Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LemieuxCaT
Nu Wa
Level 62
God Stats
1W - 0L
1,684 SR
Queue Stats
24W - 6L
1,774 Elo+
Party 1
He Bo
He Bo
MarMarXXVI
He Bo
Level 127
God Stats
1W - 0L
1,356 SR
Queue Stats
270W - 248L
1,513 Elo+
Party 1
Horus
Horus
TacoLogan
Horus
Level 138
God Stats
2W - 2L
1,556 SR
Queue Stats
191W - 204L
1,450 Elo+
Solo
Ne Zha
Ne Zha
TheNexusBravo
Ne Zha
Level 142
God Stats
3W - 0L
1,896 SR
Queue Stats
27W - 14L
1,609 Elo+
Party 1
Team Averages
Level 124
1,598 SR
1,569 Elo+

VS

Team Averages
Level 143
1,542 SR
1,547 Elo+
Jing Wei
Jing Wei
FatherOtters
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,532 Elo+
Solo
Chernobog
Chernobog
Nachtem
Chernobog
Level 147
God Stats
0W - 1L
1,665 SR
Queue Stats
83W - 58L
1,570 Elo+
Solo
Sylvanus
Sylvanus
Pikachuuu28
Sylvanus
Level 158
God Stats
1W - 3L
1,517 SR
Queue Stats
128W - 148L
1,541 Elo+
Solo
Raijin
Raijin
cyclops941
Raijin
Level 128
God Stats
12W - 10L
1,621 SR
Queue Stats
590W - 597L
1,535 Elo+
Solo
Jormungandr
Jormungandr
peacenwar1349
Jormungandr
Level 152
God Stats
7W - 9L
1,405 SR
Queue Stats
677W - 721L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 3 / 20
8,629
863
10,626
14,346
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
16
7 / 1 / 16
9,424
942
14,162
6,201
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
15
7 / 1 / 12
9,334
933
5,936
6,752
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
TacoLogan
Horus
14
3 / 3 / 16
8,035
804
6,850
11,203
8,645
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 14
8,967
897
10,530
11,349
6,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FatherOtters
Jing Wei
15
5 / 3 / 2
8,154
815
10,173
8,909
3,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Nachtem
Chernobog
13
1 / 6 / 3
7,349
735
9,033
9,827
3,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Pikachuuu28
Sylvanus
12
0 / 5 / 4
7,030
703
2,938
11,404
10,291
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
cyclops941
Raijin
15
2 / 5 / 4
8,013
801
6,373
9,493
3,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
peacenwar1349
Jormungandr
12
2 / 6 / 2
7,813
781
6,242
11,264
4,966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
25
Kills
10
10
Deaths
25
78
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
20
4.67
L
Jing Wei
FatherOtters
Jing Wei
5
3
2
2
W
Nu Wa
7
1
16
15
W
He Bo
7
1
12
13
L
Chernobog
Nachtem
Chernobog
1
6
3
0.42
L
Sylvanus
Pikachuuu28
Sylvanus
0
5
4
0.4
W
Horus
TacoLogan
Horus
3
3
16
3.67
W
4
2
14
5.5
L
Raijin
cyclops941
Raijin
2
5
4
0.8
L
Jormungandr
peacenwar1349
Jormungandr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,104
Damage
34,759
49,851
Taken
50,897
32,913
Mitigated
25,543
26,879
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,626
104
836
3,203
14,346
12,573
0
3,700
10,646
22,103
0
L
Jing Wei
FatherOtters
Jing Wei
10,173
7,469
232
2,024
8,909
3,479
0
4,306
4,162
0
21,888
W
Nu Wa
14,162
3,443
3,285
1,800
6,201
2,125
806
2,916
3,285
29,072
0
W
He Bo
5,936
391
494
1,172
6,752
3,408
0
3,261
3,491
10,686
0
L
Chernobog
Nachtem
Chernobog
9,033
3,654
248
1,034
9,827
3,339
0
4,571
4,872
0
24,228
L
Sylvanus
Pikachuuu28
Sylvanus
2,938
827
2,884
2,360
11,404
10,291
0
6,717
3,872
6,770
0
W
Horus
TacoLogan
Horus
6,850
1,942
5,165
4,177
11,203
8,645
115
2,541
8,662
0
7,723
W
10,530
1,437
1,795
4,952
11,349
6,162
133
3,135
8,214
0
21,183
L
Raijin
cyclops941
Raijin
6,373
386
142
812
9,493
3,468
0
6,141
2,968
22,579
0
L
Jormungandr
peacenwar1349
Jormungandr
6,242
740
193
502
11,264
4,966
0
6,883
3,796
11,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
38,359
108
Minions Killed
111
0
Camps Cleared
0
1,089,710
Distance Traveled
734,179
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,629
863
36
4
0
207,630
0
L
Jing Wei
8,154
815
27
3
0
178,720
0
W
Nu Wa
9,424
942
42
4
0
211,337
3
W
He Bo
9,334
933
12
1
0
209,230
0
L
Chernobog
7,349
735
34
3
0
143,409
0
L
Sylvanus
7,030
703
10
1
0
131,966
2
W
Horus
8,035
804
5
1
0
221,880
6
W
Ne Zha
8,967
897
13
1
0
239,633
0
L
Raijin
8,013
801
33
3
0
140,467
1
L
Jormungandr
7,813
781
7
1
0
139,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role