Player Matchup

Sylvanus
Sylvanus
Ghetto_HipHop420
Sylvanus
Level 158
God Stats
6W - 5L
1,611 SR
Queue Stats
282W - 348L
1,460 Elo+
Solo
Agni
Agni
HorizionOG
Agni
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 116L
1,468 Elo+
Solo
Vulcan
Vulcan
LaiLuu
Vulcan
Level 149
God Stats
6W - 3L
1,337 SR
Queue Stats
213W - 215L
1,415 Elo+
Solo
Izanami
Izanami
SlNlXTER
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 43L
1,508 Elo+
Solo
Zeus
Zeus
guerdner95
Zeus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,344 Elo+
Solo
Team Averages
Level 110
1,490 SR
1,439 Elo+

VS

Team Averages
Level 106
1,491 SR
1,460 Elo+
Mercury
Mercury
AnelCaviti
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 135L
1,438 Elo+
Solo
Agni
Agni
Huddy05
Agni
Level 125
God Stats
10W - 11L
1,888 SR
Queue Stats
383W - 372L
1,576 Elo+
Solo
Ares
Ares
SoulReaperNJ
Ares
Level 143
God Stats
8W - 6L
1,494 SR
Queue Stats
526W - 507L
1,434 Elo+
Party 1
Ra
Ra
Uk Emperor2513
Ra
Level 65
God Stats
0W - 1L
1,278 SR
Queue Stats
64W - 61L
1,465 Elo+
Party 1
Sobek
Sobek
cybersoldier420
Sobek
Level 86
God Stats
2W - 2L
1,295 SR
Queue Stats
50W - 64L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 9
6,033
1,207
1,598
4,869
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 3 / 6
5,628
1,126
4,077
4,779
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
LaiLuu
Vulcan
11
3 / 0 / 4
6,189
1,238
5,203
2,509
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SlNlXTER
Izanami
12
5 / 1 / 5
6,598
1,320
3,536
3,844
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 6
5,675
1,135
2,706
3,845
1,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnelCaviti
Mercury
1
0 / 0 / 0
1,324
265
0
0
0
Agni
Huddy05
Agni
13
4 / 1 / 1
6,522
1,304
6,500
3,513
1,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 4
4,974
995
2,646
6,749
6,243
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 2 / 2
5,098
1,020
2,831
3,456
1,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 3
4,927
985
1,626
5,244
4,508
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
10
Kills
5
5
Deaths
10
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
AnelCaviti
Mercury
0
0
0
0
W
0
0
9
4.5
W
1
3
6
1.33
L
Agni
Huddy05
Agni
4
1
1
4.5
W
Vulcan
LaiLuu
Vulcan
3
0
4
5
W
Izanami
SlNlXTER
Izanami
5
1
5
7.5
L
0
4
4
0.5
L
1
2
2
1
L
0
3
3
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
13,603
19,846
Taken
18,962
7,972
Mitigated
13,747
12,180
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AnelCaviti
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
1,598
449
5,073
3,257
4,869
2,512
168
3,345
1,524
3,721
0
W
4,077
122
483
772
4,779
1,746
0
3,915
864
8,311
0
L
Agni
Huddy05
Agni
6,500
738
63
419
3,513
1,734
0
2,347
1,022
18,183
0
W
Vulcan
LaiLuu
Vulcan
5,203
2,820
265
784
2,509
981
30
1,002
1,507
11,893
0
W
Izanami
SlNlXTER
Izanami
3,536
2,047
227
600
3,844
1,500
698
2,646
1,198
0
13,443
L
2,646
123
211
618
6,749
6,243
0
5,050
1,505
4,996
0
L
2,831
522
557
556
3,456
1,262
0
2,791
475
8,245
0
L
1,626
146
420
633
5,244
4,508
0
2,790
2,376
2,784
0
W
2,706
36
248
471
3,845
1,233
468
2,695
1,150
5,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
22,845
63
Minions Killed
38
0
Camps Cleared
0
529,212
Distance Traveled
397,897
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
1,324
265
0
0
0
0
0
W
Sylvanus
6,033
1,207
6
1
0
113,700
1
W
Agni
5,628
1,126
7
1
0
103,486
1
L
Agni
6,522
1,304
22
4
0
105,770
0
W
Vulcan
6,189
1,238
19
4
0
117,869
0
W
Izanami
6,598
1,320
23
5
0
81,653
0
L
Ares
4,974
995
4
1
0
101,080
0
L
Ra
5,098
1,020
9
2
0
84,608
0
L
Sobek
4,927
985
3
1
0
106,439
1
W
Zeus
5,675
1,135
8
2
0
112,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role