Player Matchup

Vamana
Vamana
Diamond III
scottkirk97
Vamana
Diamond III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
2,423 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,500 SR
2,423 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,285 SR
2,088 MMR
Sol
Sol
Platinum III
I-FoxInstinct-I
Sol
Platinum III
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 5L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
3 / 3 / 0
13,603
907
13,520
22,776
16,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Ah Muzen CabUllrKaliBastetMedusa

VS

Bans
SkadiHe BoAnhurBellonaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 0
12,605
840
15,552
16,537
14,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Vamana
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,520
Damage
15,552
22,776
Taken
16,537
16,703
Mitigated
14,857
10,419
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,552
5,490
0
6,165
16,537
14,857
1,040
151
16,386
81,261
4,551
W
Vamana
13,520
6,597
0
10,419
22,776
16,703
1,972
14,570
8,206
0
82,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,603
Gold Earned
12,605
126
Minions Killed
124
8
Camps Cleared
5
308,174
Distance Traveled
280,445
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,605
840
124
8
5
280,445
3
W
Vamana
13,603
907
126
8
8
308,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role