
BastetGebShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
4 / 1 / 0
5,657
707
2,695
3,488
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 3
5,187
648
4,459
6,490
3,956
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 0 / 0
4,882
610
2,632
3,354
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,754
594
1,056
3,232
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
ericlark
Osiris
9
3 / 2 / 5
5,638
705
5,290
6,150
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
8
7
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
L
Artemis
 
Artemis
2
0
0
2
W
Raijin
 
Raijin
4
1
0
4
W
1
0
3
2.5
L
Fenrir
Choddy
Fenrir
1
4
0
0.25
L
Bacchus
Cuchurrumy
Bacchus
0
1
3
1.5
L
Persephone
Fr0stee
Persephone
1
0
1
1.5
W
0
0
0
0
W
0
1
0
0
W
Osiris
ericlark
Osiris
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,031
Damage
16,132
25,392
Taken
22,714
8,630
Mitigated
9,779
10,421
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,454
461
0
4,618
8,157
3,066
0
4,695
3,462
29,696
0
L
Artemis
 
Artemis
1,485
760
0
1,288
1,840
445
0
462
1,378
0
13,664
W
Raijin
 
Raijin
2,695
210
0
618
3,488
1,065
65
1,840
1,648
27,246
0
W
4,459
999
0
2,513
6,490
3,956
0
3,797
2,693
26,852
0
L
Fenrir
Choddy
Fenrir
1,963
997
0
2,414
7,438
1,965
0
1,902
5,536
0
15,392
L
Bacchus
Cuchurrumy
Bacchus
1,310
362
0
1,163
4,191
2,239
0
1,220
2,971
11,915
0
L
Persephone
Fr0stee
Persephone
3,819
175
0
938
3,766
915
0
1,507
2,259
27,239
0
W
2,632
1,241
0
1,622
3,354
1,350
160
467
2,887
16,346
0
W
1,056
612
22
1,365
3,232
806
430
694
2,538
0
24,660
W
Osiris
ericlark
Osiris
5,290
2,301
0
575
6,150
2,602
0
1,785
4,009
0
28,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,156
Gold Earned
26,118
219
Minions Killed
248
0
Camps Cleared
0
806,201
Distance Traveled
926,279
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,316
665
68
9
0
179,795
1
L
Artemis
4,629
579
37
5
0
104,521
1
W
Raijin
5,657
707
60
8
0
181,328
4
W
Cthulhu
5,187
648
56
7
0
193,869
2
L
Fenrir
4,408
551
36
5
0
178,324
2
L
Bacchus
4,635
579
23
3
0
159,649
3
L
Persephone
5,168
646
55
7
0
183,912
4
W
Atlas
4,882
610
18
2
0
185,030
4
W
Cupid
4,754
594
56
7
0
168,414
3
W
Osiris
5,638
705
58
7
0
197,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role