Player Matchup

Jing Wei
Jing Wei
Arnaud-ok
Jing Wei
Level 33
God Stats
7W - 12L
1,343 SR
Queue Stats
27W - 25L
1,100 Elo+
Party 1
Bastet
Bastet
Granqee
Bastet
Level 43
God Stats
24W - 31L
1,386 SR
Queue Stats
231W - 263L
1,267 Elo+
Party 1
Atlas
Atlas
KayEllBxNYC
Atlas
Level 160
God Stats
15W - 10L
1,384 SR
Queue Stats
155W - 149L
1,435 Elo+
Solo
Aphrodite
Aphrodite
NaivaMortis
Aphrodite
Level 66
God Stats
96W - 68L
1,522 SR
Queue Stats
276W - 273L
1,261 Elo+
Solo
Shiva
Shiva
Pitbubulle
Shiva
Level 29
God Stats
0W - 4L
1,077 SR
Queue Stats
0W - 15L
946 Elo+
Party 1
Team Averages
Level 66
1,342 SR
1,202 Elo+

VS

Team Averages
Level 81
1,561 SR
1,330 Elo+
Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BaBopByee Ya
Medusa
Level 29
God Stats
2W - 2L
1,216 SR
Queue Stats
5W - 3L
1,247 Elo+
Party 2
Sylvanus
Sylvanus
LucidNyx4121
Sylvanus
Level 120
God Stats
11W - 6L
1,758 SR
Queue Stats
207W - 205L
1,314 Elo+
Party 2
Ra
Ra
MRTOPP48
Ra
Level 52
God Stats
1W - 2L
1,802 SR
Queue Stats
25W - 38L
1,259 Elo+
Solo
Ares
Ares
TorgonTTV
Ares
Level 97
God Stats
25W - 21L
1,529 SR
Queue Stats
476W - 539L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arnaud-ok
Jing Wei
20
4 / 7 / 11
14,205
458
30,582
31,785
11,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Granqee
Bastet
20
15 / 6 / 6
14,954
482
23,751
26,360
14,877
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 7 / 10
12,761
412
11,551
32,107
41,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
NaivaMortis
Aphrodite
2
0 / 0 / 0
6,233
201
0
0
0
Shiva
20
6 / 7 / 7
14,824
478
24,806
35,535
52,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 4 / 1
9,716
313
1,570
9,944
3,390
Medusa
20
9 / 7 / 9
15,061
486
25,670
22,803
11,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
LucidNyx4121
Sylvanus
19
4 / 7 / 5
13,918
449
21,201
35,283
47,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
7 / 4 / 4
16,876
544
17,624
19,520
11,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
20
7 / 6 / 13
15,944
514
29,496
47,094
56,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
26
Kills
27
27
Deaths
28
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
4
1
0.13
L
Jing Wei
Arnaud-ok
Jing Wei
4
7
11
1.36
W
Medusa
9
7
9
1.93
L
Bastet
Granqee
Bastet
15
6
6
3
L
1
7
10
0.86
W
Sylvanus
LucidNyx4121
Sylvanus
4
7
5
0.93
W
7
4
4
2.25
L
Aphrodite
NaivaMortis
Aphrodite
0
0
0
0
L
Shiva
6
7
7
1.36
W
Ares
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,690
Damage
95,561
125,787
Taken
134,644
120,201
Mitigated
130,175
33,689
Healing
54,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,570
135
0
1,448
9,944
3,390
0
82
9,862
0
23,598
L
Jing Wei
Arnaud-ok
Jing Wei
30,582
24,665
0
9,688
31,785
11,855
6,284
18,929
12,856
0
99,147
W
Medusa
25,670
14,614
580
8,345
22,803
11,925
4,341
4,723
17,888
0
111,837
L
Bastet
Granqee
Bastet
23,751
7,891
0
8,244
26,360
14,877
977
13,395
12,965
866
90,867
L
11,551
4,723
375
4,582
32,107
41,038
80
13,524
18,583
55,452
0
W
Sylvanus
LucidNyx4121
Sylvanus
21,201
4,611
3,611
12,964
35,283
47,280
766
2,762
31,406
73,796
13,148
W
17,624
1,541
1,169
8,454
19,520
11,532
1,276
1,123
18,207
162,047
0
L
Aphrodite
NaivaMortis
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
24,806
3,245
846
9,954
35,535
52,431
961
20,691
14,844
1,386
90,354
W
Ares
29,496
895
363
18,004
47,094
56,048
725
4,133
42,329
54,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,977
Gold Earned
71,515
490
Minions Killed
597
0
Camps Cleared
0
2,258,212
Distance Traveled
2,611,626
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,716
313
39
1
0
539,057
0
L
Jing Wei
14,205
458
151
5
0
547,492
3
W
Medusa
15,061
486
153
5
0
524,650
1
L
Bastet
14,954
482
133
4
0
572,859
0
L
Atlas
12,761
412
53
2
0
552,939
6
W
Sylvanus
13,918
449
132
4
0
472,349
1
W
Ra
16,876
544
231
7
0
555,200
10
L
Aphrodite
6,233
201
0
0
0
0
0
L
Shiva
14,824
478
153
5
0
584,922
0
W
Ares
15,944
514
42
1
0
520,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role