Player Matchup

Bellona
Bellona
Boodaka1237
Bellona
Level 68
God Stats
30W - 18L
1,754 SR
Queue Stats
488W - 466L
1,535 Elo+
Party 2
Chang'e
Chang'e
PaCMikeyXFresh
Chang'e
Level 68
God Stats
1W - 2L
1,459 SR
Queue Stats
195W - 167L
1,621 Elo+
Party 1
Serqet
Serqet
SourEdge
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
iVictorAguilera
Xbalanque
Level 89
God Stats
6W - 14L
1,410 SR
Queue Stats
94W - 99L
1,445 Elo+
Party 2
Artio
Artio
xPsyker
Artio
Level 41
God Stats
4W - 1L
1,862 SR
Queue Stats
74W - 65L
1,680 Elo+
Party 1
Team Averages
Level 57
1,597 SR
1,555 Elo+

VS

Team Averages
Level 78
1,454 SR
1,508 Elo+
Cliodhna
Cliodhna
DefiantlyDark
Cliodhna
Level 40
God Stats
3W - 3L
1,489 SR
Queue Stats
79W - 95L
1,281 Elo+
Solo
Zhong Kui
Zhong Kui
PitchSteel
Zhong Kui
Level 158
God Stats
4W - 0L
1,697 SR
Queue Stats
109W - 92L
1,588 Elo+
Party 3
Guan Yu
Guan Yu
SluggyBuggy
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,718 Elo+
Party 3
Sol
Sol
VerVvwVvwVvwVvx
Sol
Level 15
God Stats
1W - 1L
1,503 SR
Queue Stats
2W - 1L
1,396 Elo+
Party 3
Fafnir
Fafnir
lMAGlNARY
Fafnir
Level 151
God Stats
2W - 3L
1,082 SR
Queue Stats
43W - 35L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boodaka1237
Bellona
20
8 / 3 / 5
12,892
516
16,713
21,663
18,854
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 2
9,643
386
15,242
18,949
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
SourEdge
Serqet
13
1 / 6 / 3
9,821
393
5,602
19,882
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
iVictorAguilera
Xbalanque
14
1 / 9 / 3
9,352
374
11,881
18,430
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
xPsyker
Artio
18
5 / 2 / 2
11,621
465
14,008
27,464
30,174
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DefiantlyDark
Cliodhna
20
2 / 4 / 7
13,665
547
9,454
20,856
9,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PitchSteel
Zhong Kui
20
12 / 3 / 6
14,379
575
25,170
18,252
18,875
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
SluggyBuggy
Guan Yu
18
6 / 6 / 12
13,218
529
13,856
28,942
38,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
2 / 3 / 8
13,379
535
16,748
17,703
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
lMAGlNARY
Fafnir
18
3 / 1 / 11
12,820
513
14,367
19,995
16,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
17
Kills
25
25
Deaths
17
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
Boodaka1237
Bellona
8
3
5
3.5
W
Cliodhna
DefiantlyDark
Cliodhna
2
4
7
1.38
L
2
5
2
0.6
W
Zhong Kui
PitchSteel
Zhong Kui
12
3
6
5
W
Guan Yu
SluggyBuggy
Guan Yu
6
6
12
2
L
Serqet
SourEdge
Serqet
1
6
3
0.42
W
2
3
8
2
L
Xbalanque
iVictorAguilera
Xbalanque
1
9
3
0.28
W
Fafnir
lMAGlNARY
Fafnir
3
1
11
8.5
L
Artio
xPsyker
Artio
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,446
Damage
79,595
106,388
Taken
105,748
73,849
Mitigated
89,634
27,261
Healing
44,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Boodaka1237
Bellona
16,713
5,213
0
961
21,663
18,854
403
9,587
11,308
0
99,642
W
Cliodhna
DefiantlyDark
Cliodhna
9,454
858
0
6,410
20,856
9,013
1,625
4,794
16,062
0
111,181
L
15,242
788
2,829
6,188
18,949
5,301
204
12,952
5,997
59,010
0
W
Zhong Kui
PitchSteel
Zhong Kui
25,170
3,730
0
4,969
18,252
18,875
2,777
8,190
9,748
99,949
0
W
Guan Yu
SluggyBuggy
Guan Yu
13,856
1,770
6,694
12,476
28,942
38,876
1,193
5,273
23,393
0
43,787
L
Serqet
SourEdge
Serqet
5,602
1,016
0
1,715
19,882
15,053
299
11,358
8,524
0
20,383
W
16,748
5,794
0
8,006
17,703
6,478
8,126
8,577
8,931
92,553
0
L
Xbalanque
iVictorAguilera
Xbalanque
11,881
4,501
0
4,484
18,430
4,467
764
5,277
13,153
0
66,223
W
Fafnir
lMAGlNARY
Fafnir
14,367
4,473
0
5,977
19,995
16,392
2,796
3,299
16,498
62,617
7,465
L
Artio
xPsyker
Artio
14,008
1,759
1,499
9,585
27,464
30,174
312
16,359
11,105
75,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,329
Gold Earned
67,461
526
Minions Killed
577
0
Camps Cleared
0
2,214,721
Distance Traveled
2,393,909
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,892
516
161
6
0
537,300
2
W
Cliodhna
13,665
547
161
6
0
502,037
5
L
Chang'e
9,643
386
91
4
0
450,198
4
W
Zhong Kui
14,379
575
144
6
0
462,570
2
W
Guan Yu
13,218
529
37
1
0
462,363
2
L
Serqet
9,821
393
30
1
0
440,687
1
W
Sol
13,379
535
133
5
0
473,616
6
L
Xbalanque
9,352
374
106
4
0
331,906
2
W
Fafnir
12,820
513
102
4
0
493,323
7
L
Artio
11,621
465
138
6
0
454,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role