Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MF Fodder
Cernunnos
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 194L
1,460 Elo+
Party 1
Da Ji
Da Ji
RaccoonSam
Da Ji
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 97L
1,434 Elo+
Solo
Thanatos
Thanatos
Unhuman363
Thanatos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 283L
1,501 Elo+
Solo
Geb
Geb
Whimsicul
Geb
Level 104
God Stats
6W - 7L
1,409 SR
Queue Stats
199W - 186L
1,511 Elo+
Party 1
Team Averages
Level 116
1,482 SR
1,481 Elo+

VS

Team Averages
Level 106
1,530 SR
1,497 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DRAMARKUZ
Nu Wa
Level 129
God Stats
3W - 1L
1,220 SR
Queue Stats
61W - 59L
1,477 Elo+
Solo
Achilles
Achilles
Maxwells26
Achilles
Level 156
God Stats
1W - 1L
1,765 SR
Queue Stats
198W - 184L
1,538 Elo+
Solo
Cabrakan
Cabrakan
colormuncher
Cabrakan
Level 64
God Stats
3W - 0L
1,666 SR
Queue Stats
42W - 33L
1,468 Elo+
Solo
Thor
Thor
redx1022
Thor
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
2 / 4 / 10
10,577
661
18,996
9,825
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MF Fodder
Cernunnos
18
9 / 7 / 7
11,405
713
19,691
19,179
9,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
18
4 / 9 / 8
11,863
741
8,982
19,695
11,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Unhuman363
Thanatos
16
6 / 10 / 7
10,913
682
10,638
18,864
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 5 / 16
11,963
748
13,640
25,755
31,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
12 / 6 / 14
13,090
818
16,991
13,960
6,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
DRAMARKUZ
Nu Wa
20
5 / 3 / 21
12,270
767
21,900
11,178
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Maxwells26
Achilles
20
11 / 3 / 16
13,232
827
17,197
21,398
23,809
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
colormuncher
Cabrakan
19
0 / 5 / 24
11,920
745
15,241
22,854
30,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
18
6 / 7 / 15
11,717
732
10,978
19,365
12,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
124
24
Kills
34
35
Deaths
24
48
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
10
1.75
W
Da Ji
 
Da Ji
12
6
14
3.17
W
Nu Wa
DRAMARKUZ
Nu Wa
5
3
21
5.17
L
Cernunnos
MF Fodder
Cernunnos
9
7
7
1.79
W
Achilles
Maxwells26
Achilles
11
3
16
6.33
L
Da Ji
4
9
8
0.89
L
Thanatos
Unhuman363
Thanatos
6
10
7
0.95
L
3
5
16
2.2
W
Cabrakan
colormuncher
Cabrakan
0
5
24
2.4
W
Thor
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,947
Damage
82,307
93,318
Taken
88,755
68,125
Mitigated
79,299
22,447
Healing
22,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,996
755
364
1,101
9,825
4,565
179
4,053
5,728
48,607
0
W
Da Ji
 
Da Ji
16,991
2,903
1,121
1,102
13,960
6,844
504
4,825
9,033
0
22,620
W
Nu Wa
DRAMARKUZ
Nu Wa
21,900
6,968
1,295
1,896
11,178
4,795
2,643
5,759
5,419
49,988
0
L
Cernunnos
MF Fodder
Cernunnos
19,691
10,528
486
2,239
19,179
9,677
210
5,823
13,220
0
48,482
W
Achilles
Maxwells26
Achilles
17,197
3,291
1,883
5,306
21,398
23,809
1,130
6,906
14,348
0
42,261
L
Da Ji
8,982
1,041
2,005
2,355
19,695
11,716
0
9,981
9,568
0
25,149
L
Thanatos
Unhuman363
Thanatos
10,638
1,961
967
5,617
18,864
10,232
631
7,459
11,223
0
21,113
L
13,640
682
1,798
5,515
25,755
31,935
250
9,825
15,652
29,289
0
W
Cabrakan
colormuncher
Cabrakan
15,241
1,914
1,689
2,982
22,854
30,983
769
6,531
16,040
22,068
0
W
Thor
10,978
2,668
1,103
4,248
19,365
12,868
845
8,615
10,613
0
23,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,721
Gold Earned
62,229
197
Minions Killed
155
0
Camps Cleared
0
1,312,609
Distance Traveled
1,379,616
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,577
661
59
4
0
310,859
0
W
Da Ji
13,090
818
9
1
0
265,159
0
W
Nu Wa
12,270
767
59
4
0
265,868
0
L
Cernunnos
11,405
713
65
4
0
215,202
1
W
Achilles
13,232
827
37
2
0
316,179
1
L
Da Ji
11,863
741
37
2
0
242,569
0
L
Thanatos
10,913
682
20
1
0
263,698
1
L
Geb
11,963
748
16
1
0
280,281
0
W
Cabrakan
11,920
745
21
1
0
272,660
0
W
Thor
11,717
732
29
2
0
259,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role