Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DarthMitch
Ares
Level 60
God Stats
23W - 8L
1,752 SR
Queue Stats
51W - 45L
1,462 Elo+
Party 2
Tiamat
Tiamat
xTheCamelx
Tiamat
Level 25
God Stats
11W - 5L
1,535 SR
Queue Stats
36W - 20L
1,522 Elo+
Party 2
Team Averages
Level 77
1,596 SR
1,495 Elo+

VS

Team Averages
Level 76
1,564 SR
1,655 Elo+
Olorun
Olorun
KN33GGGERR
Olorun
Level 11
God Stats
5W - 2L
1,841 SR
Queue Stats
25W - 5L
1,854 Elo+
Party 1
Achilles
Achilles
craftsmenwrench
Achilles
Level 58
God Stats
0W - 4L
1,277 SR
Queue Stats
58W - 81L
1,191 Elo+
Solo
Thor
Thor
uCody
Thor
Level 160
God Stats
8W - 4L
1,573 SR
Queue Stats
597W - 55L
1,918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 0 / 4
8,452
704
9,404
9,448
9,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 0 / 4
9,030
753
8,944
11,446
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
xTheCamelx
Tiamat
12
1 / 2 / 4
7,720
643
4,884
6,039
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KN33GGGERR
Olorun
13
0 / 1 / 2
7,512
626
10,368
7,997
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
11
0 / 3 / 1
7,021
585
2,433
10,178
7,515
Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
uCody
Thor
11
2 / 3 / 0
7,548
629
7,275
9,300
3,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
4
5
W
3
0
4
5
L
Olorun
KN33GGGERR
Olorun
0
1
2
1
L
Achilles
0
3
1
0.17
L
Thor
uCody
Thor
2
3
0
0.67
W
Tiamat
xTheCamelx
Tiamat
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,232
Damage
20,076
26,933
Taken
27,475
25,654
Mitigated
14,347
6,359
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,404
2,222
0
1,721
9,448
9,110
169
3,676
5,772
0
30,312
W
8,944
412
0
3,191
11,446
13,568
0
4,140
7,306
20,432
0
L
Olorun
KN33GGGERR
Olorun
10,368
5,322
621
3,949
7,997
3,542
0
3,276
4,506
39,869
4,184
L
Achilles
2,433
468
0
1,525
10,178
7,515
0
6,368
3,511
0
10,464
L
Thor
uCody
Thor
7,275
1,023
0
478
9,300
3,290
0
4,695
4,367
0
17,431
W
Tiamat
xTheCamelx
Tiamat
4,884
274
117
1,330
6,039
2,976
308
1,640
4,399
26,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
22,081
122
Minions Killed
135
5
Camps Cleared
4
677,349
Distance Traveled
637,297
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,452
704
41
3
2
234,919
3
W
Ares
9,030
753
24
2
1
239,503
3
L
Olorun
7,512
626
87
7
4
202,916
4
L
Achilles
7,021
585
24
2
0
219,889
0
L
Thor
7,548
629
24
2
0
214,492
0
W
Tiamat
7,720
643
57
5
2
202,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role