Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
IlBlacklI
Vamana
Level 129
God Stats
18W - 6L
1,725 SR
Queue Stats
200W - 152L
1,601 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JIBerry
Morgan Le Fay
Level 106
God Stats
0W - 3L
1,245 SR
Queue Stats
83W - 80L
1,458 Elo+
Solo
Xbalanque
Xbalanque
Mostrd
Xbalanque
Level 138
God Stats
7W - 4L
1,582 SR
Queue Stats
145W - 148L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
Wilson18
Erlang Shen
Level 127
God Stats
10W - 17L
1,381 SR
Queue Stats
140W - 143L
1,464 Elo+
Party 3
Team Averages
Level 131
1,487 SR
1,498 Elo+

VS

Team Averages
Level 100
1,703 SR
1,528 Elo+
Chronos
Chronos
Gugu3k0123
Chronos
Level 115
God Stats
4W - 0L
1,798 SR
Queue Stats
106W - 114L
1,454 Elo+
Party 2
Anubis
Anubis
Shift3153
Anubis
Level 64
God Stats
4W - 1L
1,884 SR
Queue Stats
459W - 442L
1,467 Elo+
Solo
Thanatos
Thanatos
TROLLENCIO2000
Thanatos
Level 154
God Stats
10W - 6L
1,500 SR
Queue Stats
149W - 109L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
ammeletto
Sylvanus
Level 106
God Stats
54W - 61L
1,513 SR
Queue Stats
174W - 194L
1,435 Elo+
Party 2
Shiva
Shiva
xXxAru28xXx
Shiva
Level 60
God Stats
17W - 7L
1,820 SR
Queue Stats
56W - 29L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 7 / 1
8,911
424
9,395
20,679
11,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
IlBlacklI
Vamana
16
2 / 4 / 3
9,551
455
7,527
18,380
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
JIBerry
Morgan Le Fay
12
0 / 5 / 4
8,400
400
8,367
9,361
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Mostrd
Xbalanque
18
2 / 5 / 4
11,397
543
13,277
19,432
6,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Wilson18
Erlang Shen
14
3 / 13 / 0
9,418
448
14,369
27,525
11,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gugu3k0123
Chronos
20
5 / 2 / 5
13,658
650
13,465
17,270
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Shift3153
Anubis
20
5 / 2 / 6
13,552
645
13,347
15,886
9,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
15 / 0 / 7
13,950
664
19,686
14,950
9,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
ammeletto
Sylvanus
19
8 / 5 / 6
13,637
649
19,045
18,202
13,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 20
11,753
560
9,269
16,467
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
12
Kills
34
34
Deaths
12
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
7
1
0.79
W
Chronos
Gugu3k0123
Chronos
5
2
5
3.75
L
Vamana
IlBlacklI
Vamana
2
4
3
0.88
L
Morgan Le Fay
JIBerry
Morgan Le Fay
0
5
4
0.4
L
Xbalanque
Mostrd
Xbalanque
2
5
4
0.8
W
Anubis
Shift3153
Anubis
5
2
6
4
W
Thanatos
15
0
7
18.5
L
Erlang Shen
Wilson18
Erlang Shen
3
13
0
0.23
W
Sylvanus
ammeletto
Sylvanus
8
5
6
2.2
W
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,935
Damage
74,812
95,377
Taken
82,775
39,947
Mitigated
57,073
23,748
Healing
47,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,395
1,290
0
1,180
20,679
11,871
234
8,082
12,597
36,738
0
W
Chronos
Gugu3k0123
Chronos
13,465
5,968
0
8,567
17,270
8,765
11,128
2,175
15,095
96,117
7,818
L
Vamana
IlBlacklI
Vamana
7,527
3,930
0
3,572
18,380
7,627
0
4,377
14,003
0
66,537
L
Morgan Le Fay
JIBerry
Morgan Le Fay
8,367
657
0
1,433
9,361
2,533
0
2,761
6,600
42,685
0
L
Xbalanque
Mostrd
Xbalanque
13,277
5,626
0
8,820
19,432
6,916
58
9,504
9,928
0
85,648
W
Anubis
Shift3153
Anubis
13,347
1,348
0
10,416
15,886
9,324
197
8,482
7,404
108,772
0
W
Thanatos
19,686
5,195
0
14,530
14,950
9,162
3,038
3,730
11,220
0
106,082
L
Erlang Shen
Wilson18
Erlang Shen
14,369
8,767
0
8,743
27,525
11,000
876
16,960
10,565
430
58,956
W
Sylvanus
ammeletto
Sylvanus
19,045
7,201
1,639
8,109
18,202
13,853
3,185
1,097
17,105
69,394
11,267
W
9,269
2,587
629
3,331
16,467
15,969
334
4,601
11,866
0
24,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
66,550
519
Minions Killed
643
0
Camps Cleared
0
1,774,257
Distance Traveled
1,999,492
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,911
424
49
2
0
354,146
3
W
Chronos
13,658
650
174
8
0
400,393
6
L
Vamana
9,551
455
122
6
0
450,163
1
L
Morgan Le Fay
8,400
400
93
4
0
306,428
8
L
Xbalanque
11,397
543
144
7
0
324,147
5
W
Anubis
13,552
645
174
8
0
365,843
3
W
Thanatos
13,950
664
129
6
0
481,255
3
L
Erlang Shen
9,418
448
111
5
0
339,373
8
W
Sylvanus
13,637
649
143
7
0
307,324
5
W
Shiva
11,753
560
23
1
0
444,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role