Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DMAR2050
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,349 Elo+
Party 1
Zhong Kui
Zhong Kui
SerFabiangel
Zhong Kui
Level 110
God Stats
2W - 6L
1,147 SR
Queue Stats
141W - 221L
1,307 Elo+
Solo
Team Averages
Level 76
1,382 SR
1,385 Elo+

VS

Team Averages
Level 54
1,500 SR
1,524 Elo+
Neith
Neith
DackelLord
Neith
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 12L
1,536 Elo+
Party 2
Scylla
Scylla
SteckDoseOne
Scylla
Level 102
God Stats
6W - 12L
1,500 SR
Queue Stats
25W - 42L
1,536 Elo+
Party 2
Cerberus
Cerberus
TheTigerTeam
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
6 / 1 / 4
9,148
762
11,006
7,715
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
DMAR2050
Cerberus
13
0 / 2 / 10
8,747
729
4,988
11,770
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SerFabiangel
Zhong Kui
13
4 / 0 / 3
8,445
704
7,700
8,265
8,834
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 4 / 0
7,908
659
9,364
8,892
3,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
0 / 2 / 3
6,986
582
5,500
5,700
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TheTigerTeam
Cerberus
11
0 / 4 / 3
7,421
618
4,372
13,531
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
4
8
W
Cerberus
DMAR2050
Cerberus
0
2
10
2.5
L
Neith
3
4
0
0.75
W
Zhong Kui
SerFabiangel
Zhong Kui
4
0
3
5.5
L
Scylla
0
2
3
0.75
L
Cerberus
TheTigerTeam
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
19,236
27,750
Taken
28,123
21,443
Mitigated
15,153
8,520
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,006
4,163
0
2,097
7,715
2,861
1,319
3,308
4,407
0
28,803
W
Cerberus
DMAR2050
Cerberus
4,988
339
862
2,883
11,770
9,748
324
3,776
7,994
17,561
0
L
Neith
9,364
2,951
0
1,164
8,892
3,549
46
4,581
4,311
0
27,907
W
Zhong Kui
SerFabiangel
Zhong Kui
7,700
472
0
2,678
8,265
8,834
235
3,178
5,087
32,329
0
L
Scylla
5,500
386
0
0
5,700
2,072
0
3,285
2,415
17,767
0
L
Cerberus
TheTigerTeam
Cerberus
4,372
499
0
3,649
13,531
9,532
0
5,201
8,330
13,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
22,315
136
Minions Killed
101
8
Camps Cleared
3
659,004
Distance Traveled
619,378
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,148
762
41
3
2
212,595
4
W
Cerberus
8,747
729
39
3
2
222,141
5
L
Neith
7,908
659
50
4
2
204,487
4
W
Zhong Kui
8,445
704
56
5
4
224,268
2
L
Scylla
6,986
582
27
2
1
202,875
4
L
Cerberus
7,421
618
24
2
0
212,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role