Player Matchup

Osiris
Osiris
EinArmImDarm
Osiris
Level 146
God Stats
10W - 3L
1,283 SR
Queue Stats
345W - 198L
1,722 Elo+
Party 2
Gilgamesh
Gilgamesh
Nekrognomikon
Gilgamesh
Level 147
God Stats
3W - 4L
1,384 SR
Queue Stats
293W - 156L
1,629 Elo+
Party 2
Ra
Ra
picaporte007
Ra
Level 128
God Stats
4W - 7L
1,315 SR
Queue Stats
169W - 202L
1,468 Elo+
Solo
Team Averages
Level 140
1,327 SR
1,606 Elo+

VS

Team Averages
Level 72
1,319 SR
1,353 Elo+
Atlas
Atlas
Edw00d1n4t0r
Atlas
Level 69
God Stats
7W - 9L
1,453 SR
Queue Stats
77W - 126L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
IRisingXRyuI
Sun Wukong
Level 60
God Stats
3W - 3L
1,384 SR
Queue Stats
6W - 14L
1,346 Elo+
Party 1
Hachiman
Hachiman
OkArrowUwU
Hachiman
Level 88
God Stats
0W - 4L
1,119 SR
Queue Stats
95W - 136L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 2 / 13
8,735
794
9,244
11,582
10,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Nekrognomikon
Gilgamesh
15
10 / 1 / 6
10,109
919
10,956
11,942
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 3 / 10
8,875
807
9,996
8,604
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,874
716
6,445
12,958
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
IRisingXRyuI
Sun Wukong
12
3 / 4 / 2
8,642
786
8,128
12,074
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
OkArrowUwU
Hachiman
12
2 / 6 / 3
8,123
738
4,674
10,747
3,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
6
6
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Osiris
3
2
13
4.75
L
Sun Wukong
IRisingXRyuI
Sun Wukong
3
4
2
1
W
Gilgamesh
Nekrognomikon
Gilgamesh
10
1
6
13
L
Hachiman
OkArrowUwU
Hachiman
2
6
3
0.58
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
19,247
32,128
Taken
35,779
22,885
Mitigated
24,889
14,439
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,445
2,618
221
2,009
12,958
10,594
210
4,029
8,594
15,725
0
W
Osiris
9,244
3,314
0
2,775
11,582
10,764
800
1,850
9,503
0
28,310
L
Sun Wukong
IRisingXRyuI
Sun Wukong
8,128
1,217
0
1,184
12,074
10,733
334
4,463
7,336
0
22,434
W
Gilgamesh
Nekrognomikon
Gilgamesh
10,956
3,903
688
5,191
11,942
8,919
1,243
2,480
9,169
0
35,776
L
Hachiman
OkArrowUwU
Hachiman
4,674
2,808
0
710
10,747
3,562
985
1,748
8,884
0
18,465
W
9,996
616
1,730
4,055
8,604
3,202
589
3,178
5,302
40,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
24,639
139
Minions Killed
80
8
Camps Cleared
1
669,778
Distance Traveled
580,056
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,874
716
13
1
0
179,538
0
W
Osiris
8,735
794
36
3
4
217,327
4
L
Sun Wukong
8,642
786
25
2
1
227,143
0
W
Gilgamesh
10,109
919
42
4
3
230,526
6
L
Hachiman
8,123
738
42
4
0
173,375
0
W
Ra
8,875
807
61
6
1
221,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role