Player Matchup

Pele
Pele
Prodigy5853
Pele
Level 40
God Stats
36W - 35L
1,288 SR
Queue Stats
1,000W - 1,092L
1,297 Elo+
Solo
Poseidon
Poseidon
RelaxFam9796
Poseidon
Level 37
God Stats
3W - 4L
1,481 SR
Queue Stats
78W - 102L
1,324 Elo+
Solo
Horus
Horus
Rjallday66
Horus
Level 64
God Stats
17W - 7L
1,473 SR
Queue Stats
285W - 211L
1,490 Elo+
Party 3
Sobek
Sobek
Roch23
Sobek
Level 37
God Stats
3W - 1L
1,871 SR
Queue Stats
11W - 12L
1,469 Elo+
Solo
Chang'e
Chang'e
Smurfesus
Chang'e
Level 3
God Stats
7W - 1L
1,500 SR
Queue Stats
100W - 20L
1,500 Elo+
Party 3
Team Averages
Level 36
1,522 SR
1,416 Elo+

VS

Team Averages
Level 66
1,497 SR
1,431 Elo+
Janus
Janus
DrunkNormal
Janus
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
137W - 145L
1,403 Elo+
Party 2
Thanatos
Thanatos
PP_Turtle25
Thanatos
Level 89
God Stats
2W - 3L
1,374 SR
Queue Stats
230W - 169L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
SaVoR God
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,241 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TRANCIENT KING
Cu Chulainn
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 46L
1,387 Elo+
Party 2
Mercury
Mercury
txpioca
Mercury
Level 35
God Stats
5W - 5L
1,609 SR
Queue Stats
140W - 110L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 12
13,630
1,048
10,672
9,712
4,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
RelaxFam9796
Poseidon
20
6 / 3 / 16
13,712
1,055
13,367
11,275
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
20
4 / 1 / 24
13,620
1,048
11,630
16,975
15,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Roch23
Sobek
20
3 / 0 / 21
14,908
1,147
9,161
18,765
24,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
Smurfesus
Chang'e
20
12 / 1 / 17
15,187
1,168
35,376
15,873
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 2
12,729
979
25,889
17,560
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PP_Turtle25
Thanatos
17
2 / 2 / 2
12,783
983
11,975
10,388
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
SaVoR God
Kukulkan
17
1 / 5 / 0
11,688
899
8,904
11,390
3,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
TRANCIENT KING
Cu Chulainn
18
1 / 6 / 2
12,356
950
11,719
26,997
12,948
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
txpioca
Mercury
18
0 / 10 / 2
11,875
913
8,526
20,626
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
13
32
Kills
5
5
Deaths
32
90
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Thanatos
PP_Turtle25
Thanatos
2
2
2
1.5
W
7
0
12
13
W
Poseidon
RelaxFam9796
Poseidon
6
3
16
4.67
W
Horus
4
1
24
16
W
Sobek
Roch23
Sobek
3
0
21
13.5
L
Kukulkan
SaVoR God
Kukulkan
1
5
0
0.2
W
Chang'e
Smurfesus
Chang'e
12
1
17
20.5
L
Cu Chulainn
TRANCIENT KING
Cu Chulainn
1
6
2
0.33
L
Mercury
txpioca
Mercury
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,206
Damage
67,013
72,600
Taken
86,961
55,916
Mitigated
33,861
30,964
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,889
1,088
386
1,212
17,560
5,888
0
12,729
4,425
58,027
0
L
Thanatos
PP_Turtle25
Thanatos
11,975
2,136
0
5,735
10,388
4,159
0
4,177
5,873
0
34,834
W
10,672
2,266
0
2,968
9,712
4,896
0
4,314
5,398
0
32,956
W
Poseidon
RelaxFam9796
Poseidon
13,367
1,177
0
718
11,275
4,527
0
5,771
5,504
40,141
0
W
Horus
11,630
4,554
4,191
5,723
16,975
15,333
0
7,788
9,187
0
16,410
W
Sobek
Roch23
Sobek
9,161
475
0
3,662
18,765
24,468
0
11,332
7,433
24,642
0
L
Kukulkan
SaVoR God
Kukulkan
8,904
630
62
457
11,390
3,488
0
7,447
3,714
28,510
0
W
Chang'e
Smurfesus
Chang'e
35,376
1,109
7,121
6,581
15,873
6,692
0
5,588
10,285
61,473
0
L
Cu Chulainn
TRANCIENT KING
Cu Chulainn
11,719
2,461
13
746
26,997
12,948
0
18,676
7,668
0
36,906
L
Mercury
txpioca
Mercury
8,526
973
0
212
20,626
7,378
0
13,637
6,560
0
17,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,057
Gold Earned
61,431
242
Minions Killed
241
7
Camps Cleared
10
1,311,387
Distance Traveled
1,267,816
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,729
979
92
7
4
222,700
3
L
Thanatos
12,783
983
44
3
2
292,204
0
W
Pele
13,630
1,048
54
4
0
269,088
3
W
Poseidon
13,712
1,055
70
5
0
255,595
1
W
Horus
13,620
1,048
5
0
2
256,669
1
W
Sobek
14,908
1,147
36
3
1
257,639
0
L
Kukulkan
11,688
899
52
4
0
183,628
0
W
Chang'e
15,187
1,168
77
6
4
272,396
3
L
Cu Chulainn
12,356
950
35
3
0
269,397
0
L
Mercury
11,875
913
18
1
4
299,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role