Player Matchup

Atlas
Atlas
Isrealrc
Atlas
Level 127
God Stats
6W - 1L
1,539 SR
Queue Stats
50W - 40L
1,659 Elo+
Party 2
Arachne
Arachne
ProfessorTacos
Arachne
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,566 Elo+
Party 2
Charybdis
Charybdis
Ωmnicide
Charybdis
Level 140
God Stats
5W - 0L
1,629 SR
Queue Stats
8W - 3L
1,628 Elo+
Party 2
Team Averages
Level 128
1,556 SR
1,617 Elo+

VS

Team Averages
Level 99
1,705 SR
1,560 Elo+
Fenrir
Fenrir
Eboastan
Fenrir
Level 106
God Stats
9W - 5L
1,827 SR
Queue Stats
325W - 224L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
GrumpyBear20
Aphrodite
Level 129
God Stats
36W - 23L
1,751 SR
Queue Stats
200W - 161L
1,640 Elo+
Party 1
Cernunnos
Cernunnos
OniRakshasa
Cernunnos
Level 61
God Stats
8W - 11L
1,538 SR
Queue Stats
105W - 120L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Isrealrc
Atlas
16
6 / 3 / 5
11,247
803
15,166
12,006
7,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 9
9,639
689
4,437
10,196
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Ωmnicide
Charybdis
16
4 / 2 / 6
10,642
760
9,222
13,305
6,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eboastan
Fenrir
14
4 / 5 / 5
9,640
689
9,194
13,491
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
GrumpyBear20
Aphrodite
14
4 / 3 / 6
9,777
698
9,569
9,680
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
OniRakshasa
Cernunnos
15
2 / 3 / 6
9,461
676
8,919
12,574
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
11
Kills
10
10
Deaths
11
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Eboastan
Fenrir
4
5
5
1.3
L
Aphrodite
GrumpyBear20
Aphrodite
4
3
6
2.33
W
Atlas
Isrealrc
Atlas
6
3
5
2.83
L
Cernunnos
OniRakshasa
Cernunnos
2
3
6
1.67
W
1
5
9
1.1
W
Charybdis
Ωmnicide
Charybdis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,825
Damage
27,682
35,507
Taken
35,745
19,689
Mitigated
22,998
8,847
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Eboastan
Fenrir
9,194
641
0
833
13,491
11,636
0
4,149
8,970
0
17,683
L
Aphrodite
GrumpyBear20
Aphrodite
9,569
261
4,400
4,439
9,680
6,726
141
3,670
5,716
33,411
0
W
Atlas
Isrealrc
Atlas
15,166
4,692
0
1,894
12,006
7,185
591
3,127
8,787
40,232
0
L
Cernunnos
OniRakshasa
Cernunnos
8,919
3,536
0
3,838
12,574
4,636
1,308
6,800
5,388
0
52,530
W
4,437
2,822
0
1,338
10,196
5,656
758
3,061
6,951
0
22,784
W
Charybdis
Ωmnicide
Charybdis
9,222
6,237
0
5,615
13,305
6,848
1,779
4,156
8,800
0
48,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
28,878
169
Minions Killed
202
5
Camps Cleared
8
748,981
Distance Traveled
676,671
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,640
689
30
2
1
222,275
2
L
Aphrodite
9,777
698
67
5
3
243,480
4
W
Atlas
11,247
803
48
3
2
228,792
3
L
Cernunnos
9,461
676
105
8
4
210,916
3
W
Arachne
9,639
689
30
2
2
262,197
2
W
Charybdis
10,642
760
91
7
1
257,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role