Player Matchup

Cupid
Cupid
DaddyXa
Cupid
Level 17
God Stats
3W - 4L
1,286 SR
Queue Stats
74W - 61L
1,405 Elo+
Party 3
Cerberus
Cerberus
Drasuki
Cerberus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 152L
1,489 Elo+
Party 3
Chang'e
Chang'e
KodaCream
Chang'e
Level 79
God Stats
3W - 3L
1,750 SR
Queue Stats
76W - 76L
1,417 Elo+
Party 3
Fenrir
Fenrir
ReelyReed
Fenrir
Level 107
God Stats
3W - 2L
1,863 SR
Queue Stats
170W - 157L
1,530 Elo+
Party 3
Chaac
Chaac
draikyo
Chaac
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,202 Elo+
Party 3
Team Averages
Level 54
1,580 SR
1,409 Elo+

VS

Team Averages
Level 39
1,610 SR
1,618 Elo+
Ares
Ares
DragonRider54
Ares
Level 56
God Stats
3W - 0L
1,832 SR
Queue Stats
46W - 55L
1,392 Elo+
Party 1
Hades
Hades
KaisManJr
Hades
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 34L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
Melvin_The_Fox
Nu Wa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
MerryBot
Heimdallr
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
242W - 159L
1,771 Elo+
Party 2
Susano
Susano
uwutah
Susano
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 11L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DaddyXa
Cupid
13
5 / 6 / 4
7,786
487
9,237
14,548
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Drasuki
Cerberus
12
3 / 2 / 10
8,566
535
6,048
19,506
15,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
KodaCream
Chang'e
13
2 / 4 / 6
7,887
493
5,549
9,221
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ReelyReed
Fenrir
15
11 / 4 / 6
9,120
570
14,608
15,369
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
draikyo
Chaac
12
0 / 2 / 2
6,295
393
2,714
8,723
3,341
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,386
524
4,899
16,467
7,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
KaisManJr
Hades
18
2 / 1 / 3
11,286
705
8,665
12,773
8,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 6
8,521
533
7,309
8,087
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
MerryBot
Heimdallr
17
3 / 5 / 4
9,935
621
11,987
12,785
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
uwutah
Susano
16
10 / 3 / 1
10,023
626
12,056
12,734
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
21
Kills
18
18
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
DaddyXa
Cupid
5
6
4
1.17
W
2
6
1
0.42
L
Cerberus
Drasuki
Cerberus
3
2
10
4
W
Hades
KaisManJr
Hades
2
1
3
3.5
L
Chang'e
KodaCream
Chang'e
2
4
6
1.25
W
1
6
6
0.67
W
Heimdallr
MerryBot
Heimdallr
3
5
4
1
L
Fenrir
ReelyReed
Fenrir
11
4
6
3.5
L
Chaac
draikyo
Chaac
0
2
2
0.5
W
Susano
uwutah
Susano
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,156
Damage
44,916
67,367
Taken
62,846
33,051
Mitigated
27,175
20,881
Healing
24,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DaddyXa
Cupid
9,237
4,365
323
5,248
14,548
4,022
0
1,219
13,329
0
42,253
W
4,899
550
1,192
2,712
16,467
7,818
0
3,638
12,829
25,195
0
L
Cerberus
Drasuki
Cerberus
6,048
732
2,005
5,355
19,506
15,575
202
7,952
11,554
21,223
0
W
Hades
KaisManJr
Hades
8,665
1,983
73
9,820
12,773
8,718
2,666
2,237
10,536
100,052
0
L
Chang'e
KodaCream
Chang'e
5,549
91
813
2,425
9,221
3,416
0
4,369
4,852
40,780
0
W
7,309
2,130
0
1,256
8,087
1,736
1,047
1,043
7,044
38,881
0
W
Heimdallr
MerryBot
Heimdallr
11,987
7,665
0
5,462
12,785
4,116
1,551
1,921
10,864
0
73,483
L
Fenrir
ReelyReed
Fenrir
14,608
4,027
0
2,447
15,369
6,697
906
4,314
11,055
0
61,185
L
Chaac
draikyo
Chaac
2,714
730
0
2,265
8,723
3,341
0
3,019
5,704
0
31,922
W
Susano
uwutah
Susano
12,056
3,122
0
3,585
12,734
4,787
85
2,758
9,976
0
54,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
48,151
315
Minions Killed
544
0
Camps Cleared
0
1,622,377
Distance Traveled
1,442,169
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,786
487
84
5
0
361,580
3
W
Ares
8,386
524
31
2
0
276,164
3
L
Cerberus
8,566
535
22
1
0
305,333
0
W
Hades
11,286
705
241
15
0
300,120
2
L
Chang'e
7,887
493
64
4
0
315,335
8
W
Nu Wa
8,521
533
64
4
0
261,133
3
W
Heimdallr
9,935
621
123
8
0
280,687
3
L
Fenrir
9,120
570
84
5
0
344,422
1
L
Chaac
6,295
393
61
4
0
295,707
4
W
Susano
10,023
626
85
5
0
324,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role