Player Matchup

Sun Wukong
Sun Wukong
GrandLunee
Sun Wukong
Level 134
God Stats
5W - 5L
1,447 SR
Queue Stats
42W - 51L
1,443 Elo+
Party 1
Discordia
Discordia
GrandSoleil
Discordia
Level 89
God Stats
4W - 3L
1,440 SR
Queue Stats
48W - 50L
1,452 Elo+
Party 1
Thor
Thor
RemiFreyo
Thor
Level 146
God Stats
24W - 22L
1,433 SR
Queue Stats
201W - 263L
1,438 Elo+
Solo
Ares
Ares
SekterPij
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 1
Neith
Neith
ShackJosh
Neith
Level 4
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 1
Team Averages
Level 75
1,425 SR
1,348 Elo+

VS

Team Averages
Level 81
1,403 SR
1,474 Elo+
Poseidon
Poseidon
 
Poseidon
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DarkAdan
Neith
Level 103
God Stats
0W - 2L
1,185 SR
Queue Stats
47W - 41L
1,572 Elo+
Solo
Arachne
Arachne
Desrtoyer5988
Arachne
Level 23
God Stats
32W - 37L
1,515 SR
Queue Stats
51W - 70L
1,399 Elo+
Party 2
Ao Kuang
Ao Kuang
PanQks
Ao Kuang
Level 77
God Stats
1W - 4L
1,314 SR
Queue Stats
112W - 121L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrandLunee
Sun Wukong
12
5 / 1 / 2
6,851
685
7,676
8,283
3,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
GrandSoleil
Discordia
10
1 / 1 / 2
5,490
549
2,629
3,565
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
10
4 / 2 / 2
5,899
590
4,206
6,762
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
8
0 / 3 / 0
4,936
494
1,111
6,558
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ShackJosh
Neith
8
1 / 3 / 0
4,800
480
2,035
3,474
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 1 / 0
5,349
535
1,533
2,726
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
 
Kuzenbo
8
1 / 5 / 0
4,845
485
4,812
9,159
9,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Neith
DarkAdan
Neith
11
3 / 1 / 5
6,406
641
4,703
3,453
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
8
1 / 3 / 1
4,866
487
1,991
6,710
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
PanQks
Ao Kuang
8
4 / 1 / 3
5,636
564
2,876
7,723
3,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
11
Kills
10
10
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
0
1
L
Kuzenbo
 
Kuzenbo
1
5
0
0.2
L
Neith
DarkAdan
Neith
3
1
5
5.5
L
Arachne
1
3
1
0.5
W
Sun Wukong
GrandLunee
Sun Wukong
5
1
2
6
W
Discordia
GrandSoleil
Discordia
1
1
2
2
L
Ao Kuang
PanQks
Ao Kuang
4
1
3
5.5
W
Thor
4
2
2
2.5
W
Ares
0
3
0
0
W
Neith
ShackJosh
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,657
Damage
15,915
28,642
Taken
29,771
10,838
Mitigated
16,613
9,351
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,533
301
0
220
2,726
680
0
737
1,884
28,762
0
L
Kuzenbo
 
Kuzenbo
4,812
1,325
0
1,384
9,159
9,293
155
0
9,159
20,472
0
L
Neith
DarkAdan
Neith
4,703
1,778
0
1,860
3,453
1,356
256
529
2,924
0
35,259
L
Arachne
1,991
1,402
0
984
6,710
1,957
378
543
6,093
0
21,569
W
Sun Wukong
GrandLunee
Sun Wukong
7,676
2,358
0
3,808
8,283
3,432
0
4,637
3,646
0
40,297
W
Discordia
GrandSoleil
Discordia
2,629
157
0
772
3,565
925
0
874
2,691
25,400
0
L
Ao Kuang
PanQks
Ao Kuang
2,876
1,148
246
2,429
7,723
3,327
0
1,618
5,971
11,582
0
W
Thor
4,206
833
0
3,615
6,762
2,128
0
2,305
4,457
0
23,675
W
Ares
1,111
294
0
859
6,558
3,118
44
647
5,911
10,914
0
W
Neith
ShackJosh
Neith
2,035
805
0
297
3,474
1,235
155
758
2,716
0
22,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
27,102
263
Minions Killed
222
0
Camps Cleared
0
958,667
Distance Traveled
935,004
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,349
535
57
6
0
170,706
0
L
Kuzenbo
4,845
485
26
3
0
184,292
1
L
Neith
6,406
641
72
7
0
193,866
1
L
Arachne
4,866
487
48
5
0
208,446
1
W
Sun Wukong
6,851
685
91
9
0
187,544
1
W
Discordia
5,490
549
55
6
0
193,738
4
L
Ao Kuang
5,636
564
19
2
0
177,694
3
W
Thor
5,899
590
50
5
0
231,103
0
W
Ares
4,936
494
19
2
0
198,808
2
W
Neith
4,800
480
48
5
0
147,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role