Player Matchup

Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Battlefly
Xbalanque
Gold V
Level 128
God Stats
5W - 3L
1,717 SR
Queue Stats
161W - 174L
1,262 MMR
Solo
Amaterasu
Amaterasu
Gold V
Kraatar
Amaterasu
Gold V
Level 103
God Stats
13W - 9L
1,461 SR
Queue Stats
238W - 235L
1,375 MMR
Solo
Arachne
Arachne
Gold V
LJHarribo
Arachne
Gold V
Level 87
God Stats
7W - 3L
1,630 SR
Queue Stats
153W - 190L
1,275 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
nasus28
Morgan Le Fay
Gold IV
Level 124
God Stats
16W - 12L
1,513 SR
Queue Stats
274W - 269L
1,384 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,564 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,657 SR
1,292 MMR
Mercury
Mercury
Gold III
Alkiras
Mercury
Gold III
Level 130
God Stats
12W - 3L
1,907 SR
Queue Stats
318W - 315L
1,340 MMR
Solo
Merlin
Merlin
Gold IV
Anileino
Merlin
Gold IV
Level 108
God Stats
19W - 19L
1,623 SR
Queue Stats
235W - 238L
1,461 MMR
Solo
Bellona
Bellona
Silver I
DoughnutDanger
Bellona
Silver I
Level 146
God Stats
1W - 1L
1,456 SR
Queue Stats
22W - 30L
1,149 MMR
Solo
Rama
Rama
Silver I
SimbaBeer
Rama
Silver I
Level 127
God Stats
18W - 21L
1,645 SR
Queue Stats
187W - 193L
1,288 MMR
Solo
Jormungandr
Jormungandr
Silver III
ram0nsw1ft
Jormungandr
Silver III
Level 85
God Stats
5W - 6L
1,653 SR
Queue Stats
12W - 19L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 2 / 14
10,471
499
7,192
20,692
27,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Battlefly
Xbalanque
19
12 / 3 / 13
13,878
661
27,498
19,877
9,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Kraatar
Amaterasu
20
7 / 0 / 7
13,382
637
15,711
17,563
18,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LJHarribo
Arachne
20
9 / 4 / 10
12,999
619
15,183
22,450
10,494
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
nasus28
Morgan Le Fay
17
9 / 2 / 6
12,043
573
16,434
13,547
6,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SobekThothShiva

VS

Bans
YemojaCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alkiras
Mercury
14
1 / 9 / 2
8,800
419
9,119
19,588
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Anileino
Merlin
14
1 / 7 / 5
8,901
424
10,412
15,555
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 3
8,572
408
9,172
22,482
21,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
16
4 / 8 / 6
10,987
523
10,263
18,074
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ram0nsw1ft
Jormungandr
12
4 / 6 / 3
8,794
419
11,603
25,265
23,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
37
Kills
11
11
Deaths
37
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
14
3.5
L
Mercury
Alkiras
Mercury
1
9
2
0.22
L
Merlin
Anileino
Merlin
1
7
5
0.5
W
Xbalanque
Battlefly
Xbalanque
12
3
13
6.17
L
1
7
3
0.36
W
Amaterasu
Kraatar
Amaterasu
7
0
7
10.5
W
Arachne
LJHarribo
Arachne
9
4
10
3.5
L
Rama
4
8
6
0.88
W
Morgan Le Fay
nasus28
Morgan Le Fay
9
2
6
6
L
Jormungandr
ram0nsw1ft
Jormungandr
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,018
Damage
50,569
94,129
Taken
100,964
72,699
Mitigated
61,968
38,513
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,192
567
0
3,951
20,692
27,265
288
6,027
14,665
30,913
0
L
Mercury
Alkiras
Mercury
9,119
2,871
0
442
19,588
6,206
0
5,336
14,252
0
62,772
L
Merlin
Anileino
Merlin
10,412
496
0
2,246
15,555
4,750
0
4,905
10,650
61,501
0
W
Xbalanque
Battlefly
Xbalanque
27,498
13,899
0
9,615
19,877
9,660
8,211
4,799
15,078
0
108,851
L
9,172
3,286
0
2,818
22,482
21,349
0
3,874
18,608
0
47,622
W
Amaterasu
Kraatar
Amaterasu
15,711
6,873
0
10,699
17,563
18,499
2,914
5,023
12,540
0
94,876
W
Arachne
LJHarribo
Arachne
15,183
9,116
0
9,138
22,450
10,494
352
6,056
16,394
0
107,709
L
Rama
10,263
6,832
0
5,503
18,074
5,940
0
4,120
13,954
0
55,873
W
Morgan Le Fay
nasus28
Morgan Le Fay
16,434
1,785
746
4,364
13,547
6,781
861
3,588
9,959
81,223
0
L
Jormungandr
ram0nsw1ft
Jormungandr
11,603
1,874
0
2,885
25,265
23,723
0
5,391
19,874
35,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,773
Gold Earned
46,054
595
Minions Killed
427
0
Camps Cleared
0
2,170,407
Distance Traveled
1,858,804
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,471
499
5
0
0
439,526
5
L
Mercury
8,800
419
107
5
0
410,649
1
L
Merlin
8,901
424
105
5
0
342,111
6
W
Xbalanque
13,878
661
161
8
0
397,331
1
L
Bellona
8,572
408
84
4
0
363,407
7
W
Amaterasu
13,382
637
173
8
0
459,825
9
W
Arachne
12,999
619
148
7
0
461,756
1
L
Rama
10,987
523
96
5
0
355,009
5
W
Morgan Le Fay
12,043
573
108
5
0
411,969
9
L
Jormungandr
8,794
419
35
2
0
387,628
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role