Player Matchup

Cupid
Cupid
JERSEYBOY47
Cupid
Level 116
God Stats
0W - 1L
1,700 SR
Queue Stats
129W - 90L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
PAULIEdidTHAT
Jormungandr
Level 101
God Stats
36W - 27L
1,763 SR
Queue Stats
136W - 115L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
horhey31
Baron Samedi
Level 131
God Stats
1W - 2L
1,236 SR
Queue Stats
220W - 179L
1,513 Elo+
Party 1
Team Averages
Level 116
1,566 SR
1,527 Elo+

VS

Team Averages
Level 107
1,457 SR
1,503 Elo+
Medusa
Medusa
TacticaIFeeding
Medusa
Level 128
God Stats
7W - 9L
1,484 SR
Queue Stats
128W - 140L
1,544 Elo+
Party 2
Mercury
Mercury
Tomatl
Mercury
Level 129
God Stats
3W - 8L
1,387 SR
Queue Stats
124W - 142L
1,567 Elo+
Party 2
Sol
Sol
mojligt_odjur
Sol
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
9,156
572
1,956
11,185
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
PAULIEdidTHAT
Jormungandr
14
3 / 4 / 1
10,694
668
16,353
21,882
30,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
horhey31
Baron Samedi
13
1 / 8 / 2
9,208
576
7,171
12,982
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
11,295
706
14,648
13,115
7,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Tomatl
Mercury
18
9 / 2 / 4
12,489
781
12,836
14,458
7,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 0 / 11
11,166
698
12,724
8,901
3,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
17
17
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Jormungandr
PAULIEdidTHAT
Jormungandr
3
4
1
0.88
W
5
2
9
4.75
W
Mercury
Tomatl
Mercury
9
2
4
5.5
L
Baron Samedi
horhey31
Baron Samedi
1
8
2
0.25
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
40,208
46,049
Taken
36,474
40,722
Mitigated
17,740
7,509
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,956
1,108
827
1,506
11,185
4,221
279
2,823
8,362
0
17,849
L
Jormungandr
PAULIEdidTHAT
Jormungandr
16,353
2,092
0
2,636
21,882
30,352
0
7,063
14,819
44,710
0
W
14,648
6,777
0
2,879
13,115
7,161
163
7,937
5,178
0
40,485
W
Mercury
Tomatl
Mercury
12,836
7,564
450
5,983
14,458
7,175
1,083
8,178
6,280
0
61,021
L
Baron Samedi
horhey31
Baron Samedi
7,171
147
795
1,745
12,982
6,149
147
3,042
9,940
23,853
0
W
12,724
4,809
0
4,401
8,901
3,404
1,623
8,184
717
39,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
34,950
136
Minions Killed
196
3
Camps Cleared
10
801,638
Distance Traveled
955,817
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,156
572
42
3
0
254,664
1
L
Jormungandr
10,694
668
52
3
0
297,375
2
W
Medusa
11,295
706
50
3
1
296,370
2
W
Mercury
12,489
781
87
5
8
374,164
1
L
Baron Samedi
9,208
576
42
3
3
249,599
2
W
Sol
11,166
698
59
4
1
285,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role