Player Matchup

Raijin
Raijin
 
Raijin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Yorudi
Nemesis
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
19W - 31L
1,358 Elo+
Solo
Vamana
Vamana
bulgarocrazy
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,445 Elo+
Solo
Jormungandr
Jormungandr
coerteo
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,547 Elo+
Solo
Ne Zha
Ne Zha
fsocietyF
Ne Zha
Level 64
God Stats
2W - 0L
1,661 SR
Queue Stats
121W - 83L
1,550 Elo+
Solo
Team Averages
Level 50
1,576 SR
1,480 Elo+

VS

Team Averages
Level 60
1,432 SR
1,491 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Russell3613
Ah Puch
Level 29
God Stats
1W - 4L
1,158 SR
Queue Stats
195W - 227L
1,439 Elo+
Solo
Chernobog
Chernobog
SimpleJojeff
Chernobog
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,729 Elo+
Solo
Yu Huang
Yu Huang
Smetannikus
Yu Huang
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,255 Elo+
Solo
Apollo
Apollo
WhoopinG
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
8 / 4 / 8
12,366
773
13,374
12,172
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Yorudi
Nemesis
18
6 / 4 / 12
11,902
744
7,714
15,140
8,130
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
20
9 / 6 / 12
13,418
839
15,799
25,981
36,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
coerteo
Jormungandr
17
2 / 3 / 16
11,272
705
8,090
15,032
17,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
fsocietyF
Ne Zha
19
7 / 5 / 12
12,095
756
15,832
16,029
9,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 3 / 14
11,934
746
16,017
10,305
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Russell3613
Ah Puch
17
3 / 7 / 8
10,653
666
11,671
12,903
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SimpleJojeff
Chernobog
16
5 / 6 / 6
10,964
685
12,033
11,555
4,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Smetannikus
Yu Huang
15
2 / 13 / 8
9,832
615
9,497
16,746
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
WhoopinG
Apollo
20
8 / 4 / 7
12,458
779
20,593
16,087
6,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
32
Kills
21
22
Deaths
33
60
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
4
8
3
L
Merlin
 
Merlin
3
3
14
3.33
L
Ah Puch
Russell3613
Ah Puch
3
7
8
1
L
Chernobog
SimpleJojeff
Chernobog
5
6
6
1.33
L
Yu Huang
Smetannikus
Yu Huang
2
13
8
0.46
L
Apollo
WhoopinG
Apollo
8
4
7
2.88
W
Nemesis
Yorudi
Nemesis
6
4
12
3
W
Vamana
9
6
12
2.5
W
Jormungandr
coerteo
Jormungandr
2
3
16
3.33
W
Ne Zha
fsocietyF
Ne Zha
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,809
Damage
69,811
84,354
Taken
67,596
78,380
Mitigated
27,524
23,796
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,374
1,663
870
1,256
12,172
5,769
1,816
5,179
6,993
30,825
0
L
Merlin
 
Merlin
16,017
696
2,824
1,978
10,305
4,628
0
2,159
8,122
44,234
0
L
Ah Puch
Russell3613
Ah Puch
11,671
582
1,042
914
12,903
5,117
0
4,914
7,803
28,250
0
L
Chernobog
SimpleJojeff
Chernobog
12,033
6,131
550
963
11,555
4,766
0
4,248
7,038
0
18,243
L
Yu Huang
Smetannikus
Yu Huang
9,497
608
1,043
222
16,746
6,040
298
4,375
12,145
18,766
0
L
Apollo
WhoopinG
Apollo
20,593
13,871
1,945
5,639
16,087
6,973
1,295
5,445
10,464
0
38,555
W
Nemesis
Yorudi
Nemesis
7,714
3,161
1,874
3,823
15,140
8,130
2,172
6,800
8,340
0
12,560
W
Vamana
15,799
7,469
2,367
8,931
25,981
36,757
751
11,671
14,310
625
37,549
W
Jormungandr
coerteo
Jormungandr
8,090
951
657
908
15,032
17,753
537
5,952
9,080
16,174
0
W
Ne Zha
fsocietyF
Ne Zha
15,832
2,393
810
2,300
16,029
9,971
1,668
7,583
8,446
0
31,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,053
Gold Earned
55,841
162
Minions Killed
150
0
Camps Cleared
0
1,420,205
Distance Traveled
1,208,785
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,366
773
58
4
0
243,130
1
L
Merlin
11,934
746
34
2
0
305,623
1
L
Ah Puch
10,653
666
37
2
0
231,958
0
L
Chernobog
10,964
685
15
1
0
180,823
1
L
Yu Huang
9,832
615
19
1
0
208,006
0
L
Apollo
12,458
779
45
3
0
282,375
0
W
Nemesis
11,902
744
9
1
0
287,305
1
W
Vamana
13,418
839
37
2
0
308,530
1
W
Jormungandr
11,272
705
20
1
0
273,427
0
W
Ne Zha
12,095
756
38
2
0
307,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role