Player Matchup

Hun Batz
Hun Batz
Ched
Hun Batz
Level 146
God Stats
6W - 9L
1,581 SR
Queue Stats
136W - 133L
1,571 Elo+
Party 2
Yemoja
Yemoja
MAC MILLEI2
Yemoja
Level 157
God Stats
1W - 2L
1,351 SR
Queue Stats
280W - 290L
1,576 Elo+
Party 2
Thoth
Thoth
Namentes
Thoth
Level 92
God Stats
45W - 44L
1,566 SR
Queue Stats
113W - 102L
1,571 Elo+
Solo
Mulan
Mulan
Orangesoda978
Mulan
Level 123
God Stats
54W - 50L
1,680 SR
Queue Stats
579W - 554L
1,596 Elo+
Solo
Danzaburou
Danzaburou
zMolu
Danzaburou
Level 141
God Stats
21W - 13L
1,891 SR
Queue Stats
260W - 256L
1,575 Elo+
Party 2
Team Averages
Level 132
1,614 SR
1,578 Elo+

VS

Team Averages
Level 131
1,560 SR
1,565 Elo+
Danzaburou
Danzaburou
DTB x Pup
Danzaburou
Level 98
God Stats
1W - 2L
1,643 SR
Queue Stats
37W - 31L
1,597 Elo+
Party 1
Zhong Kui
Zhong Kui
Eddie Diff
Zhong Kui
Level 156
God Stats
18W - 16L
1,560 SR
Queue Stats
177W - 181L
1,534 Elo+
Party 1
Geb
Geb
GOAT Chapoo
Geb
Level 129
God Stats
2W - 1L
1,785 SR
Queue Stats
128W - 136L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
SeamanDemonQ
Erlang Shen
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 29L
1,576 Elo+
Solo
Thor
Thor
lil69vert
Thor
Level 157
God Stats
2W - 4L
1,311 SR
Queue Stats
147W - 149L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ched
Hun Batz
20
17 / 2 / 12
16,326
859
28,385
19,238
17,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
20
3 / 3 / 20
14,270
751
7,105
24,364
34,998
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Namentes
Thoth
20
7 / 6 / 20
15,110
795
25,169
17,516
6,083
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 8 / 20
13,322
701
18,214
24,752
27,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
zMolu
Danzaburou
20
12 / 5 / 13
16,698
879
27,682
28,277
11,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DTB x Pup
Danzaburou
20
3 / 10 / 9
13,484
710
13,146
21,591
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Eddie Diff
Zhong Kui
20
10 / 9 / 7
15,122
796
31,526
28,689
15,839
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 8 / 11
13,443
708
15,041
24,151
27,343
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SeamanDemonQ
Erlang Shen
20
2 / 6 / 9
12,997
684
18,010
34,601
30,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
20
3 / 7 / 11
12,742
671
18,200
20,525
8,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
70
40
Kills
23
24
Deaths
40
85
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ched
Hun Batz
17
2
12
11.5
L
Danzaburou
DTB x Pup
Danzaburou
3
10
9
0.75
L
Zhong Kui
Eddie Diff
Zhong Kui
10
9
7
1.5
L
5
8
11
1.31
W
Yemoja
3
3
20
4.33
W
Thoth
Namentes
Thoth
7
6
20
2.83
W
1
8
20
1.38
L
Erlang Shen
SeamanDemonQ
Erlang Shen
2
6
9
1.08
L
Thor
3
7
11
1.21
W
Danzaburou
zMolu
Danzaburou
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,555
Damage
95,923
114,147
Taken
129,557
98,443
Mitigated
90,956
40,020
Healing
25,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ched
Hun Batz
28,385
5,668
0
3,636
19,238
17,848
1,706
8,430
10,808
0
51,756
L
Danzaburou
DTB x Pup
Danzaburou
13,146
6,179
95
2,626
21,591
8,579
4,102
4,071
17,253
178
49,739
L
Zhong Kui
Eddie Diff
Zhong Kui
31,526
646
0
9,683
28,689
15,839
939
9,324
18,379
79,080
0
L
15,041
1,273
0
1,968
24,151
27,343
0
6,526
16,882
23,899
0
W
Yemoja
7,105
1,785
9,166
4,756
24,364
34,998
483
10,539
13,825
20,033
0
W
Thoth
Namentes
Thoth
25,169
541
0
3,803
17,516
6,083
2,013
9,885
7,631
67,938
0
W
18,214
2,503
0
6,652
24,752
27,906
348
6,963
17,789
95
38,011
L
Erlang Shen
SeamanDemonQ
Erlang Shen
18,010
8,900
0
9,779
34,601
30,968
549
8,167
24,884
3,660
59,439
L
Thor
18,200
2,439
0
1,296
20,525
8,227
596
4,140
15,872
0
45,678
W
Danzaburou
zMolu
Danzaburou
27,682
15,646
0
12,007
28,277
11,608
3,459
11,853
16,424
0
100,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,726
Gold Earned
67,788
324
Minions Killed
352
0
Camps Cleared
0
1,875,488
Distance Traveled
1,736,547
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,326
859
66
3
0
431,322
2
L
Danzaburou
13,484
710
99
5
0
298,889
0
L
Zhong Kui
15,122
796
115
6
0
329,255
1
L
Geb
13,443
708
16
1
0
339,984
5
W
Yemoja
14,270
751
25
1
0
342,671
2
W
Thoth
15,110
795
86
5
0
376,366
2
W
Mulan
13,322
701
43
2
0
366,319
0
L
Erlang Shen
12,997
684
65
3
0
391,043
3
L
Thor
12,742
671
57
3
0
377,376
0
W
Danzaburou
16,698
879
104
5
0
358,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role