Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
AP0CALYPS3X
Shiva
Level 124
God Stats
3W - 0L
1,773 SR
Queue Stats
54W - 46L
1,520 Elo+
Party 2
Da Ji
Da Ji
Scar1lett
Da Ji
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 92L
1,326 Elo+
Solo
Poseidon
Poseidon
frankmg
Poseidon
Level 82
God Stats
12W - 8L
1,322 SR
Queue Stats
168W - 156L
1,309 Elo+
Solo
Ares
Ares
hruuothwas
Ares
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 165L
1,426 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,416 Elo+

VS

Team Averages
Level 99
1,493 SR
1,402 Elo+
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Belona95
Ares
Level 29
God Stats
1W - 6L
1,320 SR
Queue Stats
44W - 82L
1,316 Elo+
Party 1
Kali
Kali
SSG_Tyler-TTV
Kali
Level 144
God Stats
3W - 2L
1,768 SR
Queue Stats
55W - 98L
1,340 Elo+
Party 1
Chaac
Chaac
VirWoww
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Yuzepie
Nu Wa
Level 86
God Stats
6W - 9L
1,378 SR
Queue Stats
114W - 114L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 2 / 4
9,847
579
5,587
11,346
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 2
8,892
523
5,763
14,303
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Scar1lett
Da Ji
15
5 / 5 / 5
9,685
570
9,432
13,185
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
frankmg
Poseidon
15
4 / 4 / 6
9,586
564
8,753
8,150
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 7
9,361
551
10,941
16,328
15,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 3 / 4
7,174
422
4,764
6,740
2,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
2 / 5 / 1
7,829
461
5,446
14,840
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 3 / 0
9,159
539
5,760
13,719
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
VirWoww
Chaac
14
2 / 2 / 1
8,676
510
8,860
14,023
9,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Yuzepie
Nu Wa
13
3 / 6 / 3
8,325
490
8,106
11,407
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
12
15
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
4
2
L
Chiron
 
Chiron
0
3
4
0.67
W
3
2
2
2
L
Ares
2
5
1
0.5
L
5
3
0
1.67
W
Da Ji
Scar1lett
Da Ji
5
5
5
1.5
L
Chaac
VirWoww
Chaac
2
2
1
1.25
L
Nu Wa
Yuzepie
Nu Wa
3
6
3
0.75
W
Poseidon
frankmg
Poseidon
4
4
6
1.75
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
32,936
63,312
Taken
60,729
36,871
Mitigated
33,832
18,908
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,587
1,839
0
5,941
11,346
3,756
1,548
1,956
9,390
0
80,083
L
Chiron
 
Chiron
4,764
1,927
634
1,841
6,740
2,092
0
3,018
3,687
0
29,386
W
5,763
662
0
3,167
14,303
10,611
480
1,192
13,111
0
38,373
L
Ares
5,446
1,545
0
1,074
14,840
14,015
588
5,144
9,597
29,225
0
L
5,760
2,291
101
3,546
13,719
4,699
827
3,039
10,602
0
58,699
W
Da Ji
Scar1lett
Da Ji
9,432
2,952
0
3,664
13,185
4,940
1,488
2,024
11,161
0
51,355
L
Chaac
VirWoww
Chaac
8,860
855
0
4,357
14,023
9,455
734
3,038
10,466
0
47,933
L
Nu Wa
Yuzepie
Nu Wa
8,106
1,863
0
1,287
11,407
3,571
0
5,002
6,405
48,880
0
W
Poseidon
frankmg
Poseidon
8,753
916
0
156
8,150
2,489
510
2,169
5,981
66,904
0
W
10,941
1,630
542
5,438
16,328
15,075
305
6,211
10,117
26,831
7,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,371
Gold Earned
41,163
425
Minions Killed
397
0
Camps Cleared
0
1,726,982
Distance Traveled
1,603,171
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,847
579
131
8
0
333,810
2
L
Chiron
7,174
422
70
4
0
338,743
6
W
Shiva
8,892
523
66
4
0
336,281
0
L
Ares
7,829
461
40
2
0
281,897
0
L
Kali
9,159
539
100
6
0
376,807
5
W
Da Ji
9,685
570
83
5
0
353,985
0
L
Chaac
8,676
510
100
6
0
326,493
3
L
Nu Wa
8,325
490
87
5
0
279,231
6
W
Poseidon
9,586
564
96
6
0
346,429
2
W
Ares
9,361
551
49
3
0
356,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role