Player Matchup

Set
Set
BiGCashew2240
Set
Level 88
God Stats
3W - 3L
1,220 SR
Queue Stats
35W - 38L
1,511 Elo+
Solo
He Bo
He Bo
HimbusPlimbus
He Bo
Level 87
God Stats
4W - 2L
1,636 SR
Queue Stats
240W - 236L
1,447 Elo+
Solo
Hachiman
Hachiman
Joao Nato
Hachiman
Level 66
God Stats
36W - 40L
1,503 SR
Queue Stats
502W - 496L
1,472 Elo+
Solo
Tiamat
Tiamat
SupremeDeathRex
Tiamat
Level 129
God Stats
35W - 26L
1,616 SR
Queue Stats
141W - 127L
1,544 Elo+
Solo
Khepri
Khepri
nightwolf4762
Khepri
Level 114
God Stats
1W - 1L
1,747 SR
Queue Stats
37W - 37L
1,518 Elo+
Solo
Team Averages
Level 97
1,544 SR
1,499 Elo+

VS

Team Averages
Level 129
1,513 SR
1,512 Elo+
Tyr
Tyr
CheezusKruzt
Tyr
Level 156
God Stats
16W - 11L
1,478 SR
Queue Stats
312W - 291L
1,516 Elo+
Party 1
Ymir
Ymir
ColdPaparoni26
Ymir
Level 92
God Stats
33W - 29L
1,534 SR
Queue Stats
263W - 259L
1,487 Elo+
Party 1
Janus
Janus
Warden435
Janus
Level 160
God Stats
5W - 4L
1,555 SR
Queue Stats
291W - 274L
1,512 Elo+
Solo
Olorun
Olorun
WingNuutzz
Olorun
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
849W - 910L
1,483 Elo+
Solo
Chiron
Chiron
jonXxXbraXxX48
Chiron
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 76L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
4,769
298
556
1,696
379
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 3 / 3
7,822
489
9,255
8,381
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Joao Nato
Hachiman
12
0 / 4 / 0
6,861
429
7,178
10,601
3,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 3 / 2
9,596
600
10,698
7,315
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 2 / 5
7,407
463
5,463
7,593
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,831
552
4,150
10,582
7,260
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 0 / 1
7,459
466
587
9,561
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Warden435
Janus
13
6 / 3 / 3
8,477
530
3,754
12,489
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
WingNuutzz
Olorun
12
1 / 6 / 4
8,281
518
4,787
11,081
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 3
8,640
540
9,149
10,027
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
14
14
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
3
2
1
W
1
0
1
1.5
L
4
3
3
1.83
L
Hachiman
Joao Nato
Hachiman
0
4
0
0
L
8
3
2
3
W
Janus
Warden435
Janus
6
3
3
2.5
W
Olorun
WingNuutzz
Olorun
1
6
4
0.5
W
4
1
3
5.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
22,427
35,586
Taken
53,740
15,544
Mitigated
23,667
11,297
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
556
228
0
260
1,696
379
0
0
1,696
0
3,532
W
4,150
816
0
2,573
10,582
7,260
417
5,371
5,155
0
61,989
W
587
150
0
2,763
9,561
7,068
319
3,958
5,478
12,875
0
L
9,255
513
0
2,340
8,381
2,647
0
2,828
5,553
41,398
0
L
Hachiman
Joao Nato
Hachiman
7,178
4,095
0
4,103
10,601
3,151
0
652
9,949
0
52,927
L
10,698
1,467
0
1,997
7,315
4,026
0
3,432
3,883
55,089
0
W
Janus
Warden435
Janus
3,754
924
0
1,145
12,489
3,392
0
4,717
7,632
39,933
0
W
Olorun
WingNuutzz
Olorun
4,787
3,210
150
3,686
11,081
3,127
0
7,162
3,681
48,485
0
W
9,149
4,133
623
3,477
10,027
2,820
528
2,788
7,171
0
62,743
L
5,463
851
266
2,331
7,593
5,341
0
2,216
5,377
22,686
6,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
41,688
325
Minions Killed
456
0
Camps Cleared
0
1,177,587
Distance Traveled
1,548,073
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,769
298
11
1
0
38,817
1
W
Tyr
8,831
552
149
9
0
312,962
3
W
Ymir
7,459
466
21
1
0
334,437
6
L
He Bo
7,822
489
59
4
0
262,286
4
L
Hachiman
6,861
429
90
6
0
231,733
5
L
Tiamat
9,596
600
118
7
0
329,275
2
W
Janus
8,477
530
75
5
0
331,627
1
W
Olorun
8,281
518
93
6
0
274,512
1
W
Chiron
8,640
540
118
7
0
294,535
4
L
Khepri
7,407
463
47
3
0
315,476
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role