Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chaoticwiz1508
Ah Muzen Cab
Level 103
God Stats
0W - 2L
1,550 SR
Queue Stats
194W - 175L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
FOCUSED8190
Gilgamesh
Level 62
God Stats
27W - 27L
1,568 SR
Queue Stats
556W - 557L
1,497 Elo+
Solo
He Bo
He Bo
One_For_All_1996
He Bo
Level 109
God Stats
2W - 6L
1,275 SR
Queue Stats
411W - 444L
1,456 Elo+
Party 1
Tiamat
Tiamat
RiZE S1chO
Tiamat
Level 129
God Stats
12W - 11L
1,440 SR
Queue Stats
37W - 37L
1,467 Elo+
Solo
Yu Huang
Yu Huang
Varainath
Yu Huang
Level 105
God Stats
6W - 14L
1,362 SR
Queue Stats
343W - 358L
1,422 Elo+
Party 1
Team Averages
Level 102
1,439 SR
1,495 Elo+

VS

Team Averages
Level 123
1,499 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
CanniestCross78
Ah Muzen Cab
Level 127
God Stats
4W - 1L
1,512 SR
Queue Stats
131W - 115L
1,400 Elo+
Solo
Shiva
Shiva
FoulFrost
Shiva
Level 160
God Stats
35W - 32L
1,437 SR
Queue Stats
670W - 795L
1,414 Elo+
Solo
Jormungandr
Jormungandr
JUGGERNIC
Jormungandr
Level 109
God Stats
142W - 149L
1,481 SR
Queue Stats
607W - 645L
1,439 Elo+
Solo
Yu Huang
Yu Huang
pok2124
Yu Huang
Level 158
God Stats
14W - 13L
1,587 SR
Queue Stats
576W - 578L
1,550 Elo+
Solo
Sol
Sol
xxillEdward
Sol
Level 63
God Stats
19W - 17L
1,478 SR
Queue Stats
42W - 40L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chaoticwiz1508
Ah Muzen Cab
16
4 / 4 / 1
11,047
1,105
10,543
13,176
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FOCUSED8190
Gilgamesh
15
1 / 4 / 4
10,313
1,031
6,407
18,196
14,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 12 / 3
9,526
953
5,377
19,911
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
RiZE S1chO
Tiamat
16
1 / 3 / 6
10,269
1,027
11,519
15,206
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Varainath
Yu Huang
15
0 / 4 / 5
9,675
968
12,124
12,164
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

93

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CanniestCross78
Ah Muzen Cab
18
11 / 1 / 13
12,743
1,274
22,506
6,639
2,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
FoulFrost
Shiva
17
6 / 4 / 11
11,313
1,131
12,542
15,020
6,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
JUGGERNIC
Jormungandr
18
3 / 0 / 18
11,759
1,176
13,255
14,808
6,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
pok2124
Yu Huang
17
6 / 0 / 14
11,493
1,149
18,198
4,318
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 2 / 9
10,394
1,039
7,680
9,299
2,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
7
Kills
27
27
Deaths
7
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CanniestCross78
Ah Muzen Cab
11
1
13
17.5
L
Ah Muzen Cab
Chaoticwiz1508
Ah Muzen Cab
4
4
1
1.13
L
Gilgamesh
FOCUSED8190
Gilgamesh
1
4
4
0.75
W
Shiva
FoulFrost
Shiva
6
4
11
2.88
W
Jormungandr
JUGGERNIC
Jormungandr
3
0
18
12
L
1
12
3
0.21
L
Tiamat
RiZE S1chO
Tiamat
1
3
6
1.33
L
Yu Huang
Varainath
Yu Huang
0
4
5
0.63
W
Yu Huang
pok2124
Yu Huang
6
0
14
13
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,970
Damage
74,181
78,653
Taken
50,084
34,890
Mitigated
19,787
10,048
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CanniestCross78
Ah Muzen Cab
22,506
4,972
0
2,409
6,639
2,484
0
4,804
1,835
0
59,294
L
Ah Muzen Cab
Chaoticwiz1508
Ah Muzen Cab
10,543
3,079
0
4,167
13,176
4,486
0
4,820
8,286
0
45,618
L
Gilgamesh
FOCUSED8190
Gilgamesh
6,407
1,168
1,314
814
18,196
14,260
0
9,704
8,223
1,362
11,282
W
Shiva
FoulFrost
Shiva
12,542
2,069
777
1,190
15,020
6,108
0
7,510
7,510
0
20,451
W
Jormungandr
JUGGERNIC
Jormungandr
13,255
2,623
0
0
14,808
6,466
0
9,397
5,411
37,189
0
L
5,377
492
146
293
19,911
4,805
0
8,257
11,224
10,811
0
L
Tiamat
RiZE S1chO
Tiamat
11,519
380
364
2,776
15,206
7,704
0
8,810
6,135
33,529
0
L
Yu Huang
Varainath
Yu Huang
12,124
130
0
174
12,164
3,635
0
6,433
5,557
27,069
0
W
Yu Huang
pok2124
Yu Huang
18,198
783
0
125
4,318
1,750
0
2,245
2,073
26,968
0
W
7,680
1,618
204
1,309
9,299
2,979
0
5,521
3,778
15,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,830
Gold Earned
57,702
221
Minions Killed
249
5
Camps Cleared
8
972,877
Distance Traveled
1,102,637
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,743
1,274
113
11
4
219,425
1
L
Ah Muzen Cab
11,047
1,105
96
10
2
208,333
0
L
Gilgamesh
10,313
1,031
7
1
1
183,002
0
W
Shiva
11,313
1,131
17
2
0
217,964
0
W
Jormungandr
11,759
1,176
52
5
0
223,880
0
L
He Bo
9,526
953
16
2
1
193,353
0
L
Tiamat
10,269
1,027
56
6
1
204,655
0
L
Yu Huang
9,675
968
46
5
0
183,534
0
W
Yu Huang
11,493
1,149
32
3
3
210,864
3
W
Sol
10,394
1,039
35
4
1
230,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role