Player Matchup

Kukulkan
Kukulkan
Casubis
Kukulkan
Level 127
God Stats
2W - 0L
1,688 SR
Queue Stats
78W - 79L
1,473 Elo+
Solo
Horus
Horus
Dimoleontas_1
Horus
Level 125
God Stats
4W - 1L
1,537 SR
Queue Stats
496W - 530L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gamergazm
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,220 Elo+
Solo
Agni
Agni
IronYama
Agni
Level 35
God Stats
2W - 1L
1,810 SR
Queue Stats
18W - 16L
1,439 Elo+
Solo
Hou Yi
Hou Yi
deadloche
Hou Yi
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 38L
1,428 Elo+
Solo
Team Averages
Level 99
1,650 SR
1,397 Elo+

VS

Team Averages
Level 113
1,493 SR
1,465 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
KillixWolf
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,449 Elo+
Solo
Guan Yu
Guan Yu
SkamdAtGamestop
Guan Yu
Level 79
God Stats
1W - 2L
1,714 SR
Queue Stats
109W - 120L
1,425 Elo+
Solo
Anhur
Anhur
Titan Txc
Anhur
Level 87
God Stats
1W - 3L
1,252 SR
Queue Stats
153W - 131L
1,547 Elo+
Solo
Nemesis
Nemesis
weariestleech45
Nemesis
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
687W - 728L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Casubis
Kukulkan
20
5 / 3 / 21
12,050
753
25,479
10,110
4,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 2 / 18
12,022
751
11,985
18,130
13,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Gamergazm
Kumbhakarna
15
0 / 5 / 20
10,150
634
7,066
17,577
11,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Agni
20
7 / 3 / 15
12,120
758
23,134
12,395
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
deadloche
Hou Yi
20
12 / 2 / 17
13,991
874
23,995
13,760
5,765
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
4 / 5 / 7
10,603
663
13,606
18,473
7,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 5 / 9
10,556
660
11,889
16,279
5,029
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 4 / 9
11,250
703
8,680
25,555
30,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Titan Txc
Anhur
17
3 / 10 / 7
11,237
702
14,047
21,384
6,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 8 / 5
10,725
670
11,685
20,316
7,394
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
51
32
Kills
14
15
Deaths
32
91
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
5
7
1.5
W
Kukulkan
Casubis
Kukulkan
5
3
21
5.17
W
8
2
18
8.5
W
Kumbhakarna
Gamergazm
Kumbhakarna
0
5
20
2
W
Agni
7
3
15
4.83
L
1
5
9
1.1
L
3
4
9
1.88
L
Anhur
Titan Txc
Anhur
3
10
7
0.65
W
Hou Yi
deadloche
Hou Yi
12
2
17
10.25
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,659
Damage
59,907
71,972
Taken
102,007
39,490
Mitigated
57,126
31,673
Healing
43,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,606
6,149
808
4,230
18,473
7,680
423
9,465
9,008
28,265
0
W
Kukulkan
Casubis
Kukulkan
25,479
321
696
677
10,110
4,423
867
2,835
7,275
49,426
0
W
11,985
4,184
6,005
8,677
18,130
13,106
1,288
7,453
10,677
0
18,422
W
Kumbhakarna
Gamergazm
Kumbhakarna
7,066
483
2,307
4,225
17,577
11,325
0
5,103
12,474
11,033
0
W
Agni
23,134
741
1,104
3,365
12,395
4,871
1,525
3,795
8,600
50,461
0
L
11,889
1,528
2,154
2,116
16,279
5,029
237
12,142
4,137
33,662
0
L
8,680
831
13,730
11,905
25,555
30,895
0
12,209
13,346
99
16,259
L
Anhur
Titan Txc
Anhur
14,047
8,655
700
2,143
21,384
6,128
1,115
13,461
7,923
0
28,775
W
Hou Yi
deadloche
Hou Yi
23,995
14,523
1,221
3,396
13,760
5,765
2,680
6,408
7,352
0
51,876
L
11,685
2,257
2,209
3,050
20,316
7,394
0
8,402
11,914
0
26,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,333
Gold Earned
54,371
177
Minions Killed
154
0
Camps Cleared
0
1,445,333
Distance Traveled
1,229,841
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,603
663
29
2
0
209,695
0
W
Kukulkan
12,050
753
48
3
0
297,354
1
W
Horus
12,022
751
10
1
0
285,764
0
W
Kumbhakarna
10,150
634
11
1
0
282,664
0
W
Agni
12,120
758
52
3
0
298,347
0
L
Eset
10,556
660
53
3
0
264,228
0
L
Guan Yu
11,250
703
11
1
0
309,809
0
L
Anhur
11,237
702
38
2
0
187,916
0
W
Hou Yi
13,991
874
56
4
0
281,204
1
L
Nemesis
10,725
670
23
1
0
258,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role