Player Matchup

Cliodhna
Cliodhna
Anlovdan
Cliodhna
Level 99
God Stats
44W - 50L
1,512 SR
Queue Stats
453W - 529L
1,351 Elo+
Party 3
Bacchus
Bacchus
Asmodus69
Bacchus
Level 45
God Stats
2W - 1L
1,646 SR
Queue Stats
2W - 1L
1,723 Elo+
Solo
Tiamat
Tiamat
Dalieban
Tiamat
Level 63
God Stats
5W - 10L
1,353 SR
Queue Stats
445W - 518L
1,358 Elo+
Party 3
Skadi
Skadi
SurviverBlue
Skadi
Level 60
God Stats
15W - 14L
1,406 SR
Queue Stats
723W - 781L
1,395 Elo+
Solo
Thanatos
Thanatos
Tahtah1995
Thanatos
Level 106
God Stats
5W - 7L
1,460 SR
Queue Stats
105W - 93L
1,409 Elo+
Solo
Team Averages
Level 75
1,475 SR
1,447 Elo+

VS

Team Averages
Level 58
1,471 SR
1,390 Elo+
Ymir
Ymir
Banatoffel
Ymir
Level 28
God Stats
24W - 22L
1,449 SR
Queue Stats
46W - 78L
1,284 Elo+
Party 1
Nu Wa
Nu Wa
BiNgKw
Nu Wa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,438 Elo+
Party 2
Olorun
Olorun
IMPERIUMQ8
Olorun
Level 82
God Stats
7W - 10L
1,418 SR
Queue Stats
24W - 28L
1,422 Elo+
Party 2
Raijin
Raijin
WillmaReinholzen
Raijin
Level 47
God Stats
1W - 1L
1,319 SR
Queue Stats
254W - 254L
1,402 Elo+
Party 1
Cliodhna
Cliodhna
YunaUnique
Cliodhna
Level 104
God Stats
2W - 0L
1,670 SR
Queue Stats
119W - 114L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anlovdan
Cliodhna
14
0 / 1 / 1
7,598
543
1,600
8,201
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Asmodus69
Bacchus
11
0 / 1 / 2
5,738
410
3,853
11,048
6,408
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Dalieban
Tiamat
11
2 / 5 / 0
6,940
496
6,274
8,879
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 0
6,284
449
8,689
7,560
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Tahtah1995
Thanatos
12
1 / 2 / 1
6,858
490
2,662
7,816
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,731
481
3,857
10,625
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
BiNgKw
Nu Wa
13
0 / 1 / 3
7,430
531
4,962
5,597
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
IMPERIUMQ8
Olorun
11
3 / 2 / 2
6,772
484
8,176
7,595
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 2
8,390
599
5,854
7,598
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
YunaUnique
Cliodhna
14
3 / 0 / 5
7,946
568
5,059
6,927
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
11
12
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Anlovdan
Cliodhna
0
1
1
0.5
L
Bacchus
Asmodus69
Bacchus
0
1
2
1
W
1
0
4
3
W
Nu Wa
BiNgKw
Nu Wa
0
1
3
1.5
L
Tiamat
Dalieban
Tiamat
2
5
0
0.4
W
Olorun
IMPERIUMQ8
Olorun
3
2
2
2
L
1
3
0
0.33
L
Thanatos
Tahtah1995
Thanatos
1
2
1
0.75
W
4
1
2
5
W
Cliodhna
YunaUnique
Cliodhna
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
27,908
43,504
Taken
38,342
18,067
Mitigated
15,424
14,176
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Anlovdan
Cliodhna
1,600
103
0
3,137
8,201
2,524
484
3,369
4,514
0
52,251
L
Bacchus
Asmodus69
Bacchus
3,853
138
0
824
11,048
6,408
0
8,431
2,561
11,923
0
W
3,857
1,219
0
3,660
10,625
7,322
398
2,353
8,272
21,640
0
W
Nu Wa
BiNgKw
Nu Wa
4,962
928
0
1,416
5,597
1,434
868
629
4,968
39,033
0
L
Tiamat
Dalieban
Tiamat
6,274
599
0
1,791
8,879
4,259
78
5,490
3,377
35,778
0
W
Olorun
IMPERIUMQ8
Olorun
8,176
4,291
259
3,763
7,595
2,393
1,189
1,331
6,264
40,834
0
L
8,689
3,687
0
1,646
7,560
2,218
0
3,888
3,610
0
47,607
L
Thanatos
Tahtah1995
Thanatos
2,662
350
0
6,778
7,816
2,658
0
1,185
6,593
0
42,237
W
5,854
592
0
1,911
7,598
2,067
397
4,448
3,150
56,197
0
W
Cliodhna
YunaUnique
Cliodhna
5,059
170
0
1,594
6,927
2,208
0
1,366
5,561
0
55,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
37,269
377
Minions Killed
426
0
Camps Cleared
0
1,284,563
Distance Traveled
1,238,413
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,598
543
121
9
0
257,723
3
L
Bacchus
5,738
410
16
1
0
255,402
4
W
Ymir
6,731
481
32
2
0
250,957
6
W
Nu Wa
7,430
531
93
7
0
227,197
0
L
Tiamat
6,940
496
74
5
0
256,465
3
W
Olorun
6,772
484
75
5
0
227,091
1
L
Skadi
6,284
449
84
6
0
246,244
2
L
Thanatos
6,858
490
82
6
0
268,729
0
W
Raijin
8,390
599
115
8
0
242,998
4
W
Cliodhna
7,946
568
111
8
0
290,170
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role