Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Desert Snake777
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,605 Elo+
Solo
Ra
Ra
FarmerBaka
Ra
Level 109
God Stats
1W - 2L
1,545 SR
Queue Stats
21W - 13L
1,645 Elo+
Party 1
Bellona
Bellona
Freeflygaming21
Bellona
Level 7
God Stats
3W - 6L
1,339 SR
Queue Stats
5W - 8L
1,645 Elo+
Party 1
Chaac
Chaac
Silloneur1
Chaac
Level 106
God Stats
2W - 1L
1,542 SR
Queue Stats
11W - 4L
1,645 Elo+
Party 1
Team Averages
Level 79
1,485 SR
1,608 Elo+

VS

Team Averages
Level 74
1,453 SR
1,430 Elo+
Jormungandr
Jormungandr
I Dxggo I
Jormungandr
Level 24
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 6L
1,159 Elo+
Party 2
Thanatos
Thanatos
Mini-mies
Thanatos
Level 85
God Stats
6W - 4L
1,651 SR
Queue Stats
35W - 39L
1,513 Elo+
Party 3
Nox
Nox
Polynomi_poiga
Nox
Level 124
God Stats
2W - 8L
1,297 SR
Queue Stats
41W - 48L
1,504 Elo+
Party 3
King Arthur
King Arthur
ssbrah
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,366 Elo+
Party 2
Shiva
Shiva
xAlone_Wolfx
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 2 / 17
9,904
762
13,763
6,319
2,942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Desert Snake777
Ah Muzen Cab
17
10 / 0 / 9
10,739
826
19,744
11,576
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 1 / 15
10,707
824
14,744
12,196
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 1 / 14
10,217
786
5,528
12,180
11,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
16
5 / 2 / 10
9,892
761
12,757
18,220
21,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I Dxggo I
Jormungandr
14
0 / 3 / 4
8,465
651
7,595
17,116
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
Mini-mies
Thanatos
15
2 / 6 / 2
8,564
659
10,935
15,731
6,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 3 / 4
8,457
651
8,671
10,600
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ssbrah
King Arthur
13
0 / 5 / 2
7,493
576
5,210
15,685
12,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 8 / 1
8,956
689
11,224
18,121
15,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
19
24
Kills
6
6
Deaths
25
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
17
5.75
W
Ah Muzen Cab
Desert Snake777
Ah Muzen Cab
10
0
9
14.5
W
4
1
15
11.5
W
2
1
14
9
L
Jormungandr
I Dxggo I
Jormungandr
0
3
4
0.67
L
Thanatos
Mini-mies
Thanatos
2
6
2
0.5
L
1
3
4
1
W
Chaac
5
2
10
5
L
King Arthur
ssbrah
King Arthur
0
5
2
0.2
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,536
Damage
43,635
60,491
Taken
77,253
46,125
Mitigated
55,693
27,465
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,763
833
0
1,280
6,319
2,942
605
1,091
5,193
38,462
0
W
Ah Muzen Cab
Desert Snake777
Ah Muzen Cab
19,744
10,905
0
4,591
11,576
5,052
3,890
3,403
7,926
0
37,821
W
14,744
2,402
4,350
6,231
12,196
4,877
1,447
3,109
8,952
52,430
0
W
5,528
382
3,580
2,808
12,180
11,333
403
4,852
7,198
0
14,286
L
Jormungandr
I Dxggo I
Jormungandr
7,595
2,184
0
1,853
17,116
16,825
0
4,317
12,622
25,640
0
L
Thanatos
Mini-mies
Thanatos
10,935
2,119
0
6,856
15,731
6,761
0
5,997
9,498
0
28,178
L
8,671
384
0
130
10,600
4,392
0
3,980
6,420
30,165
0
W
Chaac
12,757
2,852
0
4,625
18,220
21,921
1,046
5,918
12,162
0
26,907
L
King Arthur
ssbrah
King Arthur
5,210
878
0
0
15,685
12,391
0
6,718
8,782
0
12,084
L
11,224
1,016
0
828
18,121
15,324
0
7,495
10,489
6,308
18,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
41,935
219
Minions Killed
161
0
Camps Cleared
0
1,349,713
Distance Traveled
1,180,845
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,904
762
35
3
0
216,940
0
W
Ah Muzen Cab
10,739
826
37
3
0
292,791
0
W
Ra
10,707
824
94
7
0
256,163
0
W
Bellona
10,217
786
17
1
0
299,701
4
L
Jormungandr
8,465
651
41
3
0
231,114
1
L
Thanatos
8,564
659
30
2
0
236,925
0
L
Nox
8,457
651
40
3
0
254,157
3
W
Chaac
9,892
761
36
3
0
284,118
0
L
King Arthur
7,493
576
16
1
0
227,551
0
L
Shiva
8,956
689
34
3
0
231,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role