Player Matchup

Ra
Ra
Gold IV
Aléxandru
Ra
Gold IV
Level 142
God Stats
7W - 4L
1,664 SR
Queue Stats
311W - 324L
1,377 MMR
Solo
Mercury
Mercury
Silver III
VeruxFPS
Mercury
Silver III
Level 57
God Stats
12W - 11L
1,638 SR
Queue Stats
24W - 29L
1,408 MMR
Solo
Ymir
Ymir
Gold V
Wezzelly
Ymir
Gold V
Level 156
God Stats
2W - 6L
1,832 SR
Queue Stats
116W - 120L
1,372 MMR
Solo
Nike
Nike
Silver III
dgfeve
Nike
Silver III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 45L
1,369 MMR
Solo
Danzaburou
Danzaburou
Gold V
τεο58
Danzaburou
Gold V
Level 120
God Stats
3W - 4L
1,489 SR
Queue Stats
192W - 197L
1,363 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,625 SR
1,378 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,481 SR
1,400 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Warframe34
Sylvanus
Gold V
Level 148
God Stats
2W - 6L
1,580 SR
Queue Stats
40W - 44L
1,337 MMR
Solo
Bellona
Bellona
Bronze III
notXcalibur
Bellona
Bronze III
Level 61
God Stats
2W - 2L
1,574 SR
Queue Stats
3W - 5L
1,400 MMR
Solo
Thanatos
Thanatos
Gold IV
tionlus
Thanatos
Gold IV
Level 140
God Stats
1W - 3L
1,251 SR
Queue Stats
80W - 84L
1,373 MMR
Solo
Chronos
Chronos
Silver I
ur0d
Chronos
Silver I
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 161L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,381
676
983
1,646
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
VeruxFPS
Mercury
6
3 / 2 / 0
3,745
749
2,130
3,003
736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
5
0 / 1 / 1
3,211
642
1,470
3,215
777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
dgfeve
Nike
1
0 / 0 / 0
2,448
490
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
τεο58
Danzaburou
5
0 / 2 / 1
2,954
591
1,176
2,829
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ArachneShivaGilgameshMorgan Le Fay

VS

Bans
BastetHou YiGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 0 / 3
3,925
785
1,553
2,339
605
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Warframe34
Sylvanus
6
2 / 1 / 1
3,889
778
2,473
3,072
1,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
notXcalibur
Bellona
6
0 / 0 / 0
3,597
719
355
1,852
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
tionlus
Thanatos
7
2 / 1 / 0
3,918
784
772
3,150
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
ur0d
Chronos
7
0 / 1 / 1
3,777
755
1,384
1,559
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
L
0
0
1
0.5
L
Mercury
VeruxFPS
Mercury
3
2
0
1.5
W
Sylvanus
Warframe34
Sylvanus
2
1
1
2.5
L
Ymir
0
1
1
0.5
L
Nike
dgfeve
Nike
0
0
0
0
W
Bellona
notXcalibur
Bellona
0
0
0
0
W
Thanatos
tionlus
Thanatos
2
1
0
2
W
Chronos
ur0d
Chronos
0
1
1
0.5
L
Danzaburou
τεο58
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,759
Damage
6,537
10,693
Taken
11,972
2,482
Mitigated
4,167
2,469
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,553
1,041
0
835
2,339
605
0
659
1,680
0
19,024
L
983
78
40
601
1,646
450
0
860
714
16,294
0
L
Mercury
VeruxFPS
Mercury
2,130
884
0
0
3,003
736
0
805
2,178
0
10,804
W
Sylvanus
Warframe34
Sylvanus
2,473
771
252
1,082
3,072
1,321
0
811
2,261
6,029
2,375
L
Ymir
1,470
523
355
728
3,215
777
0
966
2,249
5,598
0
L
Nike
dgfeve
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
notXcalibur
Bellona
355
28
0
1,306
1,852
978
313
0
1,852
0
11,678
W
Thanatos
tionlus
Thanatos
772
220
0
3,367
3,150
849
0
381
2,769
0
13,152
W
Chronos
ur0d
Chronos
1,384
646
0
250
1,559
414
372
602
957
17,479
0
L
Danzaburou
τεο58
Danzaburou
1,176
518
0
745
2,829
519
0
775
2,054
0
11,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,739
Gold Earned
19,106
97
Minions Killed
176
0
Camps Cleared
0
451,604
Distance Traveled
505,775
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,925
785
50
10
0
89,381
2
L
Ra
3,381
676
33
7
0
103,241
2
L
Mercury
3,745
749
30
6
0
127,165
2
W
Sylvanus
3,889
778
15
3
0
74,798
1
L
Ymir
3,211
642
14
3
0
117,624
1
L
Nike
2,448
490
0
0
0
8,131
0
W
Bellona
3,597
719
31
6
0
110,737
1
W
Thanatos
3,918
784
45
9
0
124,431
3
W
Chronos
3,777
755
35
7
0
106,428
3
L
Danzaburou
2,954
591
20
4
0
95,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role