Player Matchup

Ymir
Ymir
CrackedWriter61
Ymir
Level 62
God Stats
12W - 7L
1,699 SR
Queue Stats
170W - 128L
1,543 Elo+
Party 2
Chronos
Chronos
Not jo loaf
Chronos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
OutrageousPotato
Cthulhu
Level 25
God Stats
0W - 2L
1,249 SR
Queue Stats
38W - 25L
1,570 Elo+
Party 2
Team Averages
Level 31
1,483 SR
1,538 Elo+

VS

Team Averages
Level 113
1,381 SR
1,460 Elo+
Shiva
Shiva
Ayy Ohhhhh
Shiva
Level 112
God Stats
2W - 1L
1,266 SR
Queue Stats
11W - 8L
1,562 Elo+
Party 1
Skadi
Skadi
KyloKelsey
Skadi
Level 103
God Stats
50W - 41L
1,504 SR
Queue Stats
146W - 195L
1,348 Elo+
Solo
Hera
Hera
Torfd
Hera
Level 125
God Stats
1W - 1L
1,375 SR
Queue Stats
24W - 21L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,779
678
3,700
15,589
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Not jo loaf
Chronos
9
0 / 4 / 4
6,099
610
2,931
7,944
2,652
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 1
6,316
632
5,042
17,646
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
2 / 2 / 8
7,486
749
10,710
7,732
6,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
13
4 / 0 / 7
8,206
821
6,473
4,449
1,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Torfd
Hera
13
5 / 2 / 6
8,322
832
15,513
5,570
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
2
8
3
L
2
3
1
0.83
W
Skadi
4
0
7
7.5
L
Chronos
Not jo loaf
Chronos
0
4
4
0.5
L
2
4
1
0.63
W
Hera
Torfd
Hera
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,673
Damage
32,696
41,179
Taken
17,751
25,060
Mitigated
10,101
8,001
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
10,710
2,040
590
1,516
7,732
6,636
300
5,194
2,174
0
17,079
L
3,700
729
633
2,392
15,589
10,204
0
5,853
9,736
15,152
0
W
Skadi
6,473
2,276
0
1,190
4,449
1,551
885
3,435
948
0
24,868
L
Chronos
Not jo loaf
Chronos
2,931
1,309
0
252
7,944
2,652
0
2,472
5,472
12,623
0
L
5,042
459
1,308
3,416
17,646
12,204
0
7,414
10,232
17,968
0
W
Hera
Torfd
Hera
15,513
3,997
0
786
5,570
1,914
523
3,006
2,503
44,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,194
Gold Earned
24,014
61
Minions Killed
116
1
Camps Cleared
8
488,139
Distance Traveled
536,309
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,486
749
19
2
2
166,602
2
L
Ymir
6,779
678
21
2
1
157,890
1
W
Skadi
8,206
821
34
3
0
186,903
1
L
Chronos
6,099
610
24
2
0
145,903
3
L
Cthulhu
6,316
632
16
2
0
184,346
0
W
Hera
8,322
832
63
6
6
182,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role