Player Matchup

Cthulhu
Cthulhu
BenChillin9202
Cthulhu
Level 49
God Stats
20W - 26L
1,379 SR
Queue Stats
146W - 179L
1,453 Elo+
Solo
Neith
Neith
PeaceBoY9421
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBastos
Baron Samedi
Level 82
God Stats
6W - 3L
1,913 SR
Queue Stats
197W - 206L
1,398 Elo+
Solo
Hercules
Hercules
i8DaBonez
Hercules
Level 102
God Stats
22W - 25L
1,414 SR
Queue Stats
154W - 189L
1,390 Elo+
Solo
Rama
Rama
theboou
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 109L
1,383 Elo+
Party 1
Team Averages
Level 65
1,541 SR
1,400 Elo+

VS

Team Averages
Level 92
1,578 SR
1,516 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MijiMaster
Baba Yaga
Level 98
God Stats
5W - 7L
1,837 SR
Queue Stats
696W - 660L
1,537 Elo+
Party 2
Atlas
Atlas
TensaiZwasHere
Atlas
Level 18
God Stats
7W - 8L
1,460 SR
Queue Stats
74W - 70L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
Tridentdude31
Guan Yu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,502 Elo+
Solo
Discordia
Discordia
isnotblank
Discordia
Level 136
God Stats
80W - 74L
1,594 SR
Queue Stats
816W - 782L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
10,051
1,005
7,814
12,677
12,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 5
10,374
1,037
9,007
10,652
3,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
TheBastos
Baron Samedi
15
4 / 4 / 3
10,468
1,047
14,837
12,071
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
i8DaBonez
Hercules
15
0 / 2 / 2
9,114
911
4,613
8,001
3,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
theboou
Rama
15
0 / 4 / 4
8,926
893
5,866
13,093
4,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

202

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 4 / 3
9,872
987
6,973
7,780
3,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
MijiMaster
Baba Yaga
16
3 / 1 / 11
10,962
1,096
14,450
10,386
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 0 / 12
11,162
1,116
8,156
8,930
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
16
1 / 2 / 3
9,609
961
5,683
14,246
12,603
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
isnotblank
Discordia
17
6 / 1 / 6
11,081
1,108
16,712
4,548
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
8
Kills
15
15
Deaths
8
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
4
3
1.13
L
2
1
3
3.5
W
Baba Yaga
MijiMaster
Baba Yaga
3
1
11
8.5
L
2
4
5
1.13
W
2
0
12
8
L
Baron Samedi
TheBastos
Baron Samedi
4
4
3
1.38
W
Guan Yu
1
2
3
1.25
L
Hercules
i8DaBonez
Hercules
0
2
2
0.5
W
Discordia
isnotblank
Discordia
6
1
6
9
L
Rama
theboou
Rama
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,137
Damage
51,974
56,494
Taken
45,890
28,171
Mitigated
35,035
10,001
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,973
2,040
0
525
7,780
3,326
0
4,805
2,975
0
18,959
L
7,814
284
271
0
12,677
12,548
0
7,261
5,416
22,952
0
W
Baba Yaga
MijiMaster
Baba Yaga
14,450
1,055
0
3,766
10,386
4,929
0
4,708
5,678
37,272
0
L
9,007
3,493
0
1,212
10,652
3,461
0
8,875
1,777
0
23,526
W
8,156
1,668
0
1,176
8,930
12,287
0
4,189
4,741
15,438
0
L
Baron Samedi
TheBastos
Baron Samedi
14,837
224
3,008
3,663
12,071
4,262
0
7,101
4,970
30,926
0
W
Guan Yu
5,683
432
1,896
3,589
14,246
12,603
0
7,866
6,380
0
17,077
L
Hercules
i8DaBonez
Hercules
4,613
1,116
0
939
8,001
3,173
0
5,889
2,112
0
16,079
W
Discordia
isnotblank
Discordia
16,712
220
0
1,014
4,548
1,890
0
1,083
3,465
32,447
0
L
Rama
theboou
Rama
5,866
4,776
326
582
13,093
4,727
0
10,192
2,901
0
9,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
52,686
146
Minions Killed
173
3
Camps Cleared
5
816,711
Distance Traveled
1,016,854
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,872
987
34
3
2
149,443
1
L
Cthulhu
10,051
1,005
28
3
1
185,544
0
W
Baba Yaga
10,962
1,096
61
6
2
200,099
1
L
Neith
10,374
1,037
52
5
1
182,166
0
W
Atlas
11,162
1,116
12
1
0
223,554
0
L
Baron Samedi
10,468
1,047
29
3
1
181,006
0
W
Guan Yu
9,609
961
20
2
1
213,668
0
L
Hercules
9,114
911
22
2
0
93,328
1
W
Discordia
11,081
1,108
46
5
0
230,090
0
L
Rama
8,926
893
15
2
0
174,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role