Player Matchup

Cthulhu
Cthulhu
LukaV89
Cthulhu
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 109L
1,375 Elo+
Solo
Cliodhna
Cliodhna
MojtabaB
Cliodhna
Level 69
God Stats
8W - 3L
1,604 SR
Queue Stats
62W - 72L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
SaberSSJgod
Gilgamesh
Level 45
God Stats
22W - 32L
1,475 SR
Queue Stats
246W - 260L
1,404 Elo+
Party 2
Cupid
Cupid
Vravel
Cupid
Level 80
God Stats
1W - 2L
1,151 SR
Queue Stats
43W - 41L
1,361 Elo+
Solo
Zeus
Zeus
ludolefeno
Zeus
Level 26
God Stats
12W - 10L
1,288 SR
Queue Stats
159W - 182L
1,420 Elo+
Party 2
Team Averages
Level 59
1,404 SR
1,403 Elo+

VS

Team Averages
Level 56
1,480 SR
1,294 Elo+
Tsukuyomi
Tsukuyomi
Amostuf
Tsukuyomi
Level 109
God Stats
4W - 3L
1,771 SR
Queue Stats
27W - 34L
1,246 Elo+
Solo
Sol
Sol
GaslightNova
Sol
Level 60
God Stats
24W - 24L
1,473 SR
Queue Stats
91W - 110L
1,311 Elo+
Party 1
Yemoja
Yemoja
Kin0k0
Yemoja
Level 48
God Stats
10W - 11L
1,588 SR
Queue Stats
91W - 108L
1,311 Elo+
Party 1
Kukulkan
Kukulkan
ParaStyle
Kukulkan
Level 31
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Heimdallr
Heimdallr
miqui327
Heimdallr
Level 32
God Stats
2W - 2L
1,382 SR
Queue Stats
98W - 111L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LukaV89
Cthulhu
12
4 / 0 / 8
7,812
601
5,763
7,618
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
MojtabaB
Cliodhna
13
8 / 3 / 5
8,166
628
8,275
10,063
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
SaberSSJgod
Gilgamesh
14
6 / 1 / 2
8,492
653
8,337
8,522
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Vravel
Cupid
11
4 / 1 / 5
7,072
544
6,361
6,182
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 5
6,874
529
3,483
5,798
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amostuf
Tsukuyomi
10
5 / 5 / 2
7,002
539
8,424
10,987
3,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 6 / 0
6,376
490
4,940
10,507
3,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Kin0k0
Yemoja
9
0 / 4 / 0
5,856
450
3,362
7,576
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ParaStyle
Kukulkan
12
4 / 3 / 1
7,583
583
2,661
5,439
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
miqui327
Heimdallr
9
0 / 6 / 1
5,513
424
1,935
9,905
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
24
Kills
10
10
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Amostuf
Tsukuyomi
5
5
2
1.2
L
1
6
0
0.17
L
Yemoja
Kin0k0
Yemoja
0
4
0
0
W
Cthulhu
LukaV89
Cthulhu
4
0
8
8
W
Cliodhna
MojtabaB
Cliodhna
8
3
5
3.5
L
Kukulkan
ParaStyle
Kukulkan
4
3
1
1.5
W
Gilgamesh
SaberSSJgod
Gilgamesh
6
1
2
7
W
Cupid
Vravel
Cupid
4
1
5
6.5
W
2
5
5
0.9
L
Heimdallr
miqui327
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
21,322
38,183
Taken
44,414
18,730
Mitigated
15,856
9,813
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Amostuf
Tsukuyomi
8,424
2,966
28
1,531
10,987
3,315
0
2,250
8,737
0
32,792
L
4,940
2,486
0
4,047
10,507
3,449
0
0
10,507
32,854
0
L
Yemoja
Kin0k0
Yemoja
3,362
540
1,376
1,011
7,576
4,941
0
2,681
4,895
21,438
0
W
Cthulhu
LukaV89
Cthulhu
5,763
418
0
2,258
7,618
5,689
0
1,746
5,872
31,556
739
W
Cliodhna
MojtabaB
Cliodhna
8,275
1,113
0
2,157
10,063
3,616
0
1,717
8,346
0
46,758
L
Kukulkan
ParaStyle
Kukulkan
2,661
120
0
0
5,439
1,647
799
672
4,767
38,603
0
W
Gilgamesh
SaberSSJgod
Gilgamesh
8,337
2,451
0
3,904
8,522
5,339
360
4,645
3,877
0
43,649
W
Cupid
Vravel
Cupid
6,361
3,250
22
1,446
6,182
2,549
1,325
1,296
4,886
0
36,549
W
3,483
612
0
26
5,798
1,537
0
1,559
4,239
26,732
0
L
Heimdallr
miqui327
Heimdallr
1,935
700
0
1,210
9,905
2,504
0
3,504
6,401
0
21,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
32,330
341
Minions Killed
270
0
Camps Cleared
0
1,317,184
Distance Traveled
1,130,341
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,002
539
45
3
0
246,128
1
L
Sol
6,376
490
69
5
0
192,123
3
L
Yemoja
5,856
450
22
2
0
191,029
2
W
Cthulhu
7,812
601
52
4
0
274,889
1
W
Cliodhna
8,166
628
71
5
0
277,844
6
L
Kukulkan
7,583
583
84
6
0
268,101
2
W
Gilgamesh
8,492
653
94
7
0
274,398
0
W
Cupid
7,072
544
72
6
0
231,980
0
W
Zeus
6,874
529
52
4
0
258,073
2
L
Heimdallr
5,513
424
50
4
0
232,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role