Player Matchup

Sun Wukong
Sun Wukong
ShadyPatty
Sun Wukong
Level 160
God Stats
0W - 3L
1,252 SR
Queue Stats
37W - 38L
1,459 Elo+
Solo
Charybdis
Charybdis
SnowBunniePawg
Charybdis
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 30L
1,422 Elo+
Solo
Sylvanus
Sylvanus
ThrawnsScrottum
Sylvanus
Level 87
God Stats
1W - 2L
1,757 SR
Queue Stats
298W - 280L
1,528 Elo+
Solo
Izanami
Izanami
gpewb
Izanami
Level 44
God Stats
31W - 41L
1,399 SR
Queue Stats
55W - 71L
1,331 Elo+
Solo
Nemesis
Nemesis
xDeadpooledx
Nemesis
Level 107
God Stats
5W - 10L
1,459 SR
Queue Stats
228W - 229L
1,540 Elo+
Solo
Team Averages
Level 105
1,474 SR
1,456 Elo+

VS

Team Averages
Level 72
1,581 SR
1,509 Elo+
Amaterasu
Amaterasu
ChrispyTheBoi
Amaterasu
Level 6
God Stats
1W - 1L
1,449 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FalkorPrime
Kuzenbo
Level 94
God Stats
12W - 9L
1,711 SR
Queue Stats
102W - 115L
1,460 Elo+
Solo
Hercules
Hercules
KingOnionn
Hercules
Level 23
God Stats
1W - 0L
1,764 SR
Queue Stats
29W - 23L
1,531 Elo+
Party 1
Apollo
Apollo
McMullen1013
Apollo
Level 122
God Stats
4W - 4L
1,482 SR
Queue Stats
268W - 272L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
UncrownGalehaut
Ah Puch
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 71L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ShadyPatty
Sun Wukong
20
9 / 4 / 13
17,703
506
35,400
44,525
38,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
SnowBunniePawg
Charybdis
20
11 / 6 / 10
17,710
506
32,836
32,328
10,604
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
20
4 / 8 / 19
15,624
446
30,065
41,595
39,371
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
gpewb
Izanami
20
2 / 9 / 12
15,605
446
24,747
29,131
8,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
xDeadpooledx
Nemesis
20
8 / 5 / 13
18,524
529
21,337
31,564
12,863
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChrispyTheBoi
Amaterasu
20
0 / 5 / 10
14,115
403
9,130
27,994
26,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
FalkorPrime
Kuzenbo
20
2 / 5 / 14
15,692
448
16,328
46,622
77,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
KingOnionn
Hercules
20
13 / 8 / 10
18,136
518
29,181
40,531
21,477
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
20
9 / 9 / 10
17,970
513
29,904
36,163
15,797
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 7 / 13
17,197
491
53,421
29,073
11,684
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
88
34
Kills
31
32
Deaths
34
67
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ChrispyTheBoi
Amaterasu
0
5
10
1
W
Kuzenbo
FalkorPrime
Kuzenbo
2
5
14
1.8
W
Hercules
KingOnionn
Hercules
13
8
10
2.25
W
Apollo
9
9
10
1.56
L
Sun Wukong
ShadyPatty
Sun Wukong
9
4
13
3.88
L
Charybdis
SnowBunniePawg
Charybdis
11
6
10
2.67
L
Sylvanus
4
8
19
1.69
W
7
7
13
1.93
L
Izanami
gpewb
Izanami
2
9
12
0.89
L
Nemesis
xDeadpooledx
Nemesis
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,385
Damage
137,964
179,143
Taken
180,383
109,940
Mitigated
152,425
63,412
Healing
55,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ChrispyTheBoi
Amaterasu
9,130
3,400
0
5,567
27,994
26,140
1,509
2,140
25,854
0
65,319
W
Kuzenbo
FalkorPrime
Kuzenbo
16,328
5,288
6,584
9,027
46,622
77,327
244
7,236
39,258
41,367
0
W
Hercules
KingOnionn
Hercules
29,181
5,423
0
14,345
40,531
21,477
996
5,087
35,391
0
103,583
W
Apollo
29,904
14,437
0
10,120
36,163
15,797
6,173
6,596
29,567
0
159,616
L
Sun Wukong
ShadyPatty
Sun Wukong
35,400
5,176
0
20,111
44,525
38,629
404
14,599
29,336
0
125,392
L
Charybdis
SnowBunniePawg
Charybdis
32,836
14,179
0
12,383
32,328
10,604
2,349
12,067
20,061
0
166,910
L
Sylvanus
30,065
7,863
4,890
15,556
41,595
39,371
274
20,813
20,685
81,048
29,473
W
53,421
2,246
307
9,125
29,073
11,684
674
5,102
23,971
163,457
0
L
Izanami
gpewb
Izanami
24,747
19,272
0
6,031
29,131
8,473
217
12,589
16,506
0
121,121
L
Nemesis
xDeadpooledx
Nemesis
21,337
6,665
0
4,441
31,564
12,863
153
11,853
19,486
0
151,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,166
Gold Earned
83,110
845
Minions Killed
683
0
Camps Cleared
0
3,072,200
Distance Traveled
3,410,673
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,115
403
108
3
0
704,346
1
W
Kuzenbo
15,692
448
38
1
0
695,071
4
W
Hercules
18,136
518
116
3
0
726,879
5
W
Apollo
17,970
513
217
6
0
650,652
3
L
Sun Wukong
17,703
506
158
5
0
667,942
1
L
Charybdis
17,710
506
212
6
0
583,288
5
L
Sylvanus
15,624
446
115
3
0
549,414
3
W
Ah Puch
17,197
491
204
6
0
633,725
12
L
Izanami
15,605
446
177
5
0
556,200
6
L
Nemesis
18,524
529
183
5
0
715,356
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role