Player Matchup

Neith
Neith
Octavinotus
Neith
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
143W - 121L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PavinWTF
Morgan Le Fay
Level 125
God Stats
0W - 4L
1,324 SR
Queue Stats
143W - 129L
1,501 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Richard21101976
Kumbhakarna
Level 129
God Stats
1W - 6L
1,214 SR
Queue Stats
276W - 313L
1,437 Elo+
Party 3
Fenrir
Fenrir
franciscouto
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 4
Ymir
Ymir
tribal95
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 67L
1,485 Elo+
Party 3
Team Averages
Level 96
1,408 SR
1,450 Elo+

VS

Team Averages
Level 94
1,525 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
Amalkani
Morgan Le Fay
Level 111
God Stats
2W - 3L
1,443 SR
Queue Stats
242W - 247L
1,435 Elo+
Party 1
Izanami
Izanami
IXTIAXI
Izanami
Level 125
God Stats
5W - 3L
1,453 SR
Queue Stats
124W - 114L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
The-punisher-x3x
Cthulhu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,309 Elo+
Solo
Bacchus
Bacchus
V1PERXCANNIBAL
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 267L
1,426 Elo+
Party 2
Medusa
Medusa
Voshd
Medusa
Level 66
God Stats
3W - 0L
1,730 SR
Queue Stats
242W - 245L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 7
10,590
883
21,620
14,563
5,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PavinWTF
Morgan Le Fay
16
4 / 7 / 10
10,115
843
14,749
11,187
3,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Richard21101976
Kumbhakarna
15
6 / 7 / 7
9,295
775
6,284
20,409
21,140
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
4 / 5 / 11
9,938
828
8,084
12,370
7,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
16
1 / 5 / 16
9,483
790
7,287
15,537
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amalkani
Morgan Le Fay
18
8 / 7 / 14
11,276
940
18,978
15,060
7,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IXTIAXI
Izanami
19
12 / 4 / 11
11,599
967
15,964
16,053
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 18
10,443
870
9,664
18,861
16,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 4 / 16
10,038
837
7,586
18,045
24,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Voshd
Medusa
17
6 / 4 / 15
10,932
911
13,671
12,767
6,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
104
26
Kills
30
30
Deaths
26
51
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Amalkani
Morgan Le Fay
8
7
14
2.14
W
Izanami
IXTIAXI
Izanami
12
4
11
4.38
L
11
6
7
2.42
L
Morgan Le Fay
PavinWTF
Morgan Le Fay
4
7
10
1.29
L
Kumbhakarna
Richard21101976
Kumbhakarna
6
7
7
1.36
W
2
7
18
1.57
W
2
4
16
2.5
W
Medusa
Voshd
Medusa
6
4
15
3.38
L
Fenrir
4
5
11
1.9
L
Ymir
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,024
Damage
65,863
74,066
Taken
80,786
52,385
Mitigated
62,467
14,682
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Amalkani
Morgan Le Fay
18,978
2,796
1,891
1,462
15,060
7,272
964
5,928
9,132
32,745
0
W
Izanami
IXTIAXI
Izanami
15,964
9,402
1,240
3,880
16,053
7,424
1,672
7,393
8,660
0
37,336
L
21,620
8,806
630
4,144
14,563
5,800
1,048
6,984
7,579
0
32,211
L
Morgan Le Fay
PavinWTF
Morgan Le Fay
14,749
2,334
888
1,071
11,187
3,900
258
6,426
4,761
31,171
0
L
Kumbhakarna
Richard21101976
Kumbhakarna
6,284
1,124
507
1,819
20,409
21,140
0
7,751
12,658
11,475
0
W
9,664
245
3,798
1,319
18,861
16,767
97
4,095
14,766
25,262
0
W
7,586
1,086
1,084
2,757
18,045
24,331
651
5,797
12,248
11,246
0
W
Medusa
Voshd
Medusa
13,671
4,276
2,034
2,554
12,767
6,673
863
5,107
7,660
0
23,172
L
Fenrir
8,084
2,097
904
2,127
12,370
7,911
0
6,930
5,440
0
17,476
L
Ymir
7,287
459
714
1,878
15,537
13,634
0
8,137
7,400
12,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,421
Gold Earned
54,288
102
Minions Killed
125
0
Camps Cleared
0
1,040,330
Distance Traveled
1,140,261
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,276
940
29
2
0
223,189
0
W
Izanami
11,599
967
44
4
0
216,036
3
L
Neith
10,590
883
28
2
0
200,680
2
L
Morgan Le Fay
10,115
843
33
3
0
191,143
0
L
Kumbhakarna
9,295
775
2
0
0
203,962
0
W
Cthulhu
10,443
870
30
3
0
234,099
0
W
Bacchus
10,038
837
7
1
0
224,193
0
W
Medusa
10,932
911
15
1
0
242,744
2
L
Fenrir
9,938
828
26
2
0
237,739
0
L
Ymir
9,483
790
13
1
0
206,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role