Player Matchup

Olorun
Olorun
IRONPANDAPANTS
Olorun
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 64L
1,301 Elo+
Party 3
Bakasura
Bakasura
MasterLevi4662
Bakasura
Level 100
God Stats
0W - 2L
1,357 SR
Queue Stats
32W - 41L
1,375 Elo+
Solo
Vulcan
Vulcan
SiMpA-1337
Vulcan
Level 123
God Stats
0W - 1L
1,337 SR
Queue Stats
85W - 82L
1,680 Elo+
Party 1
Ganesha
Ganesha
klimpen03
Ganesha
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,729 Elo+
Party 1
Zeus
Zeus
lingolian27
Zeus
Level 29
God Stats
25W - 36L
1,451 SR
Queue Stats
37W - 62L
1,301 Elo+
Party 3
Team Averages
Level 75
1,429 SR
1,477 Elo+

VS

Team Averages
Level 118
1,534 SR
1,495 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CapOverlord
Cthulhu
Level 107
God Stats
25W - 18L
1,590 SR
Queue Stats
89W - 101L
1,419 Elo+
Party 2
Medusa
Medusa
Cap_Chief_Awsome
Medusa
Level 114
God Stats
27W - 18L
1,429 SR
Queue Stats
119W - 107L
1,518 Elo+
Party 2
Zeus
Zeus
angeliitosb
Zeus
Level 78
God Stats
2W - 0L
1,651 SR
Queue Stats
15W - 8L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 3
8,999
1,125
3,542
14,659
5,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
11
0 / 0 / 0
5,346
668
0
0
0
Vulcan
SiMpA-1337
Vulcan
14
2 / 2 / 6
9,088
1,136
9,107
8,621
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
klimpen03
Ganesha
14
0 / 2 / 8
9,151
1,144
4,373
10,647
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 2
8,070
1,009
5,659
8,971
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

209

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
7 / 2 / 6
10,133
1,267
9,541
5,745
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
 
Shiva
14
2 / 1 / 9
8,488
1,061
7,765
6,281
6,999
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
CapOverlord
Cthulhu
15
1 / 1 / 11
9,179
1,147
11,338
6,352
8,339
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 1 / 9
8,345
1,043
3,660
4,590
1,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 3
9,080
1,135
9,079
4,849
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
8
Kills
15
15
Deaths
8
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
2
6
5
W
Shiva
 
Shiva
2
1
9
6.5
W
Cthulhu
CapOverlord
Cthulhu
1
1
11
6.5
W
0
1
9
4.5
L
4
8
3
0.69
L
Bakasura
0
0
0
0
L
Vulcan
SiMpA-1337
Vulcan
2
2
6
2.5
W
5
3
3
2.17
L
Ganesha
klimpen03
Ganesha
0
2
8
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,681
Damage
41,383
42,898
Taken
27,817
22,656
Mitigated
21,088
2,600
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,541
3,396
0
882
5,745
2,741
0
4,526
1,219
0
22,540
W
Shiva
 
Shiva
7,765
1,020
0
0
6,281
6,999
0
4,064
2,217
0
15,573
W
Cthulhu
CapOverlord
Cthulhu
11,338
398
200
1,392
6,352
8,339
0
5,663
689
24,729
0
W
3,660
1,013
91
649
4,590
1,573
0
4,287
303
0
27,932
L
3,542
1,831
197
1,098
14,659
5,867
0
7,076
7,583
9,925
0
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
SiMpA-1337
Vulcan
9,107
2,948
0
210
8,621
3,291
0
4,445
4,176
39,460
0
W
9,079
540
0
0
4,849
1,436
0
4,141
708
22,059
0
L
Ganesha
klimpen03
Ganesha
4,373
170
0
1,057
10,647
10,454
0
5,349
5,298
10,765
0
L
5,659
352
0
38
8,971
3,044
0
3,547
5,424
14,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
45,225
131
Minions Killed
178
3
Camps Cleared
8
578,360
Distance Traveled
795,009
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,133
1,267
37
5
5
155,915
0
W
Shiva
8,488
1,061
17
2
0
173,429
2
W
Cthulhu
9,179
1,147
33
4
0
167,999
1
W
Medusa
8,345
1,043
58
7
1
154,534
0
L
Olorun
8,999
1,125
18
2
2
135,459
0
L
Bakasura
5,346
668
0
0
0
0
0
L
Vulcan
9,088
1,136
90
11
1
157,489
0
W
Zeus
9,080
1,135
33
4
2
143,132
2
L
Ganesha
9,151
1,144
0
0
0
151,926
0
L
Zeus
8,070
1,009
23
3
0
133,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role