Player Matchup

Zeus
Zeus
DonTheOgre
Zeus
Level 138
God Stats
11W - 20L
1,490 SR
Queue Stats
197W - 228L
1,508 Elo+
Party 1
Artemis
Artemis
chocolatini12
Artemis
Level 108
God Stats
6W - 1L
1,915 SR
Queue Stats
31W - 34L
1,515 Elo+
Solo
Vamana
Vamana
us_r0ndezv0us
Vamana
Level 160
God Stats
6W - 2L
1,455 SR
Queue Stats
268W - 297L
1,497 Elo+
Party 1
Team Averages
Level 135
1,620 SR
1,507 Elo+

VS

Team Averages
Level 95
1,593 SR
1,548 Elo+
Awilix
Awilix
casperb1005
Awilix
Level 99
God Stats
1W - 3L
1,373 SR
Queue Stats
44W - 45L
1,509 Elo+
Solo
Chang'e
Chang'e
xBRUT4L B34STNx
Chang'e
Level 98
God Stats
23W - 6L
1,662 SR
Queue Stats
79W - 57L
1,608 Elo+
Party 2
Odin
Odin
zigzag9569
Odin
Level 88
God Stats
3W - 2L
1,744 SR
Queue Stats
64W - 52L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,139
740
8,826
4,473
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
13
4 / 0 / 4
8,313
756
7,423
4,608
1,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 6
8,010
728
5,602
8,647
8,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
0 / 3 / 0
6,363
578
2,201
7,645
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
6,750
614
5,907
9,755
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
6,437
585
4,300
9,658
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Awilix
0
3
0
0
W
Artemis
4
0
4
6
W
4
0
6
7
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
12,408
17,728
Taken
27,058
11,514
Mitigated
13,850
4,423
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,826
269
0
1,156
4,473
1,511
214
1,834
2,545
31,375
0
L
Awilix
2,201
674
0
157
7,645
2,684
0
2,591
5,054
0
14,462
W
Artemis
7,423
3,034
0
125
4,608
1,593
550
1,269
3,248
0
29,342
W
5,602
2,627
0
3,142
8,647
8,410
347
3,078
5,348
0
15,874
L
5,907
363
1,821
3,612
9,755
3,116
0
4,008
5,747
26,517
0
L
4,300
1,278
0
793
9,658
8,050
0
2,885
6,773
0
10,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
19,550
129
Minions Killed
91
8
Camps Cleared
4
648,659
Distance Traveled
589,516
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,139
740
59
5
3
210,188
4
L
Awilix
6,363
578
19
2
4
217,574
3
W
Artemis
8,313
756
52
5
4
205,191
4
W
Vamana
8,010
728
18
2
1
233,280
3
L
Chang'e
6,750
614
51
5
0
188,613
1
L
Odin
6,437
585
21
2
0
183,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role