Player Matchup

Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EviLZensations
Kukulkan
Level 118
God Stats
0W - 1L
1,863 SR
Queue Stats
2W - 5L
1,259 Elo+
Party 2
Pele
Pele
Slingshot55
Pele
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 131L
1,418 Elo+
Solo
Mulan
Mulan
XxSAINTxX187
Mulan
Level 137
God Stats
1W - 2L
1,760 SR
Queue Stats
18W - 25L
1,447 Elo+
Party 2
Sobek
Sobek
xBANGBUZZx
Sobek
Level 95
God Stats
5W - 1L
1,653 SR
Queue Stats
603W - 677L
1,427 Elo+
Solo
Team Averages
Level 114
1,655 SR
1,410 Elo+

VS

Team Averages
Level 110
1,461 SR
1,431 Elo+
He Bo
He Bo
 
He Bo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Art is wherever
Jing Wei
Level 101
God Stats
23W - 16L
1,576 SR
Queue Stats
289W - 291L
1,468 Elo+
Solo
Ymir
Ymir
Bruhtypebeat926
Ymir
Level 101
God Stats
9W - 10L
1,436 SR
Queue Stats
106W - 123L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Kensan1201
Guan Yu
Level 121
God Stats
6W - 10L
1,305 SR
Queue Stats
339W - 445L
1,351 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LUCKY-395963
Morgan Le Fay
Level 94
God Stats
19W - 22L
1,489 SR
Queue Stats
642W - 796L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 1 / 3
5,508
501
6,277
4,751
1,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
1 / 3 / 0
6,437
585
2,044
5,713
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 0
6,085
553
3,070
7,753
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 2
6,603
600
6,917
7,542
5,706
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
9
2 / 1 / 3
5,654
514
3,717
8,653
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
6 / 0 / 0
7,322
666
4,578
5,540
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
10
0 / 3 / 2
5,693
518
3,605
6,145
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 4
5,437
494
3,080
7,912
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Kensan1201
Guan Yu
12
0 / 2 / 2
6,271
570
4,536
10,255
5,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
LUCKY-395963
Morgan Le Fay
12
2 / 0 / 3
6,430
585
5,890
3,730
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
8
8
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
3
2.5
W
He Bo
 
He Bo
6
0
0
6
W
Jing Wei
0
3
2
0.33
W
0
3
4
0.67
L
Kukulkan
1
3
0
0.33
W
Guan Yu
Kensan1201
Guan Yu
0
2
2
0.5
W
Morgan Le Fay
LUCKY-395963
Morgan Le Fay
2
0
3
3.5
L
3
1
0
3
L
1
2
2
1
L
Sobek
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,025
Damage
21,689
34,412
Taken
33,582
18,134
Mitigated
14,085
13,027
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,277
3,212
633
2,830
4,751
1,381
0
1,928
2,823
0
28,118
W
He Bo
 
He Bo
4,578
47
0
3,227
5,540
1,482
0
657
4,883
37,034
0
W
Jing Wei
3,605
3,100
0
2,078
6,145
1,573
832
1,443
4,702
0
31,260
W
3,080
999
170
1,697
7,912
4,397
0
1,661
6,251
11,522
0
L
Kukulkan
2,044
334
0
419
5,713
1,854
744
4,268
1,445
42,885
0
W
Guan Yu
Kensan1201
Guan Yu
4,536
1,097
0
4,170
10,255
5,278
536
224
10,031
0
33,720
W
Morgan Le Fay
LUCKY-395963
Morgan Le Fay
5,890
880
0
1,352
3,730
1,355
262
1,776
1,954
37,107
0
L
3,070
817
0
2,609
7,753
2,488
0
3,509
4,244
0
32,883
L
6,917
2,211
0
3,307
7,542
5,706
0
1,334
6,208
0
40,838
L
Sobek
3,717
301
0
3,229
8,653
6,705
0
2,509
6,144
14,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
31,153
311
Minions Killed
281
0
Camps Cleared
0
1,069,466
Distance Traveled
1,114,228
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,508
501
53
5
0
205,008
4
W
He Bo
7,322
666
73
7
0
231,312
1
W
Jing Wei
5,693
518
58
5
0
209,857
3
W
Ymir
5,437
494
14
1
0
218,749
0
L
Kukulkan
6,437
585
95
9
0
200,783
1
W
Guan Yu
6,271
570
76
7
0
222,779
4
W
Morgan Le Fay
6,430
585
60
5
0
231,531
4
L
Pele
6,085
553
62
6
0
252,749
4
L
Mulan
6,603
600
75
7
0
189,370
0
L
Sobek
5,654
514
26
2
0
221,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role