Player Matchup

Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
GhosT-FeaR54
Ganesha
Level 45
God Stats
5W - 6L
1,478 SR
Queue Stats
20W - 17L
1,483 Elo+
Party 2
Cupid
Cupid
Lodbrokson
Cupid
Level 134
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 54L
1,515 Elo+
Party 2
Bakasura
Bakasura
R_Lynchy_
Bakasura
Level 147
God Stats
9W - 4L
1,459 SR
Queue Stats
183W - 191L
1,546 Elo+
Solo
Hera
Hera
Triiviiate
Hera
Level 134
God Stats
30W - 15L
1,606 SR
Queue Stats
102W - 87L
1,507 Elo+
Party 2
Team Averages
Level 120
1,509 SR
1,510 Elo+

VS

Team Averages
Level 82
1,485 SR
1,466 Elo+
Chronos
Chronos
Astro Terrain21
Chronos
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 249L
1,493 Elo+
Party 1
Nike
Nike
BRxPyro
Nike
Level 105
God Stats
11W - 14L
1,532 SR
Queue Stats
253W - 220L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gyomeei
Cu Chulainn
Level 85
God Stats
3W - 7L
1,527 SR
Queue Stats
160W - 189L
1,370 Elo+
Solo
Hel
Hel
Toxic Geox
Hel
Level 66
God Stats
11W - 14L
1,642 SR
Queue Stats
313W - 280L
1,560 Elo+
Party 1
Mercury
Mercury
Xulapooo
Mercury
Level 52
God Stats
4W - 8L
1,222 SR
Queue Stats
327W - 358L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
10 / 3 / 9
10,893
605
16,507
16,158
6,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
GhosT-FeaR54
Ganesha
11
0 / 3 / 8
7,682
427
4,376
14,773
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
15
3 / 2 / 8
9,102
506
9,018
10,233
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
R_Lynchy_
Bakasura
17
3 / 6 / 5
9,930
552
5,238
15,901
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 4 / 7
9,900
550
12,487
8,178
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,814
490
8,302
11,255
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
BRxPyro
Nike
13
4 / 2 / 4
9,401
522
9,537
14,036
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
Gyomeei
Cu Chulainn
15
4 / 6 / 6
9,829
546
12,201
18,148
9,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 6 / 4
9,361
520
10,069
12,713
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Xulapooo
Mercury
15
4 / 3 / 4
9,645
536
7,928
11,759
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
21
Kills
18
18
Deaths
21
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
3
9
4.83
L
1
4
2
0.5
L
Nike
BRxPyro
Nike
4
2
4
3
W
Ganesha
GhosT-FeaR54
Ganesha
0
3
8
1.33
L
Cu Chulainn
Gyomeei
Cu Chulainn
4
6
6
1.17
W
Cupid
3
2
8
3.5
W
Bakasura
R_Lynchy_
Bakasura
3
6
5
0.92
L
5
6
4
1.17
W
5
4
7
2.13
L
Mercury
Xulapooo
Mercury
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,626
Damage
48,037
65,243
Taken
67,911
34,135
Mitigated
38,113
18,055
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
16,507
3,318
623
4,293
16,158
6,393
1,114
5,011
10,969
0
64,524
L
8,302
3,268
228
1,736
11,255
4,251
846
2,667
8,278
50,578
4,705
L
Nike
BRxPyro
Nike
9,537
1,630
0
1,522
14,036
13,795
0
3,877
9,887
0
32,501
W
Ganesha
GhosT-FeaR54
Ganesha
4,376
592
234
2,887
14,773
13,442
185
5,421
9,174
15,945
0
L
Cu Chulainn
Gyomeei
Cu Chulainn
12,201
2,146
0
2,783
18,148
9,797
50
3,836
13,809
3,945
58,848
W
Cupid
9,018
4,676
270
4,683
10,233
3,573
601
2,645
7,544
0
46,196
W
Bakasura
R_Lynchy_
Bakasura
5,238
3,132
0
4,720
15,901
7,331
455
2,866
12,990
0
40,152
L
10,069
811
2,725
4,951
12,713
4,211
460
3,961
8,574
52,158
0
W
12,487
1,959
0
345
8,178
3,396
1,120
1,999
6,031
66,720
0
L
Mercury
Xulapooo
Mercury
7,928
4,789
0
639
11,759
6,059
0
1,931
9,094
0
67,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
47,050
425
Minions Killed
449
0
Camps Cleared
0
1,767,663
Distance Traveled
1,736,921
35
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,893
605
93
5
0
381,803
2
L
Chronos
8,814
490
106
6
0
353,030
6
L
Nike
9,401
522
40
2
0
355,677
3
W
Ganesha
7,682
427
1
0
0
317,163
7
L
Cu Chulainn
9,829
546
110
6
0
288,276
3
W
Cupid
9,102
506
101
6
0
343,161
6
W
Bakasura
9,930
552
111
6
0
376,531
11
L
Hel
9,361
520
75
4
0
320,061
1
W
Hera
9,900
550
119
7
0
349,005
9
L
Mercury
9,645
536
118
7
0
419,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role