Player Matchup

Rama
Rama
Garooothademon
Rama
Level 62
God Stats
104W - 121L
1,531 SR
Queue Stats
147W - 174L
1,442 Elo+
Solo
Ravana
Ravana
SweatyTTV_JoePR
Ravana
Level 57
God Stats
2W - 3L
1,487 SR
Queue Stats
79W - 86L
1,254 Elo+
Party 2
Bellona
Bellona
SweatyTTV_Killer
Bellona
Level 48
God Stats
6W - 4L
1,751 SR
Queue Stats
42W - 50L
1,234 Elo+
Party 2
Yu Huang
Yu Huang
TerraKINGpin766
Yu Huang
Level 54
God Stats
4W - 2L
1,357 SR
Queue Stats
281W - 291L
1,408 Elo+
Solo
Ymir
Ymir
fabio ver 09
Ymir
Level 104
God Stats
6W - 7L
1,230 SR
Queue Stats
75W - 82L
1,332 Elo+
Solo
Team Averages
Level 65
1,471 SR
1,334 Elo+

VS

Team Averages
Level 67
1,493 SR
1,386 Elo+
Shiva
Shiva
 
Shiva
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
lil__ace101
Awilix
Level 69
God Stats
7W - 10L
1,695 SR
Queue Stats
385W - 383L
1,352 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
loggerguy426
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,271 SR
Queue Stats
8W - 17L
1,227 Elo+
Solo
Baron Samedi
Baron Samedi
zecaseixas26
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
8,104
579
6,605
10,037
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 2
7,105
508
4,088
7,784
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 1 / 3
7,914
565
7,291
9,674
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
12
3 / 3 / 0
7,434
531
6,169
7,926
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 1
7,881
563
2,748
9,684
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 5 / 1
7,395
528
7,609
10,682
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
 
Ratatoskr
9
1 / 1 / 3
6,035
431
3,606
9,035
2,141
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
11
5 / 6 / 0
6,935
495
7,047
10,290
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
loggerguy426
Ah Muzen Cab
10
0 / 2 / 2
6,100
436
2,773
7,165
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
zecaseixas26
Baron Samedi
7
1 / 1 / 0
5,333
381
2,992
3,871
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
15
Kills
10
11
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
5
1
0.7
L
Ratatoskr
 
Ratatoskr
1
1
3
2.5
W
4
3
5
2.17
W
2
3
2
1
W
4
1
3
5.5
W
Yu Huang
3
3
0
1
W
2
1
1
2.5
L
Awilix
5
6
0
0.83
L
Ah Muzen Cab
loggerguy426
Ah Muzen Cab
0
2
2
0.5
L
Baron Samedi
zecaseixas26
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,901
Damage
24,027
45,105
Taken
41,043
20,619
Mitigated
16,901
14,669
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,609
695
0
3,557
10,682
7,529
826
1,090
9,523
0
39,817
L
Ratatoskr
 
Ratatoskr
3,606
1,339
226
3,127
9,035
2,141
294
1,108
7,828
0
20,980
W
6,605
5,632
0
3,382
10,037
2,543
434
0
10,037
0
42,542
W
4,088
1,558
0
249
7,784
2,783
838
380
7,230
0
29,979
W
7,291
1,912
0
4,112
9,674
7,516
772
0
9,310
0
39,416
W
Yu Huang
6,169
888
0
2,050
7,926
2,614
1,155
2,257
5,255
30,771
0
W
2,748
1,093
0
4,876
9,684
5,163
1,624
0
9,661
44,321
0
L
Awilix
7,047
3,134
137
406
10,290
4,234
373
1,507
8,658
0
27,616
L
Ah Muzen Cab
loggerguy426
Ah Muzen Cab
2,773
1,131
0
1,168
7,165
1,888
52
2,212
4,780
0
28,799
L
Baron Samedi
zecaseixas26
Baron Samedi
2,992
144
17
1,436
3,871
1,109
0
2,256
1,337
11,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
31,798
337
Minions Killed
201
0
Camps Cleared
0
1,179,469
Distance Traveled
1,143,647
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,395
528
62
4
0
257,326
0
L
Ratatoskr
6,035
431
24
2
0
238,284
1
W
Rama
8,104
579
82
6
0
239,933
0
W
Ravana
7,105
508
46
3
0
250,029
0
W
Bellona
7,914
565
77
6
0
284,108
0
W
Yu Huang
7,434
531
57
4
0
217,561
0
W
Ymir
7,881
563
75
5
0
187,838
0
L
Awilix
6,935
495
43
3
0
278,714
1
L
Ah Muzen Cab
6,100
436
51
4
0
240,353
0
L
Baron Samedi
5,333
381
21
2
0
128,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role