Player Matchup

Hel
Hel
AX37
Hel
Level 149
God Stats
9W - 4L
1,734 SR
Queue Stats
286W - 294L
1,516 Elo+
Solo
Thor
Thor
G-Diesel57
Thor
Level 128
God Stats
2W - 1L
1,806 SR
Queue Stats
104W - 113L
1,582 Elo+
Solo
Ravana
Ravana
Hrgilder
Ravana
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 77L
1,595 Elo+
Solo
Sol
Sol
ILLEST D1ONYSUS
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,460 Elo+
Solo
Discordia
Discordia
sergio_mr26
Discordia
Level 66
God Stats
4W - 5L
1,598 SR
Queue Stats
409W - 431L
1,517 Elo+
Solo
Team Averages
Level 111
1,627 SR
1,534 Elo+

VS

Team Averages
Level 108
1,527 SR
1,481 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AntStz-
Hachiman
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
227W - 249L
1,383 Elo+
Solo
Xing Tian
Xing Tian
mackhario
Xing Tian
Level 95
God Stats
3W - 2L
1,635 SR
Queue Stats
180W - 163L
1,548 Elo+
Solo
He Bo
He Bo
nuhMake
He Bo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 47L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AX37
Hel
12
2 / 6 / 10
7,056
784
6,261
11,043
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 4
6,771
752
2,555
11,516
6,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
Hrgilder
Ravana
13
5 / 5 / 6
7,819
869
8,563
11,467
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 5
7,615
846
11,824
11,192
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
sergio_mr26
Discordia
14
3 / 2 / 10
7,483
831
9,523
5,266
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 5 / 13
8,227
914
7,311
15,174
16,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
 
Hel
14
3 / 4 / 13
8,213
913
6,605
8,659
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
AntStz-
Hachiman
16
8 / 2 / 9
9,693
1,077
13,209
9,368
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
mackhario
Xing Tian
15
3 / 2 / 15
8,827
981
6,122
10,987
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
nuhMake
He Bo
14
5 / 3 / 8
8,430
937
13,480
7,701
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
15
Kills
22
22
Deaths
16
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
5
13
1.9
W
Hel
 
Hel
3
4
13
2.38
L
Hel
AX37
Hel
2
6
10
1.17
W
Hachiman
AntStz-
Hachiman
8
2
9
6.25
L
2
4
4
1
L
Ravana
Hrgilder
Ravana
5
5
6
1.6
L
3
5
5
1.1
W
Xing Tian
mackhario
Xing Tian
3
2
15
5.25
W
He Bo
nuhMake
He Bo
5
3
8
3
L
Discordia
sergio_mr26
Discordia
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,726
Damage
46,727
50,484
Taken
51,889
23,390
Mitigated
38,262
18,788
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,311
1,774
475
616
15,174
16,120
517
6,639
8,365
0
12,801
W
Hel
 
Hel
6,605
411
7,139
3,540
8,659
3,030
890
5,985
2,617
13,196
0
L
Hel
AX37
Hel
6,261
71
5,231
4,035
11,043
5,432
0
7,643
3,400
10,936
0
W
Hachiman
AntStz-
Hachiman
13,209
6,779
500
1,971
9,368
4,205
2,804
4,217
5,087
0
30,468
L
2,555
713
236
2,279
11,516
6,029
0
5,004
6,512
0
5,436
L
Ravana
Hrgilder
Ravana
8,563
2,397
930
1,733
11,467
6,042
0
4,749
6,718
0
11,814
L
11,824
4,047
0
3,191
11,192
4,096
0
7,450
3,742
23,891
2,114
W
Xing Tian
mackhario
Xing Tian
6,122
287
381
1,290
10,987
12,074
570
5,187
5,673
12,941
0
W
He Bo
nuhMake
He Bo
13,480
651
281
1,622
7,701
2,833
733
4,374
3,159
19,994
0
L
Discordia
sergio_mr26
Discordia
9,523
590
671
482
5,266
1,791
0
1,361
3,905
13,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
43,390
64
Minions Killed
85
0
Camps Cleared
0
733,745
Distance Traveled
822,948
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,227
914
6
1
0
178,286
0
W
Hel
8,213
913
14
2
0
168,382
0
L
Hel
7,056
784
9
1
0
149,643
0
W
Hachiman
9,693
1,077
43
5
0
138,871
2
L
Thor
6,771
752
6
1
0
124,395
0
L
Ravana
7,819
869
6
1
0
167,787
1
L
Sol
7,615
846
29
3
0
136,910
0
W
Xing Tian
8,827
981
10
1
0
175,128
0
W
He Bo
8,430
937
12
1
0
162,281
2
L
Discordia
7,483
831
14
2
0
155,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role