Player Matchup

Chaac
Chaac
BeerChuggerJW
Chaac
Level 128
God Stats
19W - 14L
1,776 SR
Queue Stats
172W - 167L
1,416 Elo+
Party 2
Poseidon
Poseidon
III SnoWyt III
Poseidon
Level 127
God Stats
6W - 4L
1,594 SR
Queue Stats
96W - 99L
1,410 Elo+
Party 2
Serqet
Serqet
Lorn Nightmare
Serqet
Level 66
God Stats
16W - 32L
1,408 SR
Queue Stats
27W - 42L
1,276 Elo+
Party 1
Neith
Neith
ToxicSquirrel182
Neith
Level 8
God Stats
0W - 10L
1,245 SR
Queue Stats
0W - 10L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
darthdead
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,224 Elo+
Party 1
Team Averages
Level 67
1,505 SR
1,310 Elo+

VS

Team Averages
Level 103
1,276 SR
1,433 Elo+
Ra
Ra
BalancedVirus30
Ra
Level 107
God Stats
6W - 7L
1,042 SR
Queue Stats
107W - 89L
1,487 Elo+
Solo
Danzaburou
Danzaburou
DJ_CAPONE95
Danzaburou
Level 103
God Stats
46W - 53L
1,380 SR
Queue Stats
408W - 417L
1,439 Elo+
Solo
Thanatos
Thanatos
EdgarGaBe
Thanatos
Level 85
God Stats
3W - 2L
1,242 SR
Queue Stats
35W - 19L
1,538 Elo+
Solo
Sylvanus
Sylvanus
LateNightLAVA
Sylvanus
Level 94
God Stats
4W - 4L
1,300 SR
Queue Stats
111W - 143L
1,246 Elo+
Solo
Erlang Shen
Erlang Shen
Lil Hunters 3
Erlang Shen
Level 128
God Stats
8W - 9L
1,419 SR
Queue Stats
208W - 196L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 2
10,272
428
18,191
28,494
22,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
18
5 / 10 / 2
11,499
479
22,939
17,007
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 6 / 2
11,391
475
14,471
19,898
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 12 / 4
7,722
322
4,064
11,639
2,241
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
darthdead
Cthulhu
13
0 / 12 / 5
9,044
377
4,742
22,575
20,673
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 9
13,008
542
8,875
14,894
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DJ_CAPONE95
Danzaburou
20
18 / 2 / 11
16,008
667
33,296
34,221
26,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
EdgarGaBe
Thanatos
20
14 / 3 / 8
14,233
593
12,154
20,722
9,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
LateNightLAVA
Sylvanus
20
9 / 2 / 20
14,071
586
9,563
22,966
26,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Lil Hunters 3
Erlang Shen
19
8 / 2 / 10
13,656
569
16,137
22,373
33,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
12
Kills
51
51
Deaths
13
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
0
11
2
0.09
W
Danzaburou
DJ_CAPONE95
Danzaburou
18
2
11
11.75
W
Thanatos
EdgarGaBe
Thanatos
14
3
8
6
L
Poseidon
5
10
2
0.6
W
Sylvanus
LateNightLAVA
Sylvanus
9
2
20
9.5
W
Erlang Shen
Lil Hunters 3
Erlang Shen
8
2
10
6.5
L
7
6
2
1.33
L
0
12
4
0.17
L
Cthulhu
darthdead
Cthulhu
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,407
Damage
80,025
99,613
Taken
115,176
59,399
Mitigated
102,945
10,033
Healing
68,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,875
949
4,698
6,316
14,894
7,098
2,591
7,525
7,021
89,114
0
L
18,191
4,817
0
6,214
28,494
22,518
592
2,511
25,983
0
79,579
W
Danzaburou
DJ_CAPONE95
Danzaburou
33,296
12,941
755
22,028
34,221
26,669
8,990
9,759
24,462
0
115,464
W
Thanatos
EdgarGaBe
Thanatos
12,154
5,144
0
17,816
20,722
9,756
2,296
824
19,403
0
99,476
L
Poseidon
22,939
1,055
592
854
17,007
5,950
0
4,271
12,736
85,741
0
W
Sylvanus
LateNightLAVA
Sylvanus
9,563
4,393
3,112
8,138
22,966
26,367
3,039
7,271
14,738
47,930
17,706
W
Erlang Shen
Lil Hunters 3
Erlang Shen
16,137
10,109
0
5,501
22,373
33,055
1,347
2,302
19,725
0
66,348
L
14,471
4,372
83
1,609
19,898
8,017
0
4,446
15,452
0
57,663
L
4,064
1,694
0
18
11,639
2,241
0
2,000
9,639
0
20,738
L
Cthulhu
darthdead
Cthulhu
4,742
628
0
663
22,575
20,673
0
3,896
18,679
26,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,928
Gold Earned
70,976
429
Minions Killed
607
0
Camps Cleared
0
1,823,942
Distance Traveled
2,172,029
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,008
542
162
7
0
381,343
6
L
Chaac
10,272
428
125
5
0
380,762
4
W
Danzaburou
16,008
667
127
5
0
408,513
1
W
Thanatos
14,233
593
106
4
0
557,112
0
L
Poseidon
11,499
479
145
6
0
354,901
1
W
Sylvanus
14,071
586
104
4
0
394,244
4
W
Erlang Shen
13,656
569
108
5
0
430,817
4
L
Serqet
11,391
475
83
3
0
420,790
1
L
Neith
7,722
322
32
1
0
329,655
0
L
Cthulhu
9,044
377
44
2
0
337,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role