Player Matchup

Sylvanus
Sylvanus
Dadooz
Sylvanus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 99L
1,417 Elo+
Party 3
Camazotz
Camazotz
ahmadreza_major1
Camazotz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 112L
1,399 Elo+
Party 1
Thanatos
Thanatos
notallowed404
Thanatos
Level 68
God Stats
8W - 12L
1,534 SR
Queue Stats
224W - 244L
1,435 Elo+
Party 1
Agni
Agni
omidrad
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 219L
1,396 Elo+
Party 1
Sol
Sol
xalye
Sol
Level 34
God Stats
3W - 3L
1,151 SR
Queue Stats
88W - 91L
1,406 Elo+
Party 3
Team Averages
Level 56
1,437 SR
1,411 Elo+

VS

Team Averages
Level 53
1,587 SR
1,496 Elo+
Cupid
Cupid
FemboyGod
Cupid
Level 47
God Stats
28W - 17L
1,641 SR
Queue Stats
368W - 346L
1,555 Elo+
Party 2
Ra
Ra
Heisenb3rg86
Ra
Level 44
God Stats
26W - 19L
1,628 SR
Queue Stats
355W - 359L
1,428 Elo+
Solo
Bellona
Bellona
ThPrGo
Bellona
Level 49
God Stats
6W - 2L
1,793 SR
Queue Stats
58W - 45L
1,550 Elo+
Solo
Bacchus
Bacchus
Tobla02
Bacchus
Level 80
God Stats
32W - 45L
1,495 SR
Queue Stats
221W - 211L
1,526 Elo+
Party 2
Mercury
Mercury
gabestation
Mercury
Level 45
God Stats
11W - 11L
1,380 SR
Queue Stats
92W - 89L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dadooz
Sylvanus
4
0 / 2 / 0
3,098
620
1,200
4,359
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,134
627
954
3,552
1,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
notallowed404
Thanatos
1
0 / 0 / 0
939
188
0
0
0
Agni
omidrad
Agni
6
0 / 1 / 0
3,448
690
921
2,279
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
xalye
Sol
4
0 / 2 / 0
2,918
584
1,264
3,035
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FemboyGod
Cupid
6
2 / 0 / 2
3,787
757
3,165
2,490
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 0
3,652
730
502
1,177
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ThPrGo
Bellona
7
2 / 0 / 0
4,176
835
1,789
3,400
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Tobla02
Bacchus
6
2 / 0 / 2
4,205
841
2,633
3,753
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
gabestation
Mercury
6
0 / 0 / 1
3,464
693
511
2,687
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dadooz
Sylvanus
0
2
0
0
W
Cupid
FemboyGod
Cupid
2
0
2
3
W
1
0
0
1
W
Bellona
ThPrGo
Bellona
2
0
0
2
W
Bacchus
Tobla02
Bacchus
2
0
2
3
L
0
2
0
0
W
Mercury
gabestation
Mercury
0
0
1
0.5
L
Thanatos
notallowed404
Thanatos
0
0
0
0
L
Agni
omidrad
Agni
0
1
0
0
L
Sol
xalye
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,339
Damage
8,600
13,225
Taken
13,507
3,580
Mitigated
6,247
4,281
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dadooz
Sylvanus
1,200
665
100
1,560
4,359
1,401
0
1,076
3,283
5,044
0
W
Cupid
FemboyGod
Cupid
3,165
2,450
0
1,377
2,490
634
13
1,242
1,248
0
16,007
W
502
120
65
620
1,177
359
0
810
367
15,262
0
W
Bellona
ThPrGo
Bellona
1,789
537
0
1,893
3,400
2,586
0
0
3,267
0
17,500
W
Bacchus
Tobla02
Bacchus
2,633
573
0
1,874
3,753
2,042
0
1,222
2,531
8,152
0
L
954
244
0
765
3,552
1,128
0
0
3,552
0
10,167
W
Mercury
gabestation
Mercury
511
76
0
1,927
2,687
626
0
111
2,576
0
9,802
L
Thanatos
notallowed404
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Agni
omidrad
Agni
921
0
0
994
2,279
471
0
422
1,777
14,815
0
L
Sol
xalye
Sol
1,264
597
0
862
3,035
580
0
1,557
1,478
10,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,537
Gold Earned
19,284
87
Minions Killed
159
0
Camps Cleared
0
377,361
Distance Traveled
537,773
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,098
620
8
2
0
91,440
2
W
Cupid
3,787
757
33
7
0
95,811
0
W
Ra
3,652
730
32
6
0
107,657
2
W
Bellona
4,176
835
49
10
0
104,136
0
W
Bacchus
4,205
841
14
3
0
114,063
0
L
Camazotz
3,134
627
26
5
0
98,626
0
W
Mercury
3,464
693
31
6
0
116,106
2
L
Thanatos
939
188
0
0
0
0
0
L
Agni
3,448
690
35
7
0
92,323
1
L
Sol
2,918
584
18
4
0
94,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role