Player Matchup

Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Barabusmaximus
Hera
Level 38
God Stats
0W - 1L
1,706 SR
Queue Stats
3W - 5L
1,336 Elo+
Party 2
Ne Zha
Ne Zha
boogeymamn
Ne Zha
Level 147
God Stats
35W - 22L
1,608 SR
Queue Stats
61W - 41L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
joeyballzz
Cthulhu
Level 62
God Stats
1W - 2L
1,407 SR
Queue Stats
10W - 14L
1,368 Elo+
Party 2
Yemoja
Yemoja
oNe718
Yemoja
Level 21
God Stats
1W - 1L
1,481 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 2
Team Averages
Level 71
1,540 SR
1,505 Elo+

VS

Team Averages
Level 58
1,366 SR
1,454 Elo+
Sun Wukong
Sun Wukong
ElGranJeck
Sun Wukong
Level 40
God Stats
4W - 7L
1,261 SR
Queue Stats
17W - 23L
1,498 Elo+
Solo
Ne Zha
Ne Zha
SnowiDelight
Ne Zha
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
190W - 194L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
WarBeast092
Cthulhu
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 74L
1,501 Elo+
Solo
Zeus
Zeus
sbxas
Zeus
Level 57
God Stats
4W - 4L
1,309 SR
Queue Stats
502W - 503L
1,441 Elo+
Party 1
Ullr
Ullr
tapoutom
Ullr
Level 42
God Stats
25W - 22L
1,259 SR
Queue Stats
378W - 375L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
3 / 5 / 3
12,400
459
7,996
22,453
8,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 10 / 4
12,508
463
16,902
19,688
7,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
boogeymamn
Ne Zha
20
4 / 9 / 4
14,475
536
17,879
29,714
13,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
joeyballzz
Cthulhu
18
2 / 11 / 3
12,182
451
12,570
29,239
21,290
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
oNe718
Yemoja
15
0 / 9 / 4
10,223
379
5,809
25,040
31,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElGranJeck
Sun Wukong
20
9 / 1 / 16
16,270
603
22,456
24,681
21,786
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
20
10 / 3 / 12
15,795
585
17,398
25,262
23,844
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
WarBeast092
Cthulhu
20
5 / 2 / 17
15,069
558
11,400
21,678
26,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
sbxas
Zeus
20
11 / 3 / 10
15,126
560
29,319
12,753
4,683
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
20
9 / 3 / 9
15,558
576
14,241
19,583
7,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
12
Kills
44
44
Deaths
12
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
3
0.9
L
3
10
4
0.5
W
Sun Wukong
ElGranJeck
Sun Wukong
9
1
16
17
W
Ne Zha
10
3
12
5.33
W
Cthulhu
WarBeast092
Cthulhu
5
2
17
6.75
L
Ne Zha
boogeymamn
Ne Zha
4
9
4
0.67
L
Cthulhu
joeyballzz
Cthulhu
2
11
3
0.32
L
Yemoja
oNe718
Yemoja
0
9
4
0.22
W
Zeus
sbxas
Zeus
11
3
10
5.33
W
Ullr
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,156
Damage
94,814
126,134
Taken
103,957
81,334
Mitigated
83,816
17,618
Healing
29,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,996
2,541
0
3,890
22,453
8,353
1,046
6,822
15,435
0
95,420
L
16,902
3,899
0
0
19,688
7,065
424
9,329
10,125
73,576
0
W
Sun Wukong
ElGranJeck
Sun Wukong
22,456
4,895
0
12,823
24,681
21,786
3,089
10,337
13,484
0
110,714
W
Ne Zha
17,398
6,823
0
5,429
25,262
23,844
1,828
8,552
16,672
0
139,219
W
Cthulhu
WarBeast092
Cthulhu
11,400
349
1,092
5,074
21,678
26,399
2,024
4,944
16,626
52,472
0
L
Ne Zha
boogeymamn
Ne Zha
17,879
6,045
0
5,130
29,714
13,477
160
5,648
23,920
0
129,904
L
Cthulhu
joeyballzz
Cthulhu
12,570
842
159
3,412
29,239
21,290
38
8,499
20,502
63,424
0
L
Yemoja
oNe718
Yemoja
5,809
598
1,988
3,039
25,040
31,149
450
9,381
15,433
25,679
0
W
Zeus
sbxas
Zeus
29,319
4,435
0
2,161
12,753
4,683
4,403
4,703
8,010
113,954
0
W
Ullr
14,241
5,497
0
3,109
19,583
7,104
5,621
5,753
13,714
0
115,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,788
Gold Earned
77,818
596
Minions Killed
760
0
Camps Cleared
0
2,264,663
Distance Traveled
2,584,564
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,400
459
173
6
0
467,729
8
L
Hera
12,508
463
117
4
0
455,585
10
W
Sun Wukong
16,270
603
197
7
0
542,949
6
W
Ne Zha
15,795
585
156
6
0
539,726
2
W
Cthulhu
15,069
558
60
2
0
560,720
9
L
Ne Zha
14,475
536
164
6
0
485,528
9
L
Cthulhu
12,182
451
113
4
0
412,803
1
L
Yemoja
10,223
379
29
1
0
443,018
5
W
Zeus
15,126
560
153
6
0
466,381
1
W
Ullr
15,558
576
194
7
0
474,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role