Player Matchup

Thanatos
Thanatos
NorseGodofWar27
Thanatos
Level 69
God Stats
6W - 3L
1,595 SR
Queue Stats
91W - 81L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Nova elixir
Heimdallr
Level 87
God Stats
7W - 13L
1,262 SR
Queue Stats
176W - 188L
1,416 Elo+
Solo
Ares
Ares
Piga10000
Ares
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,337 Elo+
Solo
Odin
Odin
Underdog Truth
Odin
Level 43
God Stats
167W - 174L
1,304 SR
Queue Stats
257W - 309L
1,241 Elo+
Solo
Ah Puch
Ah Puch
caras43xd
Ah Puch
Level 99
God Stats
8W - 7L
1,844 SR
Queue Stats
96W - 97L
1,364 Elo+
Solo
Team Averages
Level 74
1,501 SR
1,344 Elo+

VS

Team Averages
Level 89
1,420 SR
1,349 Elo+
Bakasura
Bakasura
Bey-Its-Tino-242
Bakasura
Level 105
God Stats
17W - 27L
1,288 SR
Queue Stats
261W - 280L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
FRWN_SMLE
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,404 Elo+
Party 2
Hades
Hades
GhostRunner242
Hades
Level 77
God Stats
12W - 10L
1,609 SR
Queue Stats
217W - 226L
1,331 Elo+
Party 1
Fenrir
Fenrir
Qrow_242
Fenrir
Level 56
God Stats
52W - 59L
1,439 SR
Queue Stats
205W - 263L
1,308 Elo+
Party 1
Serqet
Serqet
SuchFutility
Serqet
Level 145
God Stats
2W - 3L
1,263 SR
Queue Stats
398W - 457L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
3 / 3 / 3
4,402
629
4,172
6,429
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Nova elixir
Heimdallr
7
0 / 1 / 0
3,985
569
1,385
3,849
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
1
0 / 0 / 0
1,356
194
0
0
0
6
0 / 4 / 1
3,933
562
1,380
5,252
1,338
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
caras43xd
Ah Puch
9
6 / 1 / 2
5,335
762
6,181
4,234
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 1
5,063
723
3,741
4,053
1,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
FRWN_SMLE
Sylvanus
6
2 / 1 / 0
4,182
597
1,208
2,684
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 4 / 1
3,923
560
2,331
6,450
2,817
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Qrow_242
Fenrir
7
3 / 2 / 0
4,860
694
2,666
4,905
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
6
0 / 1 / 3
3,925
561
2,359
3,226
2,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
9
9
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Sylvanus
FRWN_SMLE
Sylvanus
2
1
0
2
W
0
4
1
0.13
L
Thanatos
3
3
3
1.5
L
Heimdallr
Nova elixir
Heimdallr
0
1
0
0
L
Ares
0
0
0
0
W
Fenrir
Qrow_242
Fenrir
3
2
0
1.5
W
Serqet
0
1
3
1.5
L
0
4
1
0.13
L
Ah Puch
caras43xd
Ah Puch
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,118
Damage
12,305
19,764
Taken
21,318
4,993
Mitigated
8,356
8,225
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,741
2,797
0
964
4,053
1,127
0
0
4,053
0
20,845
W
Sylvanus
FRWN_SMLE
Sylvanus
1,208
579
303
805
2,684
1,011
195
649
2,035
9,314
2,962
W
2,331
427
156
2,300
6,450
2,817
0
4,027
2,423
14,437
0
L
Thanatos
4,172
1,457
0
3,620
6,429
1,488
0
892
5,277
0
16,292
L
Heimdallr
Nova elixir
Heimdallr
1,385
579
0
1,191
3,849
938
0
416
3,433
0
16,639
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Qrow_242
Fenrir
2,666
440
14
1,703
4,905
1,353
0
750
4,155
0
15,377
W
Serqet
2,359
1,057
70
1,127
3,226
2,048
0
755
2,471
0
7,748
L
1,380
909
0
1,504
5,252
1,338
0
0
4,870
0
11,752
L
Ah Puch
caras43xd
Ah Puch
6,181
1,542
0
1,910
4,234
1,229
328
1,958
2,156
21,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,011
Gold Earned
21,953
143
Minions Killed
159
0
Camps Cleared
0
529,632
Distance Traveled
734,074
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,063
723
54
8
0
151,174
3
W
Sylvanus
4,182
597
29
4
0
138,115
1
W
Hades
3,923
560
30
4
0
121,967
0
L
Thanatos
4,402
629
36
5
0
154,343
3
L
Heimdallr
3,985
569
33
5
0
129,454
0
L
Ares
1,356
194
0
0
0
0
0
W
Fenrir
4,860
694
33
5
0
145,738
1
W
Serqet
3,925
561
13
2
0
177,080
3
L
Odin
3,933
562
29
4
0
121,979
0
L
Ah Puch
5,335
762
45
6
0
123,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role