Player Matchup

Neith
Neith
MermaidMama219
Neith
Level 153
God Stats
25W - 23L
1,456 SR
Queue Stats
1,507W - 1,749L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Syco Si117
Gilgamesh
Level 83
God Stats
1W - 1L
1,546 SR
Queue Stats
95W - 112L
1,405 Elo+
Party 2
Hel
Hel
VendettaVoo
Hel
Level 133
God Stats
7W - 9L
1,578 SR
Queue Stats
177W - 195L
1,529 Elo+
Party 2
Bakasura
Bakasura
WieldiestCube94
Bakasura
Level 156
God Stats
10W - 6L
1,849 SR
Queue Stats
140W - 99L
1,674 Elo+
Party 2
Bacchus
Bacchus
its False35
Bacchus
Level 18
God Stats
1W - 1L
1,336 SR
Queue Stats
11W - 9L
1,514 Elo+
Party 2
Team Averages
Level 109
1,553 SR
1,522 Elo+

VS

Team Averages
Level 89
1,635 SR
1,521 Elo+
Ao Kuang
Ao Kuang
Blocky12439
Ao Kuang
Level 47
God Stats
1W - 0L
1,370 SR
Queue Stats
25W - 22L
1,500 Elo+
Solo
Chronos
Chronos
Death_jani_tor
Chronos
Level 66
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 1L
1,577 Elo+
Party 1
Medusa
Medusa
RoyalKushKloudz
Medusa
Level 85
God Stats
22W - 17L
1,614 SR
Queue Stats
81W - 84L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
RoyalMrAce
Cliodhna
Level 123
God Stats
6W - 0L
1,805 SR
Queue Stats
57W - 48L
1,537 Elo+
Party 1
Horus
Horus
Tiriel
Horus
Level 122
God Stats
22W - 13L
1,669 SR
Queue Stats
503W - 471L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,909
524
8,723
12,551
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Syco Si117
Gilgamesh
13
4 / 8 / 3
8,074
475
12,203
17,462
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 0 / 0
5,140
302
88
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
19
7 / 1 / 1
11,314
666
15,865
16,947
6,547
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
its False35
Bacchus
12
1 / 4 / 7
7,990
470
7,606
13,570
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blocky12439
Ao Kuang
17
4 / 0 / 8
10,120
595
8,672
12,073
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 3 / 4
10,585
623
11,461
13,892
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 4 / 3
9,480
558
11,985
12,638
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
RoyalMrAce
Cliodhna
16
2 / 4 / 1
10,251
603
10,327
13,304
4,322
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Tiriel
Horus
12
1 / 3 / 8
8,418
495
3,393
15,080
10,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
14
Kills
18
18
Deaths
14
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Blocky12439
Ao Kuang
4
0
8
8
W
7
3
4
3
L
2
5
4
0.8
W
4
4
3
1.38
W
Cliodhna
RoyalMrAce
Cliodhna
2
4
1
0.63
L
Gilgamesh
Syco Si117
Gilgamesh
4
8
3
0.69
W
Horus
Tiriel
Horus
1
3
8
1.67
L
0
0
0
0
L
Bakasura
7
1
1
7.5
L
Bacchus
its False35
Bacchus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,485
Damage
45,838
60,530
Taken
66,987
37,761
Mitigated
28,831
13,985
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Blocky12439
Ao Kuang
8,672
2,206
0
6,728
12,073
4,452
29
936
10,877
72,605
0
W
11,461
3,096
0
4,598
13,892
5,193
3,371
598
12,626
76,785
0
L
8,723
2,945
0
3,262
12,551
5,292
624
5,772
6,779
0
60,101
W
11,985
5,535
0
835
12,638
4,701
1,268
2,013
10,485
0
75,373
W
Cliodhna
RoyalMrAce
Cliodhna
10,327
454
0
1,742
13,304
4,322
798
126
11,124
0
69,219
L
Gilgamesh
Syco Si117
Gilgamesh
12,203
4,382
0
1,672
17,462
8,000
235
8,860
8,602
0
48,342
W
Horus
Tiriel
Horus
3,393
1,621
4,341
4,610
15,080
10,163
0
4,021
10,168
0
12,241
L
88
0
0
0
0
0
0
0
0
2,245
0
L
Bakasura
15,865
9,711
0
8,258
16,947
6,547
1,036
2,292
14,655
0
66,166
L
Bacchus
its False35
Bacchus
7,606
847
0
793
13,570
17,922
420
3,209
10,361
17,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
48,854
390
Minions Killed
557
0
Camps Cleared
0
1,409,083
Distance Traveled
1,692,155
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,120
595
129
8
0
400,915
0
W
Chronos
10,585
623
131
8
0
309,024
1
L
Neith
8,909
524
124
7
0
278,853
6
W
Medusa
9,480
558
127
7
0
284,479
2
W
Cliodhna
10,251
603
147
9
0
346,761
3
L
Gilgamesh
8,074
475
66
4
0
337,338
0
W
Horus
8,418
495
23
1
0
350,976
3
L
Hel
5,140
302
6
0
0
23,891
0
L
Bakasura
11,314
666
176
10
0
451,957
5
L
Bacchus
7,990
470
18
1
0
317,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role