Player Matchup

Fenrir
Fenrir
ANTDOG41
Fenrir
Level 148
God Stats
12W - 19L
1,497 SR
Queue Stats
287W - 294L
1,405 Elo+
Solo
Shiva
Shiva
Krocar
Shiva
Level 68
God Stats
1W - 3L
1,477 SR
Queue Stats
15W - 17L
1,437 Elo+
Solo
Discordia
Discordia
PprmntxPanda
Discordia
Level 143
God Stats
6W - 8L
1,590 SR
Queue Stats
227W - 232L
1,382 Elo+
Party 1
Bacchus
Bacchus
RN Alucard
Bacchus
Level 144
God Stats
0W - 2L
1,478 SR
Queue Stats
91W - 98L
1,388 Elo+
Solo
Cupid
Cupid
SiLeNt 4895
Cupid
Level 129
God Stats
2W - 1L
1,720 SR
Queue Stats
200W - 229L
1,398 Elo+
Party 1
Team Averages
Level 126
1,553 SR
1,402 Elo+

VS

Team Averages
Level 73
1,536 SR
1,440 Elo+
Cupid
Cupid
Carrotman425
Cupid
Level 47
God Stats
12W - 7L
1,792 SR
Queue Stats
166W - 147L
1,447 Elo+
Party 2
Zhong Kui
Zhong Kui
Pitbule9983
Zhong Kui
Level 91
God Stats
30W - 25L
1,539 SR
Queue Stats
389W - 423L
1,465 Elo+
Solo
Nu Wa
Nu Wa
blaklight23
Nu Wa
Level 24
God Stats
6W - 7L
1,416 SR
Queue Stats
31W - 31L
1,463 Elo+
Party 2
Horus
Horus
shiraj15
Horus
Level 119
God Stats
12W - 9L
1,175 SR
Queue Stats
376W - 398L
1,371 Elo+
Solo
Loki
Loki
sjoenge
Loki
Level 84
God Stats
1W - 2L
1,758 SR
Queue Stats
393W - 380L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANTDOG41
Fenrir
20
3 / 4 / 5
12,824
475
10,685
20,438
13,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shiva
Krocar
Shiva
2
0 / 0 / 0
5,317
197
0
697
186
Discordia
PprmntxPanda
Discordia
18
0 / 10 / 8
11,135
412
9,256
16,152
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
RN Alucard
Bacchus
17
2 / 6 / 12
12,119
449
12,670
28,392
44,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 5 / 3
13,929
516
25,051
19,807
8,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 10
13,001
482
22,186
22,803
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Pitbule9983
Zhong Kui
20
2 / 1 / 1
15,620
579
6,727
11,840
9,882
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
5 / 5 / 8
12,618
467
13,057
12,337
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
shiraj15
Horus
17
2 / 3 / 14
12,231
453
8,496
22,011
31,910
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
sjoenge
Loki
20
8 / 5 / 11
14,215
526
15,092
17,950
7,382
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
20
Kills
25
25
Deaths
20
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANTDOG41
Fenrir
3
4
5
1.38
W
8
6
10
2.17
L
Shiva
Krocar
Shiva
0
0
0
0
W
Zhong Kui
Pitbule9983
Zhong Kui
2
1
1
2.5
L
Discordia
PprmntxPanda
Discordia
0
10
8
0.4
L
Bacchus
RN Alucard
Bacchus
2
6
12
1.33
L
15
5
3
3.3
W
5
5
8
1.8
W
Horus
shiraj15
Horus
2
3
14
3
W
Loki
sjoenge
Loki
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,662
Damage
65,558
85,486
Taken
86,941
71,384
Mitigated
63,809
25,652
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANTDOG41
Fenrir
10,685
2,289
0
7,761
20,438
13,283
1,271
4,926
15,316
8,473
76,735
W
22,186
14,716
1,425
11,051
22,803
9,394
2,240
7,723
15,080
0
82,543
L
Shiva
Krocar
Shiva
0
0
0
0
697
186
0
633
0
0
0
W
Zhong Kui
Pitbule9983
Zhong Kui
6,727
783
0
7,005
11,840
9,882
1,707
1,117
10,723
132,452
0
L
Discordia
PprmntxPanda
Discordia
9,256
248
0
1,849
16,152
5,427
177
3,845
12,123
78,388
0
L
Bacchus
RN Alucard
Bacchus
12,670
1,642
0
5,517
28,392
44,328
0
6,776
21,308
51,725
0
L
25,051
13,416
1,001
9,524
19,807
8,160
736
2,752
16,955
0
105,823
W
13,057
4,735
135
1,855
12,337
5,241
2,369
5,153
7,184
66,964
0
W
Horus
shiraj15
Horus
8,496
3,359
1,777
5,115
22,011
31,910
236
5,392
16,619
0
34,909
W
Loki
sjoenge
Loki
15,092
4,536
0
250
17,950
7,382
805
3,938
14,012
0
111,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,324
Gold Earned
67,685
509
Minions Killed
656
0
Camps Cleared
0
1,856,315
Distance Traveled
2,560,308
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,824
475
159
6
0
498,688
3
W
Cupid
13,001
482
97
4
0
537,040
2
L
Shiva
5,317
197
0
0
0
0
0
W
Zhong Kui
15,620
579
264
10
0
442,923
0
L
Discordia
11,135
412
141
5
0
397,777
4
L
Bacchus
12,119
449
69
3
0
453,984
11
L
Cupid
13,929
516
140
5
0
505,866
3
W
Nu Wa
12,618
467
116
4
0
484,699
5
W
Horus
12,231
453
45
2
0
512,051
3
W
Loki
14,215
526
134
5
0
583,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role