Player Matchup

Ah Puch
Ah Puch
BOTssen
Ah Puch
Level 36
God Stats
8W - 7L
1,538 SR
Queue Stats
211W - 193L
1,526 Elo+
Party 3
Gilgamesh
Gilgamesh
Deviade
Gilgamesh
Level 123
God Stats
3W - 2L
1,519 SR
Queue Stats
70W - 73L
1,463 Elo+
Solo
Neith
Neith
Ezerado
Neith
Level 118
God Stats
4W - 2L
1,742 SR
Queue Stats
47W - 40L
1,547 Elo+
Party 1
Mercury
Mercury
highpotatoes
Mercury
Level 29
God Stats
4W - 2L
1,702 SR
Queue Stats
47W - 44L
1,492 Elo+
Party 3
Bacchus
Bacchus
midnight0992
Bacchus
Level 122
God Stats
12W - 5L
1,612 SR
Queue Stats
150W - 154L
1,526 Elo+
Party 1
Team Averages
Level 86
1,622 SR
1,511 Elo+

VS

Team Averages
Level 33
1,587 SR
1,560 Elo+
Vulcan
Vulcan
 
Vulcan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DoktorNuss
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,667 Elo+
Party 2
Ganesha
Ganesha
Paarzivall
Ganesha
Level 37
God Stats
9W - 9L
1,718 SR
Queue Stats
17W - 28L
1,481 Elo+
Solo
Cupid
Cupid
TheEverFrost
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,573 Elo+
Solo
Nike
Nike
TheGermanHawk
Nike
Level 43
God Stats
14W - 4L
1,719 SR
Queue Stats
206W - 147L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BOTssen
Ah Puch
12
0 / 1 / 4
6,666
606
3,762
4,905
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Deviade
Gilgamesh
11
0 / 2 / 4
6,576
598
5,859
10,718
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Ezerado
Neith
11
3 / 1 / 2
6,828
621
4,617
4,044
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
highpotatoes
Mercury
13
4 / 0 / 3
7,246
659
4,278
6,669
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
midnight0992
Bacchus
11
4 / 1 / 3
6,806
619
5,406
6,107
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 1 / 0
4,905
446
462
2,090
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 0
6,503
591
7,239
11,061
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Paarzivall
Ganesha
8
0 / 3 / 0
5,213
474
533
6,313
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 1
5,168
470
2,648
5,973
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 1
6,360
578
6,557
9,275
6,862
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
5
5
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
Ah Puch
BOTssen
Ah Puch
0
1
4
2
W
Gilgamesh
Deviade
Gilgamesh
0
2
4
1
L
4
3
0
1.33
W
Neith
Ezerado
Neith
3
1
2
4
L
Ganesha
Paarzivall
Ganesha
0
3
0
0
L
0
2
1
0.25
L
1
3
1
0.5
W
Mercury
highpotatoes
Mercury
4
0
3
5.5
W
Bacchus
midnight0992
Bacchus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
17,439
32,443
Taken
34,712
19,891
Mitigated
16,810
10,229
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
462
67
0
521
2,090
475
0
617
1,473
18,737
0
W
Ah Puch
BOTssen
Ah Puch
3,762
341
0
1,923
4,905
1,689
0
181
4,724
36,056
0
W
Gilgamesh
Deviade
Gilgamesh
5,859
2,731
0
5,591
10,718
7,532
0
0
10,718
0
36,358
L
7,239
1,073
0
3,214
11,061
4,240
0
4,598
6,463
0
39,216
W
Neith
Ezerado
Neith
4,617
1,468
0
1,896
4,044
1,846
336
300
3,744
0
39,112
L
Ganesha
Paarzivall
Ganesha
533
0
0
628
6,313
3,630
0
1,645
4,668
12,690
0
L
2,648
1,244
136
2,031
5,973
1,603
0
1,423
4,550
0
29,945
L
6,557
2,308
0
1,662
9,275
6,862
0
459
8,816
0
39,146
W
Mercury
highpotatoes
Mercury
4,278
1,479
0
116
6,669
2,139
0
0
6,669
0
48,758
W
Bacchus
midnight0992
Bacchus
5,406
660
0
703
6,107
6,685
93
514
5,593
15,524
5,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
28,149
383
Minions Killed
278
0
Camps Cleared
0
1,191,105
Distance Traveled
1,007,405
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,905
446
41
4
0
135,657
2
W
Ah Puch
6,666
606
84
8
0
233,919
7
W
Gilgamesh
6,576
598
87
8
0
219,913
1
L
Tyr
6,503
591
77
7
0
248,381
4
W
Neith
6,828
621
77
7
0
207,823
5
L
Ganesha
5,213
474
3
0
0
202,533
1
L
Cupid
5,168
470
76
7
0
195,660
4
L
Nike
6,360
578
81
7
0
225,174
7
W
Mercury
7,246
659
101
9
0
292,740
3
W
Bacchus
6,806
619
34
3
0
236,710
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role