Player Matchup

Zeus
Zeus
DrydenQc
Zeus
Level 145
God Stats
11W - 7L
1,635 SR
Queue Stats
132W - 90L
1,641 Elo+
Party 1
Izanami
Izanami
G0dLik3Qc
Izanami
Level 160
God Stats
23W - 34L
1,452 SR
Queue Stats
834W - 1,036L
1,397 Elo+
Party 1
Hercules
Hercules
McDsValueMenu
Hercules
Level 147
God Stats
1W - 2L
1,622 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 151
1,570 SR
1,513 Elo+

VS

Team Averages
Level 118
1,558 SR
1,613 Elo+
Bakasura
Bakasura
BrokenInHalf
Bakasura
Level 84
God Stats
0W - 1L
1,521 SR
Queue Stats
138W - 129L
1,545 Elo+
Solo
Hades
Hades
Squeeeaaal
Hades
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
321W - 266L
1,622 Elo+
Party 2
Ymir
Ymir
ZJN11
Ymir
Level 144
God Stats
1W - 4L
1,654 SR
Queue Stats
306W - 213L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
8 / 6 / 12
14,999
750
31,789
10,293
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
G0dLik3Qc
Izanami
20
4 / 4 / 14
14,529
726
12,670
12,809
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
McDsValueMenu
Hercules
20
10 / 2 / 12
15,015
751
18,553
24,184
28,307
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrokenInHalf
Bakasura
19
9 / 7 / 1
14,320
716
17,852
18,939
10,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
18
0 / 9 / 10
12,768
638
10,360
24,782
19,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ymir
ZJN11
Ymir
17
3 / 6 / 8
13,787
689
7,038
28,383
37,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
22
Kills
12
12
Deaths
22
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BrokenInHalf
Bakasura
9
7
1
1.36
W
Zeus
8
6
12
2.33
W
Izanami
G0dLik3Qc
Izanami
4
4
14
2.75
W
Hercules
McDsValueMenu
Hercules
10
2
12
8
L
Hades
0
9
10
0.56
L
Ymir
ZJN11
Ymir
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,012
Damage
35,250
47,286
Taken
72,104
37,063
Mitigated
67,224
8,731
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BrokenInHalf
Bakasura
17,852
11,566
0
3,388
18,939
10,653
1,036
8,166
10,364
0
58,637
W
Zeus
31,789
3,430
0
939
10,293
3,608
211
4,369
5,012
74,221
0
W
Izanami
G0dLik3Qc
Izanami
12,670
10,296
0
1,869
12,809
5,148
1,604
5,813
6,856
0
71,311
W
Hercules
McDsValueMenu
Hercules
18,553
9,815
0
5,923
24,184
28,307
412
7,975
14,611
0
39,154
L
Hades
10,360
537
1,001
4,486
24,782
19,344
0
10,856
13,451
43,514
0
L
Ymir
ZJN11
Ymir
7,038
1,291
0
2,735
28,383
37,227
75
11,695
16,081
37,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
40,875
231
Minions Killed
222
8
Camps Cleared
10
1,026,532
Distance Traveled
1,033,883
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,320
716
84
4
10
394,799
4
W
Zeus
14,999
750
92
5
3
313,360
5
W
Izanami
14,529
726
110
6
4
337,860
5
W
Hercules
15,015
751
29
1
1
375,312
4
L
Hades
12,768
638
91
5
0
330,979
1
L
Ymir
13,787
689
47
2
0
308,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role