Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Zephyrblast
Izanami
Level 139
God Stats
1W - 1L
1,754 SR
Queue Stats
65W - 33L
1,794 Elo+
Party 1
He Bo
He Bo
宇宙摆烂选手
He Bo
Level 106
God Stats
1W - 0L
1,729 SR
Queue Stats
8W - 2L
1,977 Elo+
Party 1
Team Averages
Level 134
1,661 SR
1,757 Elo+

VS

Team Averages
Level 100
1,401 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
XUPAMELPITO
King Arthur
Level 88
God Stats
10W - 32L
1,203 SR
Queue Stats
1,154W - 1,480L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
4 / 1 / 5
8,689
869
6,110
10,673
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Zephyrblast
Izanami
13
4 / 1 / 4
8,234
823
9,658
7,516
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 8
7,888
789
11,424
5,571
2,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 4 / 0
7,043
704
5,249
5,950
1,819
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
9
0 / 3 / 2
6,225
623
5,101
13,759
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
XUPAMELPITO
King Arthur
9
0 / 3 / 2
6,180
618
3,008
12,485
8,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
5
6.5
L
Nu Wa
 
Nu Wa
2
4
0
0.5
L
Cerberus
 
Cerberus
0
3
2
0.33
L
King Arthur
XUPAMELPITO
King Arthur
0
3
2
0.33
W
Izanami
Zephyrblast
Izanami
4
1
4
6
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
13,358
23,760
Taken
32,194
16,460
Mitigated
18,501
11,362
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,110
985
1,983
4,964
10,673
11,003
23
2,945
7,234
13,393
0
L
Nu Wa
 
Nu Wa
5,249
1,725
0
0
5,950
1,819
0
3,751
2,199
19,735
0
L
Cerberus
 
Cerberus
5,101
133
0
3,174
13,759
7,828
0
6,973
6,786
15,935
0
L
King Arthur
XUPAMELPITO
King Arthur
3,008
429
191
695
12,485
8,854
0
7,220
5,265
0
12,057
W
Izanami
Zephyrblast
Izanami
9,658
6,775
0
1,568
7,516
2,788
2,016
4,894
2,382
0
45,885
W
11,424
680
0
2,847
5,571
2,669
50
2,425
3,017
32,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
19,448
145
Minions Killed
90
6
Camps Cleared
3
587,479
Distance Traveled
506,863
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,689
869
5
1
0
205,980
3
L
Nu Wa
7,043
704
41
4
2
150,806
3
L
Cerberus
6,225
623
38
4
1
167,493
4
L
King Arthur
6,180
618
11
1
0
188,564
4
W
Izanami
8,234
823
97
10
0
183,931
2
W
He Bo
7,888
789
43
4
6
197,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role