Player Matchup

Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BeatdownBasti
Ares
Level 62
God Stats
16W - 7L
1,742 SR
Queue Stats
106W - 81L
1,518 Elo+
Party 1
Skadi
Skadi
JutsteBeste
Skadi
Level 29
God Stats
4W - 2L
1,642 SR
Queue Stats
44W - 17L
1,643 Elo+
Party 1
Hercules
Hercules
cyborgbob123
Hercules
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,638 Elo+
Party 1
Janus
Janus
psys_x
Janus
Level 144
God Stats
5W - 1L
1,257 SR
Queue Stats
163W - 121L
1,504 Elo+
Party 1
Team Averages
Level 104
1,528 SR
1,561 Elo+

VS

Team Averages
Level 42
1,579 SR
1,409 Elo+
Sol
Sol
DreadFB89
Sol
Level 128
God Stats
0W - 3L
1,576 SR
Queue Stats
23W - 49L
1,270 Elo+
Party 2
Cthulhu
Cthulhu
LordPaulusius
Cthulhu
Level 12
God Stats
3W - 4L
1,508 SR
Queue Stats
23W - 47L
1,321 Elo+
Party 2
Chaac
Chaac
SPS I Yxkal
Chaac
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 35L
1,437 Elo+
Party 3
Yemoja
Yemoja
Trafo DWater
Yemoja
Level 37
God Stats
1W - 3L
1,605 SR
Queue Stats
10W - 10L
1,486 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
lParryHotter
Ah Muzen Cab
Level 8
God Stats
1W - 1L
1,705 SR
Queue Stats
6W - 8L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 4 / 4
6,590
549
4,999
8,694
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 4 / 8
6,697
558
4,238
9,705
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 4 / 2
7,467
622
8,611
9,360
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
cyborgbob123
Hercules
12
5 / 0 / 3
7,253
604
5,843
8,569
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
psys_x
Janus
13
3 / 2 / 5
7,548
629
6,372
6,648
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 2
6,312
526
6,525
8,132
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
8
3 / 3 / 4
5,933
494
4,769
10,879
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 0
4,138
345
916
3,095
946
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
10
1 / 1 / 5
6,020
502
4,200
8,100
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
lParryHotter
Ah Muzen Cab
12
3 / 3 / 2
6,691
558
8,578
11,568
3,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
11
14
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
4
4
0.5
W
1
4
8
1.25
L
4
5
2
1
W
6
4
2
1.75
L
Cthulhu
3
3
4
1.67
L
0
3
0
0
L
Yemoja
1
1
5
3.5
W
Hercules
cyborgbob123
Hercules
5
0
3
6.5
L
Ah Muzen Cab
lParryHotter
Ah Muzen Cab
3
3
2
1.33
W
Janus
psys_x
Janus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
24,988
42,976
Taken
41,774
20,844
Mitigated
16,401
12,706
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,999
1,687
0
2,583
8,694
4,288
102
1,247
7,447
0
36,174
W
4,238
550
286
1,152
9,705
7,088
72
4,381
5,324
8,911
0
L
6,525
1,748
0
2,078
8,132
1,696
0
1,395
6,667
23,663
0
W
8,611
3,840
0
3,057
9,360
3,052
242
5,026
4,334
0
49,477
L
Cthulhu
4,769
307
177
2,748
10,879
7,596
0
4,816
6,027
16,439
0
L
916
426
0
271
3,095
946
0
0
3,012
0
5,690
L
Yemoja
4,200
1,008
632
2,497
8,100
2,811
0
1,557
6,474
24,694
0
W
Hercules
cyborgbob123
Hercules
5,843
1,698
0
4,378
8,569
4,523
0
2,501
6,068
0
27,625
L
Ah Muzen Cab
lParryHotter
Ah Muzen Cab
8,578
3,369
1
2,995
11,568
3,352
0
2,842
8,623
0
46,284
W
Janus
psys_x
Janus
6,372
361
0
1,250
6,648
1,893
0
2,339
4,309
47,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
29,094
312
Minions Killed
225
0
Camps Cleared
0
1,165,523
Distance Traveled
1,027,705
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,590
549
74
6
0
243,616
2
W
Ares
6,697
558
20
2
0
217,814
6
L
Sol
6,312
526
42
4
0
210,750
0
W
Skadi
7,467
622
74
6
0
224,206
4
L
Cthulhu
5,933
494
26
2
0
235,305
0
L
Chaac
4,138
345
8
1
0
107,534
0
L
Yemoja
6,020
502
64
5
0
236,529
1
W
Hercules
7,253
604
44
4
0
237,166
3
L
Ah Muzen Cab
6,691
558
85
7
0
237,587
1
W
Janus
7,548
629
100
8
0
242,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role