Player Matchup

Ne Zha
Ne Zha
Dabsburgh
Ne Zha
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 382L
1,555 Elo+
Solo
Geb
Geb
Julianotapa092
Geb
Level 151
God Stats
3W - 3L
1,285 SR
Queue Stats
161W - 165L
1,327 Elo+
Party 2
Ra
Ra
PawNSTaR 000000
Ra
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 93L
1,282 Elo+
Solo
King Arthur
King Arthur
TIM_Ahmad
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,351 Elo+
Solo
Thanatos
Thanatos
josielallanja
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,214 Elo+
Party 2
Team Averages
Level 95
1,457 SR
1,346 Elo+

VS

Team Averages
Level 99
1,452 SR
1,328 Elo+
Guan Yu
Guan Yu
CowboyGabe
Guan Yu
Level 121
God Stats
2W - 3L
1,514 SR
Queue Stats
134W - 156L
1,382 Elo+
Party 1
Artio
Artio
Ripree
Artio
Level 160
God Stats
3W - 2L
1,299 SR
Queue Stats
270W - 283L
1,325 Elo+
Party 1
Zhong Kui
Zhong Kui
W1CK3DCLOWN666
Zhong Kui
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 130L
1,395 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nadia2011
Ah Muzen Cab
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 28L
1,183 Elo+
Party 3
Sol
Sol
Мандавошкин
Sol
Level 87
God Stats
8W - 7L
1,445 SR
Queue Stats
253W - 276L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dabsburgh
Ne Zha
19
8 / 12 / 10
12,633
702
21,235
21,102
8,910
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
0 / 8 / 17
10,928
607
15,658
28,332
35,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 6 / 10
12,325
685
17,211
13,691
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
TIM_Ahmad
King Arthur
16
1 / 10 / 11
10,166
565
9,010
26,932
26,053
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
josielallanja
Thanatos
20
4 / 8 / 14
12,134
674
18,755
21,680
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CowboyGabe
Guan Yu
20
5 / 4 / 23
12,895
716
12,229
20,203
23,531
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
Ripree
Artio
20
2 / 4 / 32
13,230
735
11,128
30,338
42,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
W1CK3DCLOWN666
Zhong Kui
18
12 / 9 / 16
13,209
734
25,065
22,153
13,188
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
nadia2011
Ah Muzen Cab
20
15 / 1 / 24
14,741
819
21,666
20,102
10,485
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 2 / 26
14,198
789
27,016
16,633
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
165
19
Kills
44
44
Deaths
20
62
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CowboyGabe
Guan Yu
5
4
23
4.13
L
Ne Zha
Dabsburgh
Ne Zha
8
12
10
1.08
L
0
8
17
1.06
L
6
6
10
1.83
W
Artio
Ripree
Artio
2
4
32
4.5
L
King Arthur
TIM_Ahmad
King Arthur
1
10
11
0.65
W
Zhong Kui
W1CK3DCLOWN666
Zhong Kui
12
9
16
2.22
L
Thanatos
josielallanja
Thanatos
4
8
14
1.38
W
Ah Muzen Cab
nadia2011
Ah Muzen Cab
15
1
24
27
W
10
2
26
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,869
Damage
97,104
111,737
Taken
109,429
86,542
Mitigated
96,646
37,719
Healing
42,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CowboyGabe
Guan Yu
12,229
3,022
4,807
2,821
20,203
23,531
1,114
5,271
14,607
0
19,391
L
Ne Zha
Dabsburgh
Ne Zha
21,235
6,062
1,047
3,826
21,102
8,910
1,453
13,903
7,199
0
29,594
L
15,658
2,072
776
3,878
28,332
35,011
380
11,801
16,531
30,922
0
L
17,211
319
6,877
4,579
13,691
5,202
525
10,641
3,050
39,208
0
W
Artio
Ripree
Artio
11,128
1,806
5,145
8,188
30,338
42,455
0
9,884
20,034
23,928
0
L
King Arthur
TIM_Ahmad
King Arthur
9,010
997
1,095
2,753
26,932
26,053
0
13,653
13,279
0
17,057
W
Zhong Kui
W1CK3DCLOWN666
Zhong Kui
25,065
331
833
2,540
22,153
13,188
0
7,750
14,183
33,969
0
L
Thanatos
josielallanja
Thanatos
18,755
3,316
710
12,178
21,680
11,366
687
13,211
8,469
0
31,455
W
Ah Muzen Cab
nadia2011
Ah Muzen Cab
21,666
6,021
2,489
4,659
20,102
10,485
1,189
6,340
13,539
0
41,701
W
27,016
4,696
4,041
6,813
16,633
6,987
995
3,624
12,770
62,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,186
Gold Earned
68,273
142
Minions Killed
152
0
Camps Cleared
0
1,460,493
Distance Traveled
1,649,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,895
716
13
1
0
312,300
0
L
Ne Zha
12,633
702
18
1
0
268,521
0
L
Geb
10,928
607
24
1
0
274,429
0
L
Ra
12,325
685
57
3
0
347,807
0
W
Artio
13,230
735
14
1
0
322,154
0
L
King Arthur
10,166
565
9
1
0
283,356
0
W
Zhong Kui
13,209
734
16
1
0
268,963
0
L
Thanatos
12,134
674
34
2
0
286,380
0
W
Ah Muzen Cab
14,741
819
35
2
0
377,120
0
W
Sol
14,198
789
74
4
0
368,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role